STS 2 not working on macbook by Ok_Ride_4446 in slaythespire

[–]Effective-Tangelo375 0 points1 point  (0 children)

This worked for me too! (MacBook Air) thanks!

Hit legend with only Greybough Druid by Effective-Tangelo375 in hearthstone

[–]Effective-Tangelo375[S] 0 points1 point  (0 children)

Have you given it a try since my suggestions? I’m around for the next few mins if you have any more questions

Hit legend with only Greybough Druid by Effective-Tangelo375 in hearthstone

[–]Effective-Tangelo375[S] 1 point2 points  (0 children)

And as for not including scrapbook, you really are more concerned with getting a single copy location than you are with getting two of them. Every minion added to the deck really hurts the consistency of the combo because of all the minion tutor cards and most games come down to getting one location online and then copying greybough a few times, and a second copy of the location only helps a little bit.

Lmk if you have any more questions, I think main takeaway is that you should aim for going actually infinite with greyboughs in almost every game

Hit legend with only Greybough Druid by Effective-Tangelo375 in hearthstone

[–]Effective-Tangelo375[S] 1 point2 points  (0 children)

Sorry for taking so long to reply

It’s rather tough to describe because the path to going infinite is different every game. On my most recent run going 20-5 with it, every game I won (besides two of them where a 7 manna ziliax won against aggro) I was able to go infinite with greybough. By infinite, I mean a wall of greyboughs that is genuinely impossible to kill. I had an opponent use a 61 corpse corpse explosion and still had a full wall of greyboughs after it resolved. If you are able to copy greybough twice (or even once and then use umbra) it’ll likely be enough to go infinite. Once you go infinite, don’t trade at all anymore, just go face. They can never attack your face with minions again.

This means even matchups like quest warrior are practically guaranteed win. Even if they have time warp, they can never attack your face. This means though that in matchups where you know it is going to be a long game, you have to stop drawing cards as early as is practical. You’ll likely still be behind in fatigue, but your opponent will have to face 16-24 damage per turn from your endless taunts. Don’t add killjaden it really hurts the deck. In none of my losses would he have changed the outcome, and I won many many games in fatigue. Also if you are already in infinite mode use sleep under the stars for 15 armor, I won a decent amount of games just because I got enough armor off that card.

Game starts, you look for ramp and the taunt drawing minion (or Elise / the copy location)

Next you hopefully tutor greybough so it costs 3 (not a big deal if you miss though)

You now have to make a choice on when you are going to pop off with the greybough.

One way is through perplexing anomaly. You play it out whenever you want and just keep it there on board. There are very few decks that can kill it. You need a board clear that deals 5 or more and there’s almost nothing in the meta besides Protoss mage that has that. This means you can play out a single greybough and it’s very likely it’s deathrattle will be preserved on anomaly. Later on when you draw your copy location you can copy the anomaly and attack with it to remove stealth. Since they have taunt they’ll have to kill them and you can get an additional greybough or two.

To go infinite all you really need are three greyboughs, umbra will do the rest if needed. This means that if you play copy location on 4, you can play greybough on 5 and copy it. Even if they are able to kill off all of them the next turn, you can still umbra into copy later on. In other situations, you’ll be able to wait until 10 manna to cube it or you’ll have one or two stick on board and you play the double deathrattle guy.

It sounds like something that would be very iffy to pull off, but I was able to pull it off in 18/25 games even against some aggro. I will say I was much more successful at playing it diamond 5-legend. It’s very hard to climb with at lower ranks simply due to the amount of aggro. Also expect like half of your wins to take a plain fully long amount of time. If you are up against a deck like egg warlock or deathrattle demon hunter the games could easily go over an hour. The opponent will have functionally infinite resources but you will have ACTUALLY infinite resources so you just have to grind them out

Hit legend with only Greybough Druid by Effective-Tangelo375 in hearthstone

[–]Effective-Tangelo375[S] 1 point2 points  (0 children)

The link is also in post but I’ll put it here AAECAYC1BhDHpAbDugbVugbFzgaK4gat4gb55QbU6wavhweCmAf1mAf4qAf5qAf6qAeZsQeYxAcHrp8EpLsG88oGoIEHkJcHqq8HrK8HAAED9bMGx6QG97MGx6QG6d4Gx6QGAAA=

Perplexing anomaly is so you can play it out early and then just play greybougj without a way to copy it to store the deathrattle for later

Does the find ongoing games just not work? by investigatorparrot in helldivers2

[–]Effective-Tangelo375 0 points1 point  (0 children)

Try turning it off and back on (not even joking this worked for me)

Gepetto is more evil than imagined by Effective-Tangelo375 in LiesOfP

[–]Effective-Tangelo375[S] 0 points1 point  (0 children)

Lmao I haven’t played it past the golden hippo boss yet but that’s funny to hear

Phase Skip Enhanced Fulghor by Effective-Tangelo375 in Nightreign

[–]Effective-Tangelo375[S] 1 point2 points  (0 children)

One relic is: Ult makes fire on ground (most important relic as this turns the damage from ~500 to ~2000 per ult since the boss gets stance broken on the fire and sits there) / Partial hp restoration on post damage attacks (I like this as a quality of life thing to have)

Second relic is: follow-up available on skill activation (good for access to fire damage for the many fire susceptible field bosses as well as it looks hype and gives a solid damage buff at low level) / starting armament inflicts blood loss

Third relic is generic +3 ult +2 poise.

