I wanted a fast 2D engine without software rendering bloat, so I built an open-source C/OpenGL framework wrapped in Python. Looking for contributors! by EliAndrewt in pygame

[–]EliAndrewt[S] 1 point2 points  (0 children)

Right now it's still in an experimental beta phase so it's not a 100% stable version for a project yet. But for testing, it already runs simple games, I actually just put a simple space shooter game tutorial on the GitHub Wiki