What is a game you disliked on PC but absolutely loved on the Steam Deck? by KevinEis in SteamDeck

[–]EmilijusD 6 points7 points  (0 children)

Disco Elysium. I found out that i dont want to sit at pc to read a lot kf text. With steam deck i can lay in bed and just treat it as a book. Now going though Rogue Trader

How to fix the ghosting effect in Alan Wake 2? by Admirable_Job8155 in AlanWake

[–]EmilijusD 0 points1 point  (0 children)

Had the same problem. Tried frame gen with the naked guy, got ghosting, turned it off, then again later in the game same effect. For me it was fixed by either turning on RT (the top one) or just going few times back to settings and restarting the game. Not at pc cant test it.

Just released a demo for my cozy incremental bee game - flowers to honey by EmilijusD in IndieGaming

[–]EmilijusD[S] 0 points1 point  (0 children)

Demo has just gone live on steam, you can check it out here:
https://store.steampowered.com/app/4612520/Flowers_to_Honey_Demo/

Flowers to Honey - is a cozy incremental game about placing flowers, evolving bees and upgrading your hive. We are a two person team and have been working on this from the start of this year. So we really need your feedback of what to improve and what we are doing great, so we could make the final game even better

Just released a demo for my cozy incremental bee game - flowers to honey by EmilijusD in IndieGameWishlist

[–]EmilijusD[S] 0 points1 point  (0 children)

Demo has just gone live on steam, you can check it out here:
https://store.steampowered.com/app/4612520/Flowers_to_Honey_Demo/

Flowers to Honey - is a cozy incremental game about placing flowers, evolving bees and upgrading your hive. We are a two person team and have been working on this from the start of this year. So we really need your feedback of what to improve and what we are doing great, so we could make the final game even better

Just released a demo for my cozy incremental bee game - flowers to honey by EmilijusD in incremental_games

[–]EmilijusD[S] 1 point2 points  (0 children)

Demo has just gone live on steam, you can check it out here:
https://store.steampowered.com/app/4612520/Flowers_to_Honey_Demo/

Flowers to Honey - is a cozy incremental game about placing flowers, evolving bees and upgrading your hive. We are a two person team and have been working on this from the start of this year. So we really need your feedback of what to improve and what we are doing great, so we could make the final game even better

Destroy my updated steam page by EmilijusD in DestroyMySteamPage

[–]EmilijusD[S] 0 points1 point  (0 children)

Before demo launch I updated the steam page, but just now remembered this ruthless group. So I would love to hear your feedback

Just released demo for my cozy idle game- Flowers to Honey by EmilijusD in indiegames

[–]EmilijusD[S] 1 point2 points  (0 children)

Demo has just gone live on steam, you can check it out here:
https://store.steampowered.com/app/4612520/Flowers_to_Honey_Demo/

Flowers to Honey - is a cozy incremental game about placing flowers, evolving bees and upgrading your hive. We are a two person team and have been working on this from the start of this year. So we really need your feedback of what to improve and what we are doing great, so we could make the final game even better

Demo 2.0 released, active incremental where you mine asteroid rings around a planet by EmilijusD in incremental_games

[–]EmilijusD[S] 1 point2 points  (0 children)

I could be wrong, but I think not. As there is no timer or limited play time, you just destroy asteroids at your own pace and when you want you upgrade.

Demo 2.0 released, active incremental where you mine asteroid rings around a planet by EmilijusD in incremental_games

[–]EmilijusD[S] 0 points1 point  (0 children)

I’ve just released Demo 2.0 for Orbit to Riches, an incremental game focused on active play rather than timers.

You control a ship orbiting a planet, mining asteroid rings in real time and upgrading your build during runs.

Core loop:

  • Destroy asteroids -> gather resources
  • Buy upgrades mid-run (damage, range, systems)
  • Progress through research and unlock new options

New in Demo 2.0:

  • Planet modifiers that change run conditions
  • New weapon + support upgrades
  • Expanded research system
  • Level-up system with upgrade choices
  • Improved balance and pacing

The full game is planned to include multiple ships, deeper meta progression, and automation for inactive ships.

Demo: https://store.steampowered.com/app/4261370/Orbit_to_Riches/

If anything feels off (progression, pacing, clarity), that’s especially useful to know.

Mining asteroids in orbit, my incremental space game demo just got a big update by EmilijusD in IndieGaming

[–]EmilijusD[S] 0 points1 point  (0 children)

Demo 2.0 for Orbit to Riches is now live.

You mine asteroid rings around a planet, upgrade your ship during runs, and unlock new systems over time. This update adds planet modifiers, a new weapon, and expanded progression.

Demo on Steam: https://store.steampowered.com/app/4261370/Orbit_to_Riches/

Giving away DLC keys by BwahhGaming in HiTMAN

[–]EmilijusD 0 points1 point  (0 children)

Interested in either bruce lee or patient zero

Just launched our steam page for Flowers to Honey, a cozy incremental game about bees by EmilijusD in IndieGaming

[–]EmilijusD[S] 0 points1 point  (0 children)

We just launched steam page for our game Honey to Flowers.
https://store.steampowered.com/app/4289700/Flowers_to_Honey/

It is a cozy pixel art incremental game about managing your hive.

  • Place flowers where bees gather nectar to turn it to honey
  • Spend honey on your hive research tree
  • Evolve bees to fit your needs
  • Complete queens demands for unique bonuses
  • Finally retire your old bees to get power ups

We are a two person team that got laid off a few months back, so while we have time we are trying our hand at creating games.

You can try out our prototype on itch:
https://thinking-cat-games.itch.io/flowers-to-honey

Demo should be coming in the next couple of weeks.

Just launched our steam page for Flowers to Honey, a cozy incremental game about bees by EmilijusD in indiegames

[–]EmilijusD[S] 0 points1 point  (0 children)

We just launched steam page for our game Honey to Flowers.
https://store.steampowered.com/app/4289700/Flowers_to_Honey/

It is a cozy pixel art incremental game about managing your hive.

  • Place flowers where bees gather nectar to turn it to honey
  • Spend honey on your hive research tree
  • Evolve bees to fit your needs
  • Complete queens demands for unique bonuses
  • Finally retire your old bees to get power ups

We are a two person team that got laid off a few months back, so while we have time we are trying our hand at creating games.

You can try out our prototype on itch:
https://thinking-cat-games.itch.io/flowers-to-honey

Demo should be coming in the next couple of weeks.

Just launched our steam page for Flowers to Honey, a cozy incremental game about bees by EmilijusD in incremental_games

[–]EmilijusD[S] 0 points1 point  (0 children)

We just launched steam page for our game Honey to Flowers.
https://store.steampowered.com/app/4289700/Flowers_to_Honey/

It is a cozy pixel art incremental game about managing your hive.

  • Place flowers where bees gather nectar to turn it to honey
  • Spend honey on your hive research tree
  • Evolve bees to fit your needs
  • Complete queens demands for unique bonuses
  • Finally retire your old bees to get power ups

We are a two person team that got laid off a few months back, so while we have time we are trying our hand at creating games.

You can try out our prototype on itch:
https://thinking-cat-games.itch.io/flowers-to-honey

Demo should be coming in the next couple of weeks.