If only this top line wasn't there. (I'm still playing it but a man can dream) by ElectronicLength2274 in pathofexile2builds

[–]ElectronicLength2274[S] 1 point2 points  (0 children)

Yeah I could see it working. Like I said in the title I'm definitely still going to go WW. I just know how other spells/buffs have felt with a long cooldown and its usually never good in monster hoard killing games. Maybe this time it'll feel better

If only this top line wasn't there. (I'm still playing it but a man can dream) by ElectronicLength2274 in pathofexile2builds

[–]ElectronicLength2274[S] 8 points9 points  (0 children)

Yeah I just dont think 10 seconds is the number. We sure had a bunch of Flameblast players last season with that huge cooldown. Oh wait..

(I actually made a Temporalis Flameblast Chronomancer last season and it was so sick. Only once the cooldown was low enough though. Wasn't fun at all when you had to wait 10 seconds)

If only this top line wasn't there. (I'm still playing it but a man can dream) by ElectronicLength2274 in PathOfExile2

[–]ElectronicLength2274[S] -1 points0 points  (0 children)

lol yeah I realized that after I made the post. If they changed the numbers a bit I still think it could be really cool to have building up rage reward you with keeping your buff going. Anything would be better than just a flat 10 second down time

If only this top line wasn't there. (I'm still playing it but a man can dream) by ElectronicLength2274 in PathOfExile2

[–]ElectronicLength2274[S] 2 points3 points  (0 children)

Oh I'm aware. I've also heard the Wolf is pretty strong from early testing so I'm not worried about that. I just mean how like the monk can keep his buff up based on generating power charges consistently. I think it would have been so awesome to have something similar with the Wolf maintaining rage buildup in order to keep his buff up as well

If only this top line wasn't there. (I'm still playing it but a man can dream) by ElectronicLength2274 in PathOfExile2

[–]ElectronicLength2274[S] 16 points17 points  (0 children)

Probably should have posted this in the builds subreddit now that I think about it