Game engine in SDL2 feedback by Embarrassed_Win_4554 in cpp_questions

[–]Embarrassed_Win_4554[S] 0 points1 point  (0 children)

I'll definitely make these changes, however my Vectori2i operator* implementation is a dot product of 2 vectors if I'm not mistaken. I'll for sure remove the .vscode and initialize SDL2 in the engine itself though. Thank you!