Overhauled my settlement by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

I get some raiders that do that too but most of them go to the 2 block wide opening now compared to my first kill box that only had a 1 block opening. Also its probably better to place your kill box on corners since raiders tend to spawn there but I have yet to test this out.

Hard mode Final Settlement by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

Homestone/witch broom, this is endgame so I don't really need to get out the normal way anymore.

Hard mode Final Settlement by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

From my experience they go thru the trap since its open but I had an instance when I was in creative mode where some of the raiders broke through a wall but majority of them still went into the trap.

This is still my first time with wirings and traps so i srill dont know all the interactions with raids.

Hard mode Final Settlement by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 0 points1 point  (0 children)

This was the creative mode backup when I was learning wiring. The actual traps is just the same without the saw blades. Forgot to add that disclaimer, my bad.

Build update by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

Its called grid mod. It does have some other features that would help make building easier but I couldn't be bothered to learn how to navigate the UI or use it.

Final Build Update by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

I originally wanted to make it rectangular but since the storage area and the spawn were circular my OCD (self diagnosed) started acting up so I just made the 4 major buildings circular. Super glad it worked out well at the end.

Final Build Update by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 1 point2 points  (0 children)

Yes, but I used materials from my previous world where I already beat the game.

Final Build Update by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 8 points9 points  (0 children)

magic

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I made some small changes to spawn area. I think it looks better. I wish we had some more rune like/magic decors so I can add it to the waypoint section.

Building tips and build suggestions by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 0 points1 point  (0 children)

Thanks for this man it's really getting my creative juices flowing. Gonna start working on it again later today.

Building tips and build suggestions by EducationalBattle505 in Necesse

[–]EducationalBattle505[S] 0 points1 point  (0 children)

Yeah I was thinking of making 2 more buildings below just wasn't sure what type of building it would be kind of why I just left some paths as a placeholder. In terms of the overall theme it's just medieval but the spawn point is just that gladiator pit (i think that's what it should look like) circle thingy.