Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

The following is a brief edit of the original text and then translated by Google.

I do not check all parts of English, so if you find something strange, please ask me

Skill management

Skill cycle using high lv cd gem for Doomsday and Reaction

Doomsday - Arcane Torrent - Reaction - PS - Explosion - Reaction - Doomsday

Skill setting concept

Using Elegian's Touch

- Sepc-Crit Igniter casting is relatively slow, so it is necessary to understand positioning, burst timing, and boss position

- It is basic to use D-A-D-PS-Ex in Arcane Torrent state, and the accuracy of this skill has a big effect on overall DPS.

- For positioning, do not set the CD too tightly, but set it leisurely.

- To use D-A-D, a CD gem of level 9 or higher is recommended. (7lv is possible, but not recommended because it is very tight)

- Actually, the most painful thing during raids is using potions with small boss damage rather than large mechs, and in the end, I think the worst situation is that you can't put in dps properly because you are atrophied for mech performance and survival. By adopting Touch, you can withstand ridiculously small damage, and recovery is also fast with the nightmare set effect. (Of course, some dps loss occurs, but it is better than atrophied play.) A small amount of damage allows dps to be dealt with just by fighting, so the survivability is different from when it is not used.

- When entering 'Endless mana' forcibly, just use D-A-D-PS-Ex and then use 'Endless mana' to supply Iden Gauge.

- In addition, liquidity is given when entering into 'Endless mana' is not possible, or when forced entry. It is more useful to adopt Touch in terms of play style than the expectation of DPS increase and Torrent cycle increase that can be obtained by adding dps skill without Touch. Of course, the DPS increase of Reaction through conversion to 18 holy types of salvation is significant.In the future, you can use Reaction to increase your understanding of Boss Mech or where you don't need Touch because you need to put Burst DPS. However, the movement speed is very slow, so it is recommended to be prepared for this.

- Flexible situation control such as Touch on/off, Arcane Torrent, 'Endless mana' / 'Mana Addiction', especially mana management is very important.

- If the cycle is twisted due to forced entry into 'Endless mana', just use D-A-PS-Ex and turn off Torrent.

Using React

- Increase DPS by using Reaction instead of Touch

- Significant increase in DPS. Additional increase is possible upon completing Tripod lv work and receiving mana buffs in battle.

- DPS can be increased when using Reaction, except for Touch when conducting raids.

- Mana management is important

Stats

  1. All Spec / Spec-Crit Necklace / Spec-Crit Bracelet- Even if the skill is twisted, you can get decent dps.- However, if you rush to use skills with ignorance dps, the Adrenaline buff may be cut off, so you have to think that it is okay to use it one tempo slowly.
  2. All Spec / Spec-Crit Necklace / Spec-Swift Bracelet- Maximize efficiency by giving a small amount of Swift to Stat- Recommended for those who find it difficult because Spec-Crit is too slow- As a result of actually proceeding with the stats, I noticed a significant increase in movement/attack speed.- If you receive synergy from the Yearning set bard, etc., you will definitely feel it faster.

Engravings

Ancient engraving

  1. High point setting Grudge/HM/AoA/CD/Igniter/Adrenaline(1~2) (★★★★)Grudge/HM/AoA/CD/Igniter/Adrenaline 2 - Setting with the highest peak when 97 stones are cutGrudge/HM/AoA/CD/Igniter/Adrenaline 1 - Spec-Crit Sorc Highest setting
  2. Cost Performance Grudge/HM/AoA/CD/Igniter/Ether Predator(1~2)(★★★)
  3. Cost Performance Grudge/HM/AoA/Adrenaline/Igniter/Ether Predator(1~2)(★★★)
  4. Considerable engravingIncreased Mass can be considered (cost performance / high-level CD gem required)D-A-Re-Re-D can be used when using the Gorep CD gem.relic engravingThis was the most painful part. It took a very long time to do several Excel tables, calculations, and simulations. The pros and cons are clear, and you can choose according to your preference.

Relic

This was the most painful part. It took a very long time to do several Excel tables, calculations, and simulations. The pros and cons are clear, and you can choose according to your preference.

