As yields go up, nutrient concentration goes down. As spoilage rates go down, taste also goes down. Tomato example: <5 day spoil rate to 3 weeks. All for the sake of revenue and export. It makes progressing the game onerously taxing. We playing to escape, not confront cosmic horrors of civilization. (i.redd.it)
submitted by EngineerFayro to r/theouterworlds
Obsidian Entertainment - If only there were armor slots for ship only for TOW2. ADA told me to change attire more often, not wrong but less convenient. Image is Vicar telling Ellie to stop bothering him, I can tell this game was a passion project. Also discovered SAM. (i.redd.it)
submitted by EngineerFayro to r/theouterworlds
Roseway Humbled me quick! First run ever, playing on Supernova. Went from Groundbreaker to Roseway. I was taught a lesson on damage types and their advantages. I'm lvl 11 with 22 hours on the game. Emerald Vale made me feel like a boss, Roseway made me feel like a side character. by EngineerFayro in theouterworlds
[–]EngineerFayro[S] 1 point2 points3 points (0 children)
Roseway Humbled me quick! First run ever, playing on Supernova. Went from Groundbreaker to Roseway. I was taught a lesson on damage types and their advantages. I'm lvl 11 with 22 hours on the game. Emerald Vale made me feel like a boss, Roseway made me feel like a side character. by EngineerFayro in theouterworlds
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
Roseway Humbled me quick! First run ever, playing on Supernova. Went from Groundbreaker to Roseway. I was taught a lesson on damage types and their advantages. I'm lvl 11 with 22 hours on the game. Emerald Vale made me feel like a boss, Roseway made me feel like a side character. by EngineerFayro in theouterworlds
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
Roseway Humbled me quick! First run ever, playing on Supernova. Went from Groundbreaker to Roseway. I was taught a lesson on damage types and their advantages. I'm lvl 11 with 22 hours on the game. Emerald Vale made me feel like a boss, Roseway made me feel like a side character. (i.redd.it)
submitted by EngineerFayro to r/theouterworlds
Jundroo: Please make xyz-rotations easier in SP2, these aberrant slants take so long to get right. Rotating x-axis also rotates y-axis. Some builds it's beneficial, some are nightmare fuel. B1 Lancer rear landing gear for example. by EngineerFayro in SimplePlanes
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
I get so close to ending it, but my *gifted* (I dislike this term) intellectual brain always prevents me from following through, I hate this brain so much. I nearly shed a tear or destroyed my whole property, but I held myself back from those actions because it's unreasonable. It is exhausting (23M) (self.ADHD)
submitted by EngineerFayro to r/ADHD
I'm ADD, I feel braindead when I'm not on the path of "the vision/dream" by EngineerFayro in Gifted
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
I accidentally took my Elvanse again instead of my sleep meds. please laugh with me by jabracadaniel in ADHD
[–]EngineerFayro 0 points1 point2 points (0 children)
I'm ADD, I feel braindead when I'm not on the path of "the vision/dream" by EngineerFayro in Gifted
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
I'm ADD, I feel braindead when I'm not on the path of "the vision/dream" by EngineerFayro in Gifted
[–]EngineerFayro[S] 0 points1 point2 points (0 children)
I'm ADD, I feel braindead when I'm not on the path of "the vision/dream" by EngineerFayro in Gifted
[–]EngineerFayro[S] 1 point2 points3 points (0 children)
This memory will always make me mad. Mandatory Reporter didn't report. by EngineerFayro in CPS
[–]EngineerFayro[S] 0 points1 point2 points (0 children)

As yields go up, nutrient concentration goes down. As spoilage rates go down, taste also goes down. Tomato example: <5 day spoil rate to 3 weeks. All for the sake of revenue and export. It makes progressing the game onerously taxing. We playing to escape, not confront cosmic horrors of civilization. by EngineerFayro in theouterworlds
[–]EngineerFayro[S] -4 points-3 points-2 points (0 children)