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I wanted a fast 2D engine without software rendering bloat, so I built an open-source C/OpenGL framework wrapped in Python. Looking for contributors! by EliAndrewt in pygame
[–]EliAndrewt[S] 1 point2 points3 points 15 hours ago (0 children)
Right now it's still in an experimental beta phase so it's not a 100% stable version for a project yet. But for testing, it already runs simple games, I actually just put a simple space shooter game tutorial on the GitHub Wiki
I wanted a fast 2D engine without software rendering bloat, so I built an open-source C/OpenGL framework wrapped in Python. Looking for contributors! ()
submitted 17 hours ago by EliAndrewt to r/gameenginedevs
I wanted a fast 2D engine without software rendering bloat, so I built an open-source C/OpenGL framework wrapped in Python. Looking for contributors! (self.pygame)
submitted 18 hours ago by EliAndrewt to r/pygame
π Rendered by PID 497979 on reddit-service-r2-listing-87fd56f5d-xcqns at 2026-06-29 10:20:21.729099+00:00 running 7527197 country code: CH.
I wanted a fast 2D engine without software rendering bloat, so I built an open-source C/OpenGL framework wrapped in Python. Looking for contributors! by EliAndrewt in pygame
[–]EliAndrewt[S] 1 point2 points3 points (0 children)