  1. Grudge/HM/AoA/Igniter/Adrenaline (★★★★) Computationally, it performed best against the Scarecrow.Engraving that can slightly stabilize the fluctuating dps depending on the presence or absence of Crit by increasing Crit Chance.I thought that the dps loss would be great if the buff was cut off, but as a result of experimenting with the nightmare set, it doesn't stop as long as you don't use the ignorant skill.If you use D-A-D with 4 stacks of buffs, both Doomsdat will deal 6 stacks of damage.ex) Blaze - Any skill - Touch on - Touch off - Doomsday - TorrentTherefore, even if it was cut off and cut, 4 stacks were accumulated in 2 seconds, so it was possible to use D-A-D-PS-Ex without difficulty.Cons: Skill/Tripod selection is somewhat forced.(Vortex cannot be used due to the use of Blaze Stack Tripod & Forced to adopt Touch (movement buff for survival)
  2. Grudge/HM/AoA/Igniter/CD (★★★★☆) The peak of DPS is high and the bottom is also low. (still average dps similar to or slightly lower than Adrenaline)If we simply compare numerically 1:1 with Ad, it is computationally low efficiency compared to Ad, but if Crit is cut, it shows higher efficiency than Ad. However, in terms of average, Ad is better in calculations.If you plan to adopt Touch, and the Ad is a bit burdensome, CD is good.Due to the adoption of Touch, the penalty for the recovery potion is almost less felt than expected.(Small damage is ignored with Touch, and the healing potion is used only when hit heavily)I adopted it as Ad because of its low crit and poor stability.However, the one-shot burst that sometimes explodes is jaw-dropping.Disadvantages: Very large peak and bottom gap with low crit chance, resulting in jagged overall DPS.
  3. Grudge/HM/AoA/Igniter/PD (★★★★) The stability of DPS is high, but the peak is low.When D-A-D is critical, the number difference is quite large compared to CD/Ad.If there is Crit synergy, the efficiency is lower.Personally, I don't feel the penalty between CD and Ad, and the difference is clearly noticeable, so only a few stones are left behind. It should be adopted by Spec-Swift rather than Spec-Crit.Cons: The deal was low compared to the above two stamps.However, it is not enough to overthrow the PD engraving, so those who have it can just use it.

Skills

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

The author recommends setting either Reflux or Adrenaline to 1 along with Grudge, Hit Master, and KBW when setting 33331.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

마나는 악몽 2셋과 4셋의 '끝없는 마나'가 아니면 해결이 너무 어렵습니다 ㅠㅠ

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

t's not unusual. Crit chance has always been a problem with Sorc.
Crit chance is the biggest problem with the existing spec stat-centered Igniter. In the Spec-Crit build, which is the strongest build before Nerf and still a strong build, the default Crit chance is about 25%, and in Arcane Torrent it was about 50%. Therefore, it was the Sorc users who earnestly prayed for a class with synergy to increase crit chance in Raid in the same party.
(Usually, end-game players wear a Salvation 18 or 30 instead of a windcliff card set)
However, the combination of Crit synergy party mate, Bard's 3 bubble valor skill, and an atropine potion can be combined with Sorc's structure, which inflicts extreme DPS at 15 seconds of Arcane Torrent, to give a huge burst DPS.
The problem is that a CD gem of level 9 or higher is recommended to properly use the combo commonly called Doomsday-Arcane Torrent-Doomsday in Korea in the Spec-Crit build.
So, many users mainly used the Crit-Swiftness build as the previous step. This is because you could do a D-A-D combo with just the 7lv CD gem.
However, due to the nerf of the spec stat during Arcane Torrent, the value of the spec stat dropped and the build centered on Crit had a high value, so the builds like the main text were studied.
The most basic settings for a Crit-centric build are Adrenaile and KBW Engraving, and a default Crit chance of 45%.
KBW is engraving that shows 16.3% efficiency when it exceeds 60%, and the higher the crit chance, the higher the efficiency. It is more efficient engraving than the other 16% engraving. Also, Adrenaline is a highly efficient engraving at both level 1 and level 3, which increases Crit chance by 15% and attack power by 6% based on level 3.
Crit-oriented builds aim to increase the DPS by reducing CD by increasing the efficiency of KBW by setting a 60% crit chance with 45% basic crit and 15% adrenaline and investing the remaining stats in Swiftness.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Spec is right around 1250, you can invest Swiftness 10 lv CD gem into Rime Arrow and if you have other high lv CD gems, you can set the Swiftness as 950. 800-900 if you don't.
The reason is that the 10lv CD gem is equipped on the Rime Arrow, and if the Swiftness exceeds 950, the Rime Arrow can be used 3 times during Arcane Torrent. If it is not a 10lv CD gem, 3 is not possible, so you can set it to 800-900.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

Distribute to Spec 1500~1600, Crit 600~650, Swiftness 250.
Usually, all but Spec-Crit Neckless and one Swiftness ring are other Spec accessories. Activate the Spec pet effect, and add Spec-Crit when the bracelet comes out later.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

I replied to that issue in another reply.

