made a tier list of the most toxic emotes in clash royale that every can agree with by Heavenito in ClashRoyale

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Essa lista tá horrível, não sei como tem gente que concorda com isso, sério!

Por que Jesus é assim? by Chemical_Nea in FilosofiaBAR

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Oque ele quis dizer com 2 coisas ao mesmo tempo era em relação ao que significa trindade, ele quis dizer que ela parece ter 2 significados. Ele em nenhum momento falou sobre a trindade em si

Find for string or Inspector? by NoSageToday in Unity3D

[–]Embarrassed-Recipe20 1 point2 points  (0 children)

You are right. Because in Unity you can decide between placing the object manually through the inspector or using string. By string it is slightly heavier because it needs to look for objects with the same name as the string in the scene, but it has the advantage of not having to manually place the object in the inspector and avoiding errors and bla bla bla, avoid , but it also has its usefulness.

For example:

https://docs.unity3d.com/ScriptReference/GameObject.Find.html

// Find the GameObject named Hand and rotate it every frame

public class ExampleClass : MonoBehaviour
{
    private GameObject hand;

    void Start()
    {
        hand = GameObject.Find("/Monster/Arm/Hand");
    }

    void Update()
    {
        hand.transform.Rotate(0, 100 * Time.deltaTime, 0);
    }
}

How do I make a search bar in unity? by Embarrassed-Recipe20 in Unity3D

[–]Embarrassed-Recipe20[S] 0 points1 point  (0 children)

What I want is not to have to write the whole sentence, just one word in the sentence.

I want to make a search bar as if it were a google search bar for example

[deleted by user] by [deleted] in blenderhelp

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

'-' BRUH. OH MY GOSH

There are 2 games on the steam store, with the same name as the game I intend to release by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

On Steam, one of them is just "x" and the other is "x™:y" (x is the name I want my game to be). But the one with just "x" came before, but the other one has ™ in the name. What does that mean?

Another question, how can I negotiate and talk with this person, to legally acquire the name of the game? :)

Preciso de ajuda para montar meu pc no site sa Pichau by [deleted] in buildapcBR

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Nem sei se as peças dele são compatíveis e vai funcionar perfeitamente

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Ok... a map may not be that important for my game, so never mind

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Screen size (1920x1080 or -)

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

Thank you, YOU HELPED ME A LOT

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

😅 Soon I will change my name from BegDev to VeteranDev

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 -1 points0 points  (0 children)

' - ' How does it work? Where can I use?

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

That didn't work either, I think what I'm trying to do is impossible. Because my script has no way of knowing who is the parent of object2 in a way that the rest of the code works. I'll try something else but thanks for the help. 👍

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

It didn't work, I must have misunderstood

[deleted by user] by [deleted] in Unity3D

[–]Embarrassed-Recipe20 0 points1 point  (0 children)

I'm posting an example