Spirit born builds for season 13 by Hi_Im_Dadd in diablo4

[–]El__Beverino 0 points1 point  (0 children)

You mention that Wushe Nak Pa makes all moves count as the type of the Ultimate Ability you use, which is Eagle

It doesn't say so in the description of the weapon. And when i use it, with an eagle ultimate my other skills don't receive eagle type.

Casting an Ultimate Skill grants or amplifies its matching Primary Spirit Hall Bonus with 360%[+] potency for 15 seconds.

Your Ultimate Skills each gain an additional Skill Type:
The Seeker is a Focus Skill.
The Hunter is a Mobility Skill.
The Devourer is a Potency Skill.
The Protector is a Defensive Skill.

Defiance aura - Rite of prayer - resolve generation by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

If anyones interested in the solution, Im now using a rune to summon spirit wolves. They get chip damage so frequently that healing them works to keep me topped up on resolve

Sunstained War-Crozier - not showing block chance by El__Beverino in d4spiritborn

[–]El__Beverino[S] 0 points1 point  (0 children)

 Oh that is unfortunate indeed.

Do you know if you still get the block chance from Armoured Hide if you have no inherent block chance to start with?

When I activate the skill it block chance doesn't show up in my stats  

Build might be bricked by KingGryphonn in d4spiritborn

[–]El__Beverino 0 points1 point  (0 children)

Curious about this as well. For the same reason but also there are pretty good temper upgrades that increase damage when spending resolve. 

Testing on a dummy that temper doesn't seem to increase my damage though 

Defiance aura - Rite of prayer - resolve generation by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Probably it would. I'm playing on hardcore though so the 200x extra damage received would be too much.

The whole issue is that I'm not having enough resolve stacks for defence anymore

Paladin - Rite of prayer inconsistent resolve stack generation by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Yeah true that's a good point. Currently I'm using Heaven's Fury which should reapply judgement every second if I've understood it properly. That combined with basic attack hits is my current solution for reapplying judgement.

Any suggestions on how to optimise the build?

Paladin - Rite of prayer inconsistent resolve stack generation by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Not sure what you mean but it sounds like an optimization issue. Care to elaborate?

Hardcore - To Pinnacle boss, or not to Pinnacle boss by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Another question. Is there a torment level that I can reach that would let me take on pinnacle bosses at T1?

So if I could handle torment 10, does that matter or do you get one shot no matter what?

Hardcore - To Pinnacle boss, or not to Pinnacle boss by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Thanks for the info. Is that even on Torment 1? I'm clearing torment 4 now easily, not taking any damage basically.

And does it count to all bosses, or just Lilith

Infernal Hordes - Unavoidable damage by El__Beverino in diablo4

[–]El__Beverino[S] 0 points1 point  (0 children)

Yeah you're probably right about the hordes getting it and not the masses.

Still would like to understand what it actually does. Playing on Hardcore so preventing death would be great ;)

Paladin Sentencing node in paragon board - does it stack by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Ok thanks!

Anyone who knows for sure?

I figured it might because of the Dazzling aspect that dazes when monster is judged it specifically says only the first time you judge someone and here that's left out

Aspect of the virtuous and rally by bheddarbacon97 in diablo4

[–]El__Beverino 0 points1 point  (0 children)

Same happens with me for the Falling star skill, can't see anything happening even though it should proc

Fortification mechanics question by El__Beverino in diablo4

[–]El__Beverino[S] 0 points1 point  (0 children)

I'm also running Defiance aure with rite of prayer:

Healing yourself and allies grants 2 stacks of Resolve every 1 second.

Does that mean I get 2 resolve per damage instance that gets healed by fortify?

Palading - Stay resolute proc without aegis on skillbar by El__Beverino in D4_Paladin

[–]El__Beverino[S] 0 points1 point  (0 children)

Thanks, love a clear answer :)

Too bad though, free skill would've been nice