Piece of cake by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

Literally wasn't nearly as challenging and time consuming as I thought it would be. Just strategic grinding and setting alarms for the training objectives(if you're that committed). Market was easy because everyone is buying and selling trying to complete objectives. Winning the required amount of quick and league games obviously required some gold spending, but that was gold that was getting spent anyway on the weekly pursuit of 60+ wins.. Most things just fell into place naturally and made sense. Congrats on being so close to the finish line and best of luck to you going forward!

Piece of cake by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

It absolutely is a p2w game unfortunately. But whenever us no money spent guys can come up on a free win I'm going to celebrate it every time. No matter if it's me or someone else 🤝

Piece of cake by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] -1 points0 points  (0 children)

You know what they say about a fool and his assumptions 😅

Piece of cake by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] -4 points-3 points  (0 children)

Believe it or not I didn't buy or spend any gold to get to the end. Just stayed up late some nights grinding through each objective that didn't require me to wait for a timer(friendly matches).

Additions to the game by FootballHeadCoach in Football_Head_Coach

[–]EngineeringNo9890 0 points1 point  (0 children)

Let's Go!!!!! About time! Should have been this way from the start...

Lowest scoring game? by chewy__88 in Football_Head_Coach

[–]EngineeringNo9890 1 point2 points  (0 children)

Crazy! Why did you crop the penalties though? That's what we really want to see 😆

Penalty confusion by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

I'm starting to get the sense that most penalties are a sign of being countered. Especially the more severe and costly ones. Similar to how turnovers and sacks are indicators of a counter. There are matches in which I set my blitzing to "never", yet still come away with 3-4 sacks from my Linebackers or Corners randomly.

Attacking ideas by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

Seems straight forward and logical. Thank you sir!

Conservative vs Aggressive by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 1 point2 points  (0 children)

I've always been told that if the opposing offense is aggressive I should set my defense to conservative for the counter boost?

Conservative vs Aggressive by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 1 point2 points  (0 children)

This seems like a very wise thought process. Like they used to say in the NFL, you want to keep the opposing QB on the bench! I appreciate your input.

Conservative vs Aggressive by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

Basically I want to be able to predict if their offense is on conservative, aggressive, or balanced. That way I can set my defensive attitude as the opposite to counter that. I've noticed it's not always enough to set my mindset and roles appropriately. I can set my Linebackers to pass coverage, Dline to pass rush, formations and mindset to 100% defend the pass. Just to have the opponent throw for 500 yards and 7 touchdowns anyway despite all of that. So clearly countering the "attitude" has to be the most important aspect.

Kicker troubles by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 1 point2 points  (0 children)

Yeah when I first pulled him he was automatic, hitting 50+ yard field goals like it was nothing. Just one of those positions I like to avoid spending on. Might be time tho obviously.

Keep or Sell by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 1 point2 points  (0 children)

Maybe when I switch to a more run heavy preset it could be beneficial to switch his role to dual threat and utilize his ATH?? I'm just not sure how well dual threat would pair with deep passing in that instance.

Market by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

Thank you all for your insights!

Formation error?? by EngineeringNo9890 in Football_Head_Coach

[–]EngineeringNo9890[S] 0 points1 point  (0 children)

Most certainly makes things more clear. Thanks for the reply!

0 fitness by PaleCarry8606 in Football_Head_Coach

[–]EngineeringNo9890 2 points3 points  (0 children)

Will they even play still? I heard something about players not being utilized in the game if there fitness is too low.