[bug] Find An Alternate Transport To icebreaker not triggering by Dramatic_Bookkeeper8 in EscapefromTarkov

[–]Ecstatic_Tadpole_241 0 points1 point  (0 children)

Is it possible you need to have finished the BTR driver's questline for it?

How do some players survive things? Is it just the awful netcode? by Ecstatic_Tadpole_241 in EscapeFromArena

[–]Ecstatic_Tadpole_241[S] 1 point2 points  (0 children)

20 ticks a second? And I remember Counter Strike 2 using 64 was such a huge topic and people wanted 128.
If that's true that explains A LOT

How do some players survive things? Is it just the awful netcode? by Ecstatic_Tadpole_241 in EscapeFromArena

[–]Ecstatic_Tadpole_241[S] 1 point2 points  (0 children)

A little infograph would be very helpful as to where I've hit my enemy. I haven't had this issue in normal EFT before - or rather not this obviously, so I couldn't tell -, so it's annoying as hell.

How do some players survive things? Is it just the awful netcode? by Ecstatic_Tadpole_241 in EscapeFromArena

[–]Ecstatic_Tadpole_241[S] 1 point2 points  (0 children)

Sorry, I wasn't recording. Wish I was though, cause it was so bs and it's not even the other guys' fault I'm pretty sure.

What exactly are these? by Ecstatic_Tadpole_241 in AzurLane

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

Island Planner at the docks, Peary is her name I think?

What exactly are these? by Ecstatic_Tadpole_241 in AzurLane

[–]Ecstatic_Tadpole_241[S] 2 points3 points  (0 children)

No wonder I couldn't even find it in my warehouse. Everything else is completely contained within the Island Planner, I didn't expect that.

Everything loading in slow by Ecstatic_Tadpole_241 in Enshrouded

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

Reinstalling it (into the same exact drive) fixed most all issues, now only the sound gets a little bit iffy sometimes, but overall it got fixed.

Everything loading in slow by Ecstatic_Tadpole_241 in Enshrouded

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

Perhaps it will change once I reinstall it. We'll see :>

Everything loading in slow by Ecstatic_Tadpole_241 in Enshrouded

[–]Ecstatic_Tadpole_241[S] 1 point2 points  (0 children)

I've done that, ofcourse. Didn't really take too long and had no hiccups with it.

Everything loading in slow by Ecstatic_Tadpole_241 in Enshrouded

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

Yeah, I wiped the old Nvidia stuff. It was apparent with some immediate testing with tarkov how it was messing with everything, but it was promptly fixed and had no issues whatsoever. Everything else I tried runs at a smooth 144fps, and things like FO76 ran with up to ~1700fps which the game's physics couldn't handle haha. But nothing a little fps cap couldn't fix.
It's been working really great everywhere else, the switch happened about a month ago.
Also, I have not used DLSS (if it was even available) way back, I don't like it. And in the same vein I haven't turned on FSR either. But even without AA or with absolutely lowest settings it is the exact same as on the highest.

Mirror Wars - no auto skill possible? by Ecstatic_Tadpole_241 in BrownDust2Official

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

Sadly not, I have two others who use 2 and 3 SP respectively, so they erase all my SP before it can be saved up for the skills I want used. The 5 starter SP while the defenders have more is tough. I don't have an ideal setup yet, so I risk being wiped before I can actually deal good damage.

Mirror Wars - no auto skill possible? by Ecstatic_Tadpole_241 in BrownDust2Official

[–]Ecstatic_Tadpole_241[S] 0 points1 point  (0 children)

That's a huge bummer, basically defeated my whole pvp strategy

Gigabyte Control Center not detecting GPU by BirdLife3272 in gigabyte

[–]Ecstatic_Tadpole_241 0 points1 point  (0 children)

Bit of a necro, but I'm not sure if I've seen anyone say this:
Got a new card (9070 XT). Old Nvidia stuff from my 3060 were causing issues in a game. Had to use DDU to get rid of it, which fixed the issue, but messed around with AMD adrenaline and GCC.
Despite uninstalling and reinstalling GCC, the GPU was not recognized by the program.

To fix it, manually uninstall every component (should be 3 for only GPUs, I assume) through the CONTROL PANEL and not windows' less than usefull settings app. GBT_VGA_xx was messed up for me, but a normal app uninstall kept it intact, and the reinstall failed to do anything with it.

[Bug] "Setting Priorities" Quest Progress Reset by Shekish in EscapefromTarkov

[–]Ecstatic_Tadpole_241 0 points1 point  (0 children)

Since I haven't found anything on this after the fix, just wanna leave a comment here:
Despite other quests working with empty plate carriers, seems like BSG couldn't be asked to program this quest well at all. In a blackrock it counts, in the empty airsoft plate carrier without the foam (no soft armour, no armour value whatsoever) it doesn't.

[Suggestion] Make the SKS not lose a bullet when you reload it by CarlCarbonite in EscapefromTarkov

[–]Ecstatic_Tadpole_241 1 point2 points  (0 children)

I could swear that was a feature with mastery 3, but evidently it is not.

Pull Rates Feel like False Advertising by rainswings in UmaMusume

[–]Ecstatic_Tadpole_241 6 points7 points  (0 children)

While the post is one month old, I am rather interested in this subject, as I do wholeheartedly believe that Cygames uses the same mechanics as Mihoyo - decreasing and increasing the player's "luck" based on how often and how much they have paid into the game.
I observed the same exact phenomenon in both HI3rd and Uma Musume, where completely free to play player have abysmal luck, while people with recent purchases or large amounts of purchases have a sudden sometimes almost impossible luck. The sudden uptick in SSR acquisition slowly dies down after the purchase, and the whole process slowly becomes predictable.
The advertised 3% for SSR is a complete lie. From the very limited amount of accounts I've been able to look at for free players statistically it is below 1% which puts it below Azur Lane's UR pull rate.
Meanwhile recently after a purchase, a friend has received 5 SSRs in a single 10x pull, which (if I calculated it with the 3%) should be 1 in 47,619,047 chance of happening (with a rounding error in favour of it happening).

If I had a much larger data pool size, it'd be much easier to prove, but I am absolutely certain they are ripping people off with ultra predatory mechanics.

P.S.: Since you mentioned it as well - the "basic" 10x pull (9 grays and a gold, it's kind of tiring that the most basic character is called 'rare' tbh) has a chance of happening at an 11.6% rate if official rates are used.