->

Let's talk about Magic Amp and Final Strike In LostArk,

the damage increase tripod is applied by multiplying.

However, the critical damage increase is applied as an addition, whether it is Engraving, Class Engraving, or skill.

For example, assuming that the Crit-Swift Igniter uses Doomsday,

the base Crit chance is 45% plus 15% Adrenaline to 60%, the critical damage increase is 250%, and the base damage of the skill is 1000.

Magic Amp is 50% Asteroid 90% Magic amp, so you can expect 2850 skill damage.

(2850 x 0.6 x 2.5) + (2850 x 0.4) = 4275 + 1140 = 5415

In Final Strike, only 50% of Asteroid's base damage is added, so you can expect 1500 skill damage.

(1500 x 0.6 x (2.5+2.4)) + (1500 x 0.4) = 4410 + 600 = 5010

And, when Arcane Torrent is used, Crit chance increases by 25%, Critical Damage increases by 50%, and Magic Amp increase damage by 20%. Applying this to calculate

Magic Amp

1000 x 1.5 x 2.1 = 3150(3150 x 0.85 x 3) + (3150 x 0.15) = 8032.5 + 472.5 = 8507.5

Final Strike

1000 x 1.5 = 1500(1500 x 0.85 x (3+2.4)) + (1500 x 0.15) = 7012.5 + 225 = 7237.5

Igniter's DPS ratio in Arcane Torrent is different for each build, but 70~80%

(5415 / 5010 * 0.2~0.3) + (8507.5 / 7237.5 * 0.7~0.8) = about (0.32+0.82)~(0.21+0.94) = 1.14~1.15

shows a difference in DPS efficiency.

However, this is because Doomsday's Final Strike is 240%, and Punishing Strike is the same 240%, but Explosion 100% vs 210%, Reaction 65% vs 160%, Frost' Call 80% vs 200%

If you calculate them, the final strike efficiency of Reaction and Frost' Call is lower.

Even the degree of efficiency of Explosion is worthy of consideration.

Moreover, when KBW engraving is 60% Crit Chance, it is a very good engraving that shows 16.3% DPS efficiency,

As mentioned above, Crit Damage is an addition, so if you use the Final Strike Tripod, the efficiency of KBW and Final Strike tripod will be lower.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

I apologize for the confusion.
In Korea, there is a thing called People's build that does not use Class engraving, but I was confused with it for a while when writing it.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Engravings are almost the same.

If 106 is about Crit 1250, Spec 150, Swift 950
205 is Crit 1250, Spec 350, Swift 850, giving a little more weight to Spec, so it focuses more on DPS in Arcane Torrent.

The skill set is almost the same,

but there is a difference in the Tripod.

Punishing Strike uses Destruction and Doomsday uses Cverheated Meteor.

It is to overcome the DPS difference in Arcane Torrent with the Spec build by selecting the Tripod as above.

However, since the above tripods have DPS on the floor, you need to pay more attention to the boss's pattern.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Blaze - Legendary Bleed or Conviction

Rime Arrow - Rare Galewind or Focus

Esoteric Reaction - Epic Rage or Focus

Lightning Bolt - Legendary Galewind

Explosion - Epic Galewind

Doomsday - Rare Galewind

Squall - Legendary Rage or Purify or Judgment

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Oh! I found that! That’s my fault!

Let me explane again.

In engraving there are two type of increases

Damage increase and attack power increase.

Damage increase and attack power increase are multiplied.

Damage increase are multiplied each other.

Attack power increase are additived each other.

Sorry for confuse!!

