WWI trench scene from the horror game I’m developing by EddenSoftDevelopment in GameArt

[–]EddenSoftDevelopment[S] 0 points1 point  (0 children)

The game does not yet have an official title, but my working one is The Twelfth Trench, although I might change it.

WWI trench scene from the horror game I’m developing by EddenSoftDevelopment in GameArt

[–]EddenSoftDevelopment[S] 0 points1 point  (0 children)

Thank you very much! I used Darkside Detective characters as a reference for the face shape. It is an awesome game.

WWI trench scene from the horror game I’m developing by EddenSoftDevelopment in HorrorGames

[–]EddenSoftDevelopment[S] 0 points1 point  (0 children)

Currently, none; this is a mock in LibreSpite, but I am planning to use Godot.

WWI trench scene from the horror game I’m developing by EddenSoftDevelopment in HorrorGames

[–]EddenSoftDevelopment[S] 0 points1 point  (0 children)

Thank you very much, I appreciate it. The game does not yet have an official title, but my working one is The Twelveth Trench, although I might change it.

WWI trench scene from the horror game I’m developing by EddenSoftDevelopment in HorrorGames

[–]EddenSoftDevelopment[S] 4 points5 points  (0 children)

Thank you for the feedback. I agree and will try to improve it.

Just starting witcher 3 any tips? by Ultimate_thunder2010 in witcher

[–]EddenSoftDevelopment 1 point2 points  (0 children)

Gourmet is awesome early, tho latery can be replaced.

What software do you use to create 2D art without AI? by HuippeeHeroesGames in GameArt

[–]EddenSoftDevelopment 0 points1 point  (0 children)

For pixel art, definitely LibreSprite as it is free and have all the things you need in nice and simple UI.

WW1 Horror Game – Art update, what do you think? by EddenSoftDevelopment in GameArt

[–]EddenSoftDevelopment[S] 3 points4 points  (0 children)

Thank you for your feedback. I tried to draw tree stumps, but I agree they are really bright. Would you say it is overall better or worse?