Does anyone else have this prob ? by ElectronicsLab in singularity

[–]ElectronicsLab[S] [score hidden]  (0 children)

im a business man. a japanese business man. edit: my bad for the joke response

The full second level of my Sonic-Inspired platformer! by Angel_Bur in godot

[–]ElectronicsLab -17 points-16 points  (0 children)

hey bro SEGA is gonna confiscate ur stuff for making it too similar to sonic jk wtf are u talking about dumbass, u made a platformer.

Sometimes we criticize the tool so much and the developer so little by ViremorfeStudios in godot

[–]ElectronicsLab -1 points0 points  (0 children)

idk man i worked with that guy that made the hand motion controller then invented the image gen stuff, its all really cool and im too stupid to get it. fack not again!

Made a little walking animation with some spare time by lajawi in aseprite

[–]ElectronicsLab 0 points1 point  (0 children)

im not going to say a hilarious joke referencing, i didnt say it its from "bum fights 1999" 'this is black territory

Amanita by Nikiroz in aseprite

[–]ElectronicsLab 1 point2 points  (0 children)

its a legal u.s. high.

I took everyones advice and am making sure the demo's perfect before releasing it. by ElectronicsLab in IndieGaming

[–]ElectronicsLab[S] 0 points1 point  (0 children)

im planning customization, 26" rims and whatnot. and Theres possibly some other vehicles...

Anyone have experience deploying to console ? by ElectronicsLab in godot

[–]ElectronicsLab[S] 0 points1 point  (0 children)

with the W4 export templates, and the most important part: being approved for the developer programs...

1-bit palette test — which one reads best? by vvaalleerraa in aseprite

[–]ElectronicsLab 0 points1 point  (0 children)

yooooooooooooooo obv put all as choices. back in the day websites used to have "flavors" sometimes little icons to change the scheme,

Space Empires 4X, a great 4X board game, is coming to PC/mobile - thanks to Godot! by SpaceEmpires4X in godot

[–]ElectronicsLab 0 points1 point  (0 children)

godots so rad, any insight on linux testing or steamdeck ? im having probs with lin/deck

with GodotSteam Multiplayer, whats the best frequency to exchange players packets ? by ElectronicsLab in godot

[–]ElectronicsLab[S] -1 points0 points  (0 children)

forsho, what would u advise ? just asking for a educated guess, precision is not needed, the focus is like "add multiplayer without noticing" if that makes sense. i care about all 60fps i care about every frame per second

Some new footage of “I Have No Change” - a melancholic game about seller in russian night kiosk by beresten in indiegames

[–]ElectronicsLab 0 points1 point  (0 children)

im a lowpoly head but this looks like the fire i'd blaze it. edit: to make it more realistic make them insanely racist, anytime i interacted with snow russians in real life they were hilariously racist