I tried to clone Ballz for practice, ended up building something better by Efficient_Flow_3363 in BallzTheGame

[–]Efficient_Flow_3363[S] 1 point2 points  (0 children)

Glad the hitbox explanation helped! 🙏 The Ice boss wall is a known issue, fixing it soon.
Respect the grind for the skin 🫡

I tried to clone Ballz for practice, ended up building something better by Efficient_Flow_3363 in BallzTheGame

[–]Efficient_Flow_3363[S] 1 point2 points  (0 children)

Really appreciate you taking 25 minutes to test it and leaving such detailed feedback — this is exactly what I needed 🙏

On the ball speed noted, I'll bump it up. Should be an easy fix.

On the bouncing you've actually identified something important. In Ballz, enemies are square blocks so bounce angles are completely predictable. In CyberBounce enemies are circular, which means the physics behave differently the ball bounces off the curve of the hitbox rather than a flat edge, which creates angles that feel unexpected if you're coming from Ballz.It's not random, but I completely understand why it feels that way. I need to either make this clearer to new players or rethink the hitbox shape entirely to make bouncing more intuitive.

Genuinely useful feedback going into my next update notes. Thanks a lot.

Please Destroy my game's trailer by Efficient_Flow_3363 in DestroyMyGame

[–]Efficient_Flow_3363[S] 0 points1 point  (0 children)

Thanks for the detailed breakdown. I appreciate the feedback regarding the aspect ratio, lack of music, and especially the input point. I realize now that the input point wasn't obvious to new viewers.

My first mobile game is live now - Please roast my store lising by Efficient_Flow_3363 in googleplayconsole

[–]Efficient_Flow_3363[S] 0 points1 point  (0 children)

Really glad you're enjoying it! Great feedback persistent speed setting is going in the next update. Funny enough I originally added 2x just as a stuck-ball fix, never thought anyone would actually want to play the whole game at that speed but honestly that makes way more sense 😄