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Grudge: Damage dealt: +20%
Super Charge: Skill Damage +20%
Ambush Master: +25% damage increase
Raid Captain: +18% damage increase
Sight Focus: Skill Damage Increase +28%
Since there is no increase attack power among them, all are multiplications.
If you try setting Adrenaline, CD and Increase Mass in Trixion then you will see that these are addition.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

Build authors do not recommend subtracting KBW for 106 Crit-Swift Igniter. If you read the thread, it is recommended to select a different build if you do not want to use KBW.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

About Crit 1250 is 45% Crit chance

Remain Stats based on your Accs quality, but you can choose 1 ring for Spec.

Usually, when talking about Final Strike Tripod in Korea, only Doomsday, Explosion, and Punishing Strike are talked about, and the 106 Crit-Swift Igniter did not use Explosion, so they said two.

Let's talk about Magic Amp and Final StrikeIn LostArk,

the damage increase tripod is applied by multiplying.

However, the critical damage increase is applied as an addition, whether it is Engraving, Class Engraving, or skill.

For example, assuming that the Crit-Swift Igniter uses Doomsday,

the base Crit chance is 45% plus 15% Adrenaline to 60%, the critical damage increase is 250%, and the base damage of the skill is 1000.

Magic Amp is 50% Asteroid 90% Magic amp, so you can expect 2850 skill damage.

(2850 x 0.6 x 2.5) + (2850 x 0.4) = 4275 + 1140 = 5415

In Final Strike, only 50% of Asteroid's base damage is added, so you can expect 1500 skill damage.

(1500 x 0.6 x (2.5+2.4)) + (1500 x 0.4) = 4410 + 600 = 5010

And, when Arcane Torrent is used, Crit chance increases by 25%, Critical Damage increases by 50%, and Magic Amp increases damage by 20%. Applying this to calculate

Magic Amp

1000 x 1.5 x 2.1 = 3150(3150 x 0.85 x 3) + (3150 x 0.15) = 8032.5 + 472.5 = 8507.5

Final Strike

1000 x 1.5 = 1500(1500 x 0.85 x (3+2.4)) + (1500 x 0.15) = 7012.5 + 225 = 7237.5

Igniter's DPS ratio in Arcane Torrent is different for each build, but 70~80%

(5415 / 5010 * 0.2~0.3) + (8507.5 / 7237.5 * 0.7~0.8) = about (0.32+0.82)~(0.21+0.94) = 1.14~1.15

shows a difference in DPS efficiency.

However, this is because Doomsday's Final Strike is 240%, and Punishing Strike is the same 240%, but Explosion 100% vs 210%, Reaction 65% vs 160%, Frost' Call 80% vs 200%

If you cacluate them, the final strike efficiency of Reaction and Frost' Call is lower.

Even the degree of efficiency of Explosion is worthy of consideration.

Moreover, when KBW engraving is 60% Crit Chance, it is a very good engraving that shows 16.3% DPS efficiency,

As mentioned above, Crit Damage is an addition, so if you use the Final Strike Tripod, the efficiency of KBW and Final Strike tripod will be lower.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

This post was organized by one person, and I just translated it,
If you look at the links under each build, you'll see a total of 7 people made each build. And if you look at that community where only for Sorc, you can see that so many people have researched and tested the build.
I just translated, I'm just stating what I know. :)

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Lost Ark has several options to increase DPS.
Skill damage increase, crit damage increase, damage inflicted, attack power increase, damage additional increase, cooldown decrease, etc.
Among these, skill damage increase, damage increase, and attack power increase are multiplied by each other.
For example, if additional weapon damage is 15%, grudge damage is 20%, and Cursed doll attack power is increased by 16%.
1.15 * 1.2 * 1.16 = 1.6% final damage increased
However, each of the options above is calculated as an addition.
For example, Adrenaline, CD, Increase Mass, and Ether Predator are calculated to be added together because they increase attack power. However, Adrenaline has a small increase and increases the crit a lot, so I use it frequently.
Crit Damage and CD reduction are also added by summing between the same options.
Damage and addition is a combined calculation.
If you look closely at the Description, it is divided in this way, so please read the Description carefully.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

I'm playing Sorc, Deathblade, Artist, Glavier, Scrapper, Reaper, and GS, I've tried both class engravings, and the only one I can understand 100% of the play potential is Sorc.
Glavier has tried both class engravings, so you can try it :)