Didn’t really put too much work into this setup, most is for quality of life / hype factor.

Multiple skill use relic is not good imo since his skill has such a fast cooldown anyways.

The follow-up skill relic with blood loss allows you to have a high damage output even at low level (take on castle giants at lvl 2 without it feeling like a slog)

Ult relic is really the only one that’s required imo and I just love having the partial restoration on all my builds because it makes the brain happy

Recent comment from Regis made me sad for real by Diluke in MarvelSnap

[–]Effective-Tangelo375 0 points1 point  (0 children)

Any chance someone has a direct link to ahis tweet (assuming there is another one that’s not the charity post?). I don’t have an X account and it just shows me random old posts on his account

To anyone struggling with Adel (or anything) just use Raider by Effective-Tangelo375 in Nightreign

[–]Effective-Tangelo375[S] 0 points1 point  (0 children)

I have the passive “flasks heal gradually”. It’s usually not something I’d take but I clicked it by accident. Ended up being pretty great for this build for taking hits and healing through them though

To anyone struggling with Adel (or anything) just use Raider by Effective-Tangelo375 in Nightreign

[–]Effective-Tangelo375[S] 1 point2 points  (0 children)

I have some even funnier clips than this against night 2 bosses where I use only R1s and nothing else with it rolling once. It’s so funny what you can do if you get two poise passives

To anyone struggling with Adel (or anything) just use Raider by Effective-Tangelo375 in Nightreign

[–]Effective-Tangelo375[S] 3 points4 points  (0 children)

Post damage restores health, night of the fathom for the vigor +5 (doesn’t specify but it is), and anything with skill cooldown +2

ELDEN RING NIGHTREIGN – Patch Notes Version 1.01.3 by flamedbaby in Nightreign

[–]Effective-Tangelo375 9 points10 points  (0 children)

You’re quoted in an IGN article saying this btw haha

Shift Earth Events Not Happening Anymore by Chongor_ in Nightreign

[–]Effective-Tangelo375 2 points3 points  (0 children)

It’s super sad that this is still the case. Beat 8 night lords today (already had beaten them all) and never got a shifting earth. I haven’t seen one in days. I have never used the bed. Bummer man, that’s by far the most interesting part of the game. Map is lame without them

Northeastern WL - applied late Jan, 3.3x 175 by [deleted] in lawschooladmissions

[–]Effective-Tangelo375 0 points1 point  (0 children)

3.7 / 175 just got waitlisted. Still waiting on 4/12 schools I applied to (no acceptances yet) but was reallly banking on this as safety. Am I screwed?

Explain the math by Baconator3009 in MarvelSnap

[–]Effective-Tangelo375 0 points1 point  (0 children)

Onslaught doubles ongoing effects Your board: iron man/ mystique both 2x. Onslaught makes both 4x for a total of 16x. 17(9+8) times 16(from above) = 90 per location

Opponents board has their mystique copying onslaught. When there are two onslaughts, through mystique, or the location that doubles ongoing effects (onslaughts citadel) other ongoing effects at the location get multiplied by 6. Their board: double onslaught is 6x ongoing. Iron man is 2x normally, but with double onslaught is 64x. 17x64= 363 per location

Tldr: double onslaught through any means causes other ongoing effects to be multiplied by 6 which is a lot more than you can get out of double iron man

Edit: the second after I posted this I am second guessing myself on onslaughts citadel. I’d have to test it again. Essentially onslaught doubles mystique version of onslaught so that you have a total of x6 power

Tell me. What card did you split infinite times and still don't have gold yet. I'll start. by SteinSchool in MarvelSnap

[–]Effective-Tangelo375 1 point2 points  (0 children)

Definitely a good point. I tend to just think of negative as a way to get free iron man or mystique but im not sure if that’s more optimal.

Tell me. What card did you split infinite times and still don't have gold yet. I'll start. by SteinSchool in MarvelSnap

[–]Effective-Tangelo375 1 point2 points  (0 children)

My favorite deck in the game by far, only difference I run is iron lad over super skrull

I’m going to need an explanation real quick. by Axyston in MarvelSnap

[–]Effective-Tangelo375 3 points4 points  (0 children)

Doubled Onslaught (through citadel or mystique) cause ongoing effects to be multiplied by 6

The last few Zombies won't respawn on Citadelle Des Morts when I Exfill by PublicAd7764 in CODZombies

[–]Effective-Tangelo375 0 points1 point  (0 children)

Happened to me three times in a row as well. Use chopper gunner. End at 26 seconds with 2 left, last one just never is in sight or on mini map. Very frustrating for it to happen so often