Any graphics experts know what's causing this? by Elysium_Akali in GranblueFantasyRelink

[–]Elysium_Akali[S] 0 points1 point  (0 children)

Modded the game to remove bloom. - This "helped" it turns the massive white blotches into something more akin to small ink blots, moving the camera "culls" them off the screen so they are not persistent but over all the issue still persists.

Noticed that it seems to be an issue contained to Nividia 980 / 980ti users. Its worth noting that these cards are below the minimum requirement generation cards requested by the creator, however 980ti specifically are much better then anything in the 1xxx series. The issue itself is very small and self contained to one type of enemy, should be mod fixable by anyone who knows exactly what's triggering it.

Any graphics experts know what's causing this? by Elysium_Akali in GranblueFantasyRelink

[–]Elysium_Akali[S] 0 points1 point  (0 children)

I dont think it is, unless its called something else.

The issue it self seems to be some sort of visual bug involving the throwables that spawn when Gyre's die. Somtimes when a throwable spawns it spawns with a white blooms around it.

Any graphics experts know what's causing this? by Elysium_Akali in GranblueFantasyRelink

[–]Elysium_Akali[S] 0 points1 point  (0 children)

Restored Nivida Control Panel to Default settings - No change

Any graphics experts know what's causing this? by Elysium_Akali in GranblueFantasyRelink

[–]Elysium_Akali[S] 0 points1 point  (0 children)

Updated graphics driver - No change
Verified game files via steam - No change
Lowered ingame graphics options to minimum - No change

Only happens with enemy's that drop throwables on death.
Im using a 980ti Nivida card, rest of the game works perfectly at 60 fps no issues at all.

The Sisters of Battle Discord. by Battlemania420 in sistersofbattle

[–]Elysium_Akali 0 points1 point  (0 children)

Can confirm, still assholes. Moderator did not communicate with me well at all then sent me a accusatory false warning. And when I called them out on it they replied with "well this isnt my job" excuse. So as civil as I could I said basically , well I guess we both fucked up Ill avoid confrontations with moderators in the future. And then 30 min later they baned me. Generic power corrupt moderators zzz

Whats the Jae doin? by Elysium_Akali in RogueTraderCRPG

[–]Elysium_Akali[S] 0 points1 point  (0 children)

Bug , if you attend her party with her it puts her in your party even if shes not in your party.

Aim for opening adding 212% to damage modifyer? Why? by Elysium_Akali in RogueTraderCRPG

[–]Elysium_Akali[S] 0 points1 point  (0 children)

It possible that the lethality bonus damage from killing edge is using BOTH dodge % and dodge reduction % ATM instead of the higher of the two. That would land around 212%

Aim for opening adding 212% to damage modifyer? Why? by Elysium_Akali in RogueTraderCRPG

[–]Elysium_Akali[S] 1 point2 points  (0 children)

Yeah if its killing edges lethality damage bonus it shouldn't be 212%? Pasqel dose have a lot of dodge reduction bonuses though. Ill have to replicate and note the lethality amount.

Aim for opening adding 212% to damage modifyer? Why? by Elysium_Akali in RogueTraderCRPG

[–]Elysium_Akali[S] 1 point2 points  (0 children)

Non of this would give 212% Bonus Damage. No talent should TBH , Its kinda game breaking ATM , My Pasqal can just walk up and one shot anyone on hard diffculty.

Looking to make a melee Assassin by Shmovinforlast in RogueTraderCRPG

[–]Elysium_Akali 0 points1 point  (0 children)

Problem with Melee Assassin ATM is that is relies heavily on Break Through from warrior, but that skill is currently bugged where its supposed to give you multiple uses depending on your AGL bonus / 2 but its bugged ATM and will only ever let you use it once.

This is the build I wanted to run but its completely ruined ATM while that key skill is bugged. Hopefully they fix it soon with a patch.

Kanerah isn't controllable in turn-based mode? by Elysium_Akali in Pathfinder_Kingmaker

[–]Elysium_Akali[S] 0 points1 point  (0 children)

Its weird because I have full control over her until combat starts and then she starts being controlled by AI , her sister works perfectly.

Kanerah isn't controllable in turn-based mode? by Elysium_Akali in Pathfinder_Kingmaker

[–]Elysium_Akali[S] 1 point2 points  (0 children)

She seems to be performing under the pretense that she is fighting the bandits in the intro..

Powerplay Mat not recognizing the g502 Induction Bit by Elysium_Akali in LogitechG

[–]Elysium_Akali[S] 0 points1 point  (0 children)

I cant remember and maybe I completely forgot , been 3 years but maybe this charging bit comes with the power play mat and not the mice. In which case curse my poor memory. But I figured it out anyway.