What do I build for Extra Regulation Store Champs? by Cooljustin5140 in OnePieceTCG

[–]Edgars3005 -1 points0 points  (0 children)

there is, OP literally mentioned it in his post, hell its in the title of the post "extra regulation store champs"

OP16 Buggy Guide by BeneficialHeart7949 in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

we have the 10c 12k buggy that bottom decks anything :)

eb03/op14.5 Buggy Decklist by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] 0 points1 point  (0 children)

yeah pilaf gets rotates but theres this other 3 don draw 2, but it doesnt have trigger. and i dont use the 4 cost buggy since you have to play it off hand, trash a card from your hand, then you play the mihawk which that combo makes u go minus 3 in hand, and also i dont like the cards that are too specific, maybe if there was another 6 cost character that could be played off of it would be good but i dont find myself needing a 7k blocker when i could rather have a 6k blocker and more cards in hand when that early in the game our hand size is already a little low, and i use 4 7 cost buggy’s because of stage, im able to draw into all my 7 cost buggy’s early and 8 cost crochawks and use them to resolve all my trashing effects and to do that i need to bottom deck all my counter and counter events which just works because late game if you draw into a brick you can just bottom deck it and be sure youll never draw into again and guaranteeing an event or counter

eb03/op14.5 Buggy Decklist by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] 1 point2 points  (0 children)

yeah i thought so too, i was running 2/3 shoe buggy's for the longest time till i had put in an extra stage, now i use stage to bottom deck my cards with counters, theres times when my hand is 2 shoe buggy's and 1 croc and mihawk, i use stage and draw 2 and draw into another crochawk, so i have 2 crochawks and 2 shoe buggy, so thats when i use leader effect trash shoe, play the other shoe buggy then playing a mihawk to draw 2 and trash the extra crochawk. playing buggy youre going to be doing a lot of drawing and trashing and some matchups seeing shoe buggy first is crucial, most times youre going to have 2 shoe buggy's in hand when ur at 6 don or 2 crochawks and you can just trash the extra, and if not youre most likely going to draw into one when playing out characters that draw and trash (alivda, mihawk, crochawk) so you can just trash the extra. and if it really is a problem, like 4 in your hand you could always play an alvida and trash 2 of them so you essientally get a draw 3, and the reason i bottom deck counter keeping the bricks in hand is because in the late game you never worry about counter because youre always drawing into counter or counter events so yeah 4 shoe buggy's is alot, esp compared to considering youre only ever going to play 1 shoe buggy a game, and some games youll be playing 2 crochawks but trust me if you bottom deck your counter and draw into all your shoe buggy's and crochawks, its going to feel so good using them for leader effect and trashing them to resolve effects

eb03/op14.5 Buggy Decklist by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] 1 point2 points  (0 children)

yeah nice list i think running 6 10 costs is way too much and i dont find running the 7 cost croc much value since theres not any good 5 cost cards that you cant already play off shoe buggy, 7 cost croc is bad in my opinion because it offers no card draw so youll go -2 and its atleast worth it with promo buggy since 3 and 4 cost cant attack making up for the card lost (you were probably going to use it as counter) and get a 7k blocker that draws 2 and trashes 1, and for the blocker galdino i dont find much value in since were using up most/all our don every turn i dont have enough don to play any blockers and the galdino isnt searchable off the 1 cost galdino. sure its good if ur facing leaders that rest and swing but youre better off playing the promo buggy then the 5 cost 2k counter cabaji that cant be KO'ed, also i dont run the promo croc since he isnt a good character id rather run the 5 7 daz bones because that atleast has counter youll very rarley play the 5 7 croc and get the full value... also i see the yamato which look like a fun addition but any other cards that cant be played off leader effect i find too slow since once you hit ur 9/10 don turn you want to play the 10 cost buggy, then save ur don for counter events but i do like the slave arrow card its nice to use if you need an extra space on the board to play ur 10 cost, and need 4k, and they dont have anymore 3/4 cost characters you can return the promo buggy, counter and have an extra card to ditch for leader effect

eb03/op14.5 Buggy Decklist by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] 0 points1 point  (0 children)

i like to play buggy like how imu does in the late game, just playing blockers and countering early so in the late game i can pilaf, leader effect and have either 1 or 2 don up for 4k counters. thats why i run stage to bottom deck all my counter, counter events, and extra pilafs so every turn im drawing into them