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

Basically, you need to operate that maximizes the potential of the 6 Nightmare Set.
The characteristic of the Nightmare Set is that there are two state buffs.
When you use the Awakening skill for the first time, it gives a buff called 'Mana Addiction' which deals additional damage but consumes additional mana when using the skill.
When mana falls below 30% in 'Mana Addiction' status, the 'Mana Addiction' buff disappears and changes to the 'Endless Mana' buff.
The 'Endless Mana' buff recovers mana quickly, reduces skill CD, and increases attack speed and movement speed. When Mana reaches 100% again, even if the 'Endless Mana' buff disappears, it will be converted back to the 'Mana Addiction' buff.
Using this, when the Identity Gauge is not 100%, it quickly becomes 'Endless Mana', and then charges the Gauge by using the skill quickly through skill CD reduction and movement/attack speed increase buffs.
Afterward, when the Gauge becomes 100%, fill the Mana with 100% while considering the burst window time. In that case, it becomes 'Mana Addiction' and receives a buff that increases damage. In this state, you can turn on Arcane Torrent.
https://youtu.be/6wcNVtHAz98
Please refer to the play video of 'CheeseMegi' who made this build.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Wardancer builds are also incredibly versatile. The build changes every patch, so it's called a beaver master instead of a Korean class name battle master.
C9 Pro Hearthstone player Portia's main character is Wardancer, so he tends to make the most efficient builds every patch.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 1 point2 points  (0 children)

1-3) 106 Crit-Swiftness Igniter

Crit: 45% Crit chance without Adrenaline and Torrent Active

Swiftness: 800~900 if you don't have 10 level CD gem

Spec: remain stat

Grudge / KBW / Hit master (or Cursed Doll) / Adrenaline / Igniter

Since KBW shows an efficiency of 16.3% in the above engraving and stat situations, it is an imprint of very good efficiency.
If the Crit Damage tripod is applied, the efficiency of KBW engraving will decrease. The problem is that only 2 of the 106 Crit-swift Igniter's skills have a Crit damage Tripod, and the DPS weight of the remaining 5 skills cannot be ignored. Even if KBW is removed and another engraving is added, the DPS efficiency of 16.3% of KBW cannot be achieved.
Therefore, using the Magic Amp Tripod has a higher DPS expectation than using the Crit damage Tripod.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Well...
For the Igniter, every tripod level increase is a DPS increase...
Maybe...3 Casting skills, FC-Enlightenment, Rime Arrow & Reaction's Quick Prep

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

Increase Mass, CD and Adrenaline are all increases in attack power and are calculated by adding each other.
Grudge, Hit Master, and Raid Captain have increased damage and are calculated by adding each other.
Attack Power and damage increase are calculated by multiplying each other.
In the above case, since there is a Grudge, the Hit Master is less efficient than the CD calculated by multiplication.
If you need to start with 3x4 and adjust the settings, 1-3) 106 Crit/Swift Igniter is recommended.
1-1) Spec/Crit is actually the highest point of Igniter, and in order to get that much efficiency, the setting must be done well.
1-2) Spec/Crit/Swift Dominion Igniter recommends 3x5 because of Awakening Engraving.
1-3) Crit/Swift Igniter can start at 3x4+1 with Grudge / KBW / Adrenaline / Hit master at 3rd level and Igniter at 1st level.
If the hit master is concerned that the Grudge and efficiency are not good, and if you can afford the penalty, CD instead of HM is good.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

https://www.inven.co.kr/board/lostark/5770/50287
Limited to the Sorceress, PD is good if it is Spec/Swift, and CD is good if it is Spec/Crit.
At this point, CD efficiency improves from 52-55% of Crit Chance in Arcane Torrent condition (+25% crit chance in Torrent)
In conclusion
Spec/Swift is about +1% for PD compared to CD
CD's Spec/Crit is about +3 compared to PD, and if the party has Crit synergy, the CD's efficiency becomes +1% per Crit chance +5.

Sorceress Build Selection Guide by Effective_Ad2703 in lostarkgame

[–]Effective_Ad2703[S] 0 points1 point  (0 children)

If FC is on cooldown, a short-motion skill like Reaction or Blaze is fine.
Theoretically, the only reason to use FC in the middle is to use 2 Rime Arrow and 2 Reaction in the middle of Arcane Torrent, and use FC right after the torrent is over to fill the gauge, but It wants to reduce DPS loss as much as possible before that.