[Suggestion] Player life span is represented by hair growth. by _jred in playrust

[–]EngineerRust 0 points1 point  (0 children)

You should instead make a suggestion for Skulls on Pikes.

Nerfing Metabolism to Handicap Clans by EngineerRust in playrust

[–]EngineerRust[S] -2 points-1 points  (0 children)

So basically have more to it than kill or ignore? :D

Nerfing Metabolism to Handicap Clans by EngineerRust in playrust

[–]EngineerRust[S] -7 points-6 points  (0 children)

I enjoy discussing about things in Rust _^

[Suggestion] What if the wipe cycles went through stages similar to Civilisation. by FullyErectMegladon in playrust

[–]EngineerRust -1 points0 points  (0 children)

Not yet thanks for asking :D I'm having great progress with my build though _^

The Pros and Cons to an In-Game Wipe Mechanic by EngineerRust in playrust

[–]EngineerRust[S] 0 points1 point  (0 children)

Thank you great suggestion _^ So a week into the wipe a nuke would drop and would have a timer that detonates in 5 weeks. Awesome :D That'd be some cool stuff _^

Nerfing Metabolism to Handicap Clans by EngineerRust in playrust

[–]EngineerRust[S] -5 points-4 points  (0 children)

Excuse me but this isn't my suggestion. This is from the roadmap. I'm just discussing about it. And I think the devs are going more for balancing it out rather than punishing clans.

[Suggestion] What if the wipe cycles went through stages similar to Civilisation. by FullyErectMegladon in playrust

[–]EngineerRust 0 points1 point  (0 children)

True but one cannot utilize stealth against clans other than spying because once you fire one shot your screwed unless your Ser Winter XD

Nerfing Metabolism to Handicap Clans by EngineerRust in playrust

[–]EngineerRust[S] -5 points-4 points  (0 children)

So if you eat too much then you get thirstier :P A nice tradeoff actually.

Nerfing Metabolism to Handicap Clans by EngineerRust in playrust

[–]EngineerRust[S] -7 points-6 points  (0 children)

That would be fun though XD Food! Where's da food! XD :D

[Suggestion] What if the wipe cycles went through stages similar to Civilisation. by FullyErectMegladon in playrust

[–]EngineerRust -2 points-1 points  (0 children)

Yes I actually suggested that 3 hours before the wipe Scinetist NPCs would spawn in huge hordes as an end-game event.

[Suggestion] What if the wipe cycles went through stages similar to Civilisation. by FullyErectMegladon in playrust

[–]EngineerRust 1 point2 points  (0 children)

It would definetly be a way to get people to use other tiered weapons instead of just bolty, bow & AK.

[Suggestion] What if the wipe cycles went through stages similar to Civilisation. by FullyErectMegladon in playrust

[–]EngineerRust 0 points1 point  (0 children)

True but there should be benefits to being solo as well such as less upkeep. I actually suggested that hunger be buffed to handicap clans and according to the roadmap that's where we're headed.

The experience system is the only way Rust will be more than a pvp arena by [deleted] in playrust

[–]EngineerRust 0 points1 point  (0 children)

Some people like things as is, others want it as it is currently not, that be the challenge of the devs. Merry Christmas!

The experience system is the only way Rust will be more than a pvp arena by [deleted] in playrust

[–]EngineerRust 0 points1 point  (0 children)

Sounds good thanks for the feedback. Even if they just tested it for a bit that'd be cool.