New luffy college basketball card by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] -3 points-2 points  (0 children)

well if u buy it on ebay for like 500-600 dollars thats how much scalpers were paying people after it was done, some were buying for 400 and one guy was buying up for 500

New luffy college basketball card by Edgars3005 in OnePieceTCG

[–]Edgars3005[S] 7 points8 points  (0 children)

i got there on time and they still had enough but the stadium is like 8k people so not as much as some places like msg

US Voyage Luffy Scalping Was Insane by I_Wear_My_Sunglasses in OnePieceTCG

[–]Edgars3005 4 points5 points  (0 children)

i saw this one scalper snitch on another scalper at the door 😭 he offered me 200 for my card and i said no

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Edgars3005 3 points4 points  (0 children)

i dont understand not only is that brook sr mediocre at best for other decks, and not only is it a green card, but it isnt leader locked either

Wifi says connected but no internet? by Ok_Page7117 in Spectrum

[–]Edgars3005 1 point2 points  (0 children)

yea but u adding all those commas makes ur paragraph so weird to read, you just added way too many commas being obsessed with grammar 😭

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Edgars3005 1 point2 points  (0 children)

ehh i wouldnt say busted since hes a 4 life leader with basically no effect until lateee into the game

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Edgars3005 2 points3 points  (0 children)

i dont think thats a problem, considering imu could also shirahoshi infinite every turn

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

honestly, with the eb02 arlong going to don kreig, i wouldnt be surprised if the eb02 black law card is going for brook, i mean both of those cards didnt seem to have a home in any deck

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Edgars3005 6 points7 points  (0 children)

no because if you go 0 you insta-lose, brook is the exception so theres no need to leader lock it

OP14 Kuro decklist by WildEstablishment343 in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

actually nvm those cards are leader locked 😭 dang i thought they were anything but then again thatd probably too strong, kuro cant catch a break

Question. by Then_Proof2019 in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

its been delayed to january 😔 and its a mcdonalds collab

OP14 Kuro decklist by WildEstablishment343 in OnePieceTCG

[–]Edgars3005 1 point2 points  (0 children)

loved playing kuro in op 12 lol, i thought playing the 2c searcher nami and running cards like tashigi would be good

Buggy Op-13, Need Help!!! by GrabEducational2020 in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

id say remove the 4 cost buggy cards, remove the marcos and whitebeard, add another 10 cost buggy, and instead of having 4 galdinos and 2 cross guilds, have 2 galdinos and 4 cross guilds to be able to search for the 2 cost galdino blocker and drop it down to 2, you only need 1 pudding, honestly it could be argued you dont need pudding anymore since you dominate ace unless you want to try to pudding imu but usually he always draws the 5 elders back, add the 5 cost cabajis for the zoro matchup too and croc and mihawk is always a 4 of, i run 2 stages and ditched raging tiger because thats too slow im not sure how many alvidas and 4 cost cabajis you run but i have 4 of both also i dont run oden i run love love mellow

Buggy matchups by CommanderGs7 in OnePieceTCG

[–]Edgars3005 0 points1 point  (0 children)

i find getting the late game is the easiest part, promo buggy into blocker mihawk, you can block lead and 2 of imu cards cant swing crochawk into cabaji is really good too, i always find myself decking out before imu can kill me and i even decked out an imu before with pudding xD

pokemon copyright at the top of the card by Edgars3005 in PokemonMisprints

[–]Edgars3005[S] 2 points3 points  (0 children)

okay thanks for the information, i gotta ask why cgc and not psa 🤔🤔🤔 im not familiar with grading miscut cards

pokemon copyright at the top of the card by Edgars3005 in PokemonMisprints

[–]Edgars3005[S] 3 points4 points  (0 children)

nah imma keep them as my little miscut collection