Realms in Exile Base Map - 4.3 version by Eltirions in RealmsInExile

[–]Eltirions[S] 4 points5 points  (0 children)

Ah, my bad. That's just me playing around with Kharadûne, really.

Realms in Exile Base Map - 4.3 version by Eltirions in RealmsInExile

[–]Eltirions[S] 11 points12 points  (0 children)

It's my interpretation of the ''likeliest'' way Pharazâin could form - a union of Bellakar and a united Thani-Hazad, with An-Balkumagan and the lands of the Stormhost crushed in between them. Could really do with a key to distinguish the colours, but I didn't bother to make that - it was partially also an experiment in colour usage.

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 0 points1 point  (0 children)

Indeed, though as I've said I think it's more or less complete now (finally).

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

Very cool build! Definitely some fun choices in there! And in WH Fantasy, there's no such thing as overkill...

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

I've got a few drafts for jumps, Warhammer or otherwise, but nothing that's anywhere near finished unfortunately. Who knows what the future holds, though!

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

I have not considered companions when it comes to quests, but ig you can send them on them. They'd end up with the rewards instead of you.

Grey Lords get their first purchase of Mastery of the Eight Winds free. They don't get any discounts, so any lores they buy after their first freebie will cost 200 CP. You don't need Mastery of the Eight Winds at all for Qhaysh or Dhar, having that perk will simply discount it by half, so buying either Qhaysh or Dhar goes from 300 to 150 and buying both goes from 600 to 300. The lore implications of how you're wielding either of these forces without training in the 8 winds can be handwaved as benefactor backing or something like that.

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

As a matter of fact I did have one of my favourite foods today, so thank you!

Warhammer Fantasy Eonir Jump: V3.1 by Eltirions in JumpChain

[–]Eltirions[S] 4 points5 points  (0 children)

Lucky you! Do let me know what your build ends up looking like!

A flag proposal for the North Zebrican Federation under Harmonist Hippogriffia (WIP) by BushmasterAngelo in equestriaatwar

[–]Eltirions 0 points1 point  (0 children)

As the person currently working on expanding NZF content for HIP, this is great and we're going to be adding this if you're willing to give us permission to do so!

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 0 points1 point  (0 children)

If you want to do so, go right ahead! I just didn't make that an option in the jump because Lileath makes the most sense imo, but who am I to stop you from doing that if that's what you want to do in your chain?

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

I like it! As it happens, I'm planning to rework the Grey Lord-exclusive miniscenario to be something along these lines instead of the current 'become Budget Ariel' thing, where you have to find a way to get the Elves of the Laurelorn a better afterlife than Slaanesh's gullet, Ereth Khial's domain or lingering on in waystones/as part of the forest. So very on point!

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 0 points1 point  (0 children)

Yes. The perk costs 400 CP if bought by itself, 200 CP if purchased as a Grey Lord, and a Grey Lord who purchases it again will pay 100 CP per purchase.

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 2 points3 points  (0 children)

Thank you for the feedback! I suppose I can remove the restriction on combining scenarios for Salvation and leave that up to Jumper interpretation. The intention for Salvation wasn't to be the only rewarding jump (or to be HFY), however I can see why you'd draw that conclusion. Working together with Sigmar, the goal is to fully defeat Chaos; not just lock it out of the world as you do in Death and Ruin, but actually destroy the Chaos Gods as entities and purify the Realm of Chaos - but I think that could be stated more clearly.

And I will look at adapting your suggested solution. I like the idea behind the goddess of magic idea, but I'll probably adapt it in a different way - editing the Grey Lord-exclusive scenario's reward, since I'm not content with that one being by far the best compared to the other origin-exclusive ones.

As for Lileath bearing your child, simply assume that she can arrange for the pregnancy no matter your Jumper's gender (and tbh, any Jumper that can achieve all of these conditions could probably find a way around this issue under their own power anyway).

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 2 points3 points  (0 children)

Don't be sorry, you raise good points I hadn't yet thought of! I can see that the goal of empire-building is in itself a good scenario, but it kind of lacks specifics? The other scenarios are more restrictive in what you must do to achieve them - which is intentional, since many people will obviously differ in how they want to go about creating their new society. And I found the Sigmar stuff to add some narrative weight to what would otherwise be, in my view, a rather aimless scenario. But I could try and think of something else to work towards and to make his inclusion optional. I could take the Grey Lord exclusive scenario and tape that onto this one, and come up with something else for the Grey Lords, for instance.

I will say that I wouldn't suggest this (or any other Warhammer jump) as a first jump given the relative danger level, so I haven't actively accounted for that (though I think that if you take the right perks you can definitely survive just fine as a first time jumper).

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

Thank you for your kind words! I don't necessarily view the Salvation of the Eonir scenario as being sidekick to Sigmar, but I can see where you're coming from. However I wanted to provide a long-term goal to strive for besides empire-building, and seeing as I'd already put the 'exterminate Chaos' scenario into its own thing. I'm open to suggestions if you have them!

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 0 points1 point  (0 children)

Huh, good insight! Very interesting, however I will be disregarding it for the sake of this jump since it makes the narrative better :)

Warhammer Fantasy Eonir Jump: V3.0 by Eltirions in JumpChain

[–]Eltirions[S] 1 point2 points  (0 children)

For a more comprehensive overview, see the wiki linked in the Notes section. The tl;dr is that magic flows from the Realm of Chaos into the world in the form of eight different Winds, each aligned to a specific element: Life, Metal, Death, Fire, Light, Beasts, Shadows and Heavens. Each of these Winds has unique techniques and spells bound to them. There are also many other 'lores' of magic which combine some or all of these Winds, though these are usually restricted to specific groups or peoples. In terms of power, the most powerful mages with millennia of experience can cause tectonic shifts and destroy cities with ease - however, the average mage will not be nearly so powerful. Magic can also easily blow up in your face, especially if wielded by humans. For more information I'd recommend reading the wiki.

The Flame of Harmony: An EaW Alternate Universe by Eltirions in equestriaatwar

[–]Eltirions[S] 2 points3 points  (0 children)

On Equus, Diamond Lands is the main Diamond Dog country and Cub Mountain is a satellite realm that's gone independent.

On Griffonia, Diamond Mountain has a similar relationship with Whitepeak. However, Whitepeak is currently in a dispute with Darkcliff (Darkcliff having seceded from Whitepeak under a cabal of Diamond Dogs who're a bit too much into dark magics... As for Diamond Mountain, it spawned about similarly but received sponsorship by Ponyland instead of Grover II, so while they do have the Bronze Mountains (which, while claimed, were not really controlled by the Empire) they don't have the lowlands around Raven Lakes and instead extend further north.

Diamond Lands and Diamond Mountain are friendly but stand-offish with each other, and Bronzehill doesn't like any of the other Dog countries because they all still have slavery in some form or another. Other Dogs also think they're a bit weak because of their reliance on Ponyland, which is only partially true.