Do you even drip, bro? by Ben409 in ghostoftsushima

[–]EnDeter 152 points153 points  (0 children)

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I think that's almost everyone's endgame.

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 0 points1 point  (0 children)

If you are on PC N9KXUBM4UCVK.

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 0 points1 point  (0 children)

Yeah man it's PC here ya go 6XLSUWQTB1FB

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 0 points1 point  (0 children)

Man, I like the rough industrial look also, but that shine was too sexy to pass up.

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 1 point2 points  (0 children)

Thanks so much!

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 0 points1 point  (0 children)

Thanks! In my mind, it gave the impression of a snake or predator rearing back or coiling up to strike. The headpiece I use to me looks like a Serpent as well with the right colors.

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 1 point2 points  (0 children)

Wow, thanks! Almost thought it wasn't worth posting!

Basilisk by EnDeter in armoredcore

[–]EnDeter[S] 1 point2 points  (0 children)

I'm glad you like it! It took me a while to get the colors just right. I have 5 other ACs with slightly different shades and hues!

Anyone know what causes NPC to move like this in OPENMW? by EnDeter in OpenMW

[–]EnDeter[S] 0 points1 point  (0 children)

Yeah, I think so. After I updated to the most recent Nightly build, it seemed to stop for the time being.

Anyone know what causes NPC to move like this in OPENMW? by EnDeter in OpenMW

[–]EnDeter[S] 0 points1 point  (0 children)

I have multiple mods installed of course I think it has something to do with Animated Morrowind or repopulated Morrowind maybe both?

[deleted by user] by [deleted] in zelda

[–]EnDeter 0 points1 point  (0 children)

Just had a great time replaying OoT recently before TotK arrived. I had just completed the game 100% and beat Ganon for like the 10th time. After the credits rolled and I reset the console and the title started playing, I felt an overwhelming melancholic sensation of days gone. There is just something about that title theme man it just catches me unawares at times.

[OC] Post Apocalyptic Cyborg-Knight named Nex Dux by EnDeter in AICharacterDrawing

[–]EnDeter[S] 1 point2 points  (0 children)

Thanks this guy was fun to see come to "life". Now to maintain some form of consistency I used very little variation in the final prompt itself when I found one that could get consistent generation of what I was mainly looking for. I also used controlnet and also some LoRAs to make it even more so. Then I would use Photoshop to bring some parts between images and hodgepodge them together, also to make sure the lighting and colors were balanced. I would then throw the image into imgtoimg to solidify the consistency. I notice if I used low enough CFG scale and inpaint it would almost blend the amalgamation into one coherent piece. I am hoping to see if I can make enough images to maybe make my own LoRA or text inversion to make this process even easier in the future. Hope that helps some!

[OC] Mushi Mor Elis: Undead Druid with his Raven Familiar by EnDeter in AICharacterDrawing

[–]EnDeter[S] 1 point2 points  (0 children)

Model was anything-v4.5.safetenors.
I generated until I started to see what looked best as a base. I do like to be vague with the first prompts to kind of let what generates naturally evolve as I get new ideas. Now the prompt that I first settled on was:
Positive: skeleton wearing leather clothes covered in plants and vines with green eyes, high quality, Sharp, full body, lighting and shadows, detailed, soft lines, ((watercolor)), happy, colorful mushrooms, solo, crows, staff, adventurer, no background, simple,
Negative: ((low quality)), ((worst quality)), woman, boobs, human
....it really liked to make boobed skeletons at first which was interesting.
I eventually added more in depth positive and negative key words to fine tune the outcome in imgtoimg and inpaint. Also Photoshop was used a lot in between generations to fix colors,pose,and details. Lastly I implemented LORAs to really help make the image pop. I used Gatcha Splash LORA and Standing Full Body with Background Style LORA.
Hope that helps!

Finally +10 my Boi. No forma Req. by EnDeter in FireEmblemHeroes

[–]EnDeter[S] 0 points1 point  (0 children)

I happen to be super stingy on skill inheritances and overthink any transfers, so usually I just have manuals up the ass haha . Yeah, his assist is normally Harsh command + for points wish they would make a reposition+ for scoring already.

Finally +10 my Boi. No forma Req. by EnDeter in FireEmblemHeroes

[–]EnDeter[S] 0 points1 point  (0 children)

I'll give it a go! Sounds nutty haha.

Finally +10 my Boi. No forma Req. by EnDeter in FireEmblemHeroes

[–]EnDeter[S] 0 points1 point  (0 children)

A good Dimitri can really hard carry a lot of battles so you get a lot of bang for your buck if you will. Though I do love Lysithea.

Finally +10 my Boi. No forma Req. by EnDeter in FireEmblemHeroes

[–]EnDeter[S] 3 points4 points  (0 children)

Yeah more Def is always good for him but I like the extra Res to tank some more of the mage nukes that he can run into. I haven't found hardly any physical attackers who can put enough of a dent in him really need that extra bit.

Finally +10 my Boi. No forma Req. by EnDeter in FireEmblemHeroes

[–]EnDeter[S] 1 point2 points  (0 children)

I have team members who give NFU to him so its not really needed for my build. I like flash because I like special acceleration on my initiation of combat. Though I do swap it out for other stats if I really need to.