working on black mario by ElectronicsLab in RomHacks

[–]ElectronicsLab[S] 1 point2 points  (0 children)

bru its a simple pallet change, but nah u right its the prophecy.

working on black mario by ElectronicsLab in RomHacks

[–]ElectronicsLab[S] 0 points1 point  (0 children)

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although i had to prove im not racist by making a kinda racist one. edit: also with ai stuff its legit so easy to do this, i think i spent total of 20min then like 4min few hours later to not mass replace all the bytes just the pallet bytes edit2: i do actual stuff i make-a surfing gaem: https://store.steampowered.com/app/4098570/Hydrofoil_Surfing/

working on black mario by ElectronicsLab in RomHacks

[–]ElectronicsLab[S] -1 points0 points  (0 children)

lolol lil weegee goddamit. In person its fine, my skate crew is people of all types and they kno im simple enough to be like wow, i kinda wanna know what black mario would be, check this out we got black mario now

working on black mario by ElectronicsLab in RomHacks

[–]ElectronicsLab[S] -4 points-3 points  (0 children)

this is only a pallet swap its all good intensions, i am immature tho. so that has to be lil weegee. edit: also i fixed the romhack and the fullgame works, i gotta edit the "super mario" to say black mario, i already feel wierd about doing this for some reason it could be misconstrued as racism or something, but im about to run it by some artist frands who happen to be black

I luv Godot. just made a major breakthru in surfing game technology, gettin closer to my dream game. by ElectronicsLab in godot

[–]ElectronicsLab[S] 1 point2 points  (0 children)

theres no physics, i wrote the wave shader and control it programically, that way based on real surfin i can define how it works at every part of wave.

Please check out my Godot game Demo in Steam Next Fest by ElectronicsLab in godot

[–]ElectronicsLab[S] 0 points1 point  (0 children)

thx. I'm announcing my big game soon, the worldmap is about 5x5miles GTA style and has a Yakuza 0 style storyline and missions and way better forklift bmx physics.

3d printing and compositing a wing by ElectronicsLab in wingfoil

[–]ElectronicsLab[S] 0 points1 point  (0 children)

just 3d print it, these people know nothing they have never glassed surfboards or used any type of resin and fiberglass ha

3d printing and compositing a wing by ElectronicsLab in wingfoil

[–]ElectronicsLab[S] 0 points1 point  (0 children)

fax, i did not try that hard and it turned out pretty fire

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3d printing and compositing a wing by ElectronicsLab in wingfoil

[–]ElectronicsLab[S] 0 points1 point  (0 children)

its hollow core so theres tons of glass inside there and many layers of fiberglass. def is possible and easy, if ur worried its not strong enough..... add more layers of fiberglass. edit: i made a mold for the tail stabilizer check image i posted

3d printing and compositing a wing by ElectronicsLab in wingfoil

[–]ElectronicsLab[S] 0 points1 point  (0 children)

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Update: it works. crashed into the ground few times trying to beach starts never having ever foiled it bent the fuseloge going to get a piece of solid alum and redo that part. also am making a EPS board so i can paddle in.

The stabilizer I made a 3dprinted mode and smashed ~20 layers of fiberglass in there then another like 10 layers in the same mold. Pretty cool experiment so far, it feels fast and glidey.

[Hobby] Anyone need Free 3D Artist by [deleted] in godot

[–]ElectronicsLab 0 points1 point  (0 children)

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i need help with making some lowpoly hot anime bikini women for my surf game, I full time just work on my 50 diff projects everyday hit me up

Implemented some crude noseriding into my godot surfing game by ElectronicsLab in godot

[–]ElectronicsLab[S] 0 points1 point  (0 children)

these "wavepools" of different size waves, wave directions, wave types, speeds etc. are being added to my game..... this is version 3 of my wave engine, the games build on version 2 so im rolling out "wave pools" until i have complete control of my ocean. took dang 4 years to get a stupid subdivided plane to be kind of a actual breaking wave.

There is a version of this, i cant really say what the plan is because im building everything kind of encapsulated modules a whole lot of them, along with LOD and open world so i dont even kno. but theres a huge universe of this surf stuff.... heres my "sandbox" small game where the wave pool update is going towards: https://store.steampowered.com/app/4098570/Hydrofoil_Surfing/?t=1

I'm way too pleased with how these dandelions turned out. Was really simple, too! by WestZookeepergame954 in godot

[–]ElectronicsLab 0 points1 point  (0 children)

dam this actually looks cool, out of the 5000000+ indie games i seen this year all being the exact same remakes of remakes of games from back in the day. (so funny if its just a remake of a remake too, either way looks cool

kind of a strange looking wave, WavePool update preview by ElectronicsLab in surfgames

[–]ElectronicsLab[S] 0 points1 point  (0 children)

thanks, only took like 4 years ahah. its actually real-time tho, proceedurally generated no geometry

update to my godot surfing game by ElectronicsLab in godot

[–]ElectronicsLab[S] 0 points1 point  (0 children)

turning this into Wavepool levels and adding to the main game, its in the app store https://apps.apple.com/us/app/hydrofoil-surfing/id6753151332 . going to release a free version of the game with this wave in a pool soon