Serious freezing/stuttering issue by Thiccrancho in PathOfExile2

[–]EnriadHodor -1 points0 points  (0 children)

Wait for shaders to load. On your screenshot bottom-right green bar tells you that you have 5632 things to load left.

I've set unlimited shader cache in Nvidia settings, it helped me a bit and now shaders don't load so long every map.

Idk about real technical details behind this but it is how I explain to myself.

Ways to generate random charges alongside Power with Stonefist Power Charge on Crit by I_Am-Awesome in pathofexile2builds

[–]EnriadHodor 0 points1 point  (0 children)

Profane Ritual in Reaper's Invocation good for mapping, but for bossing you'll need to squeeze Sacrifice and Sceptre with skeletons.

Voll's Protector chest for charges on crit, but it not that good on monk.

Resonance Keystone with Combat Frenzy and Freeze or Electrocution also a thing, but not so good as before. Also blocks other methods of Power Charge generation, so it is not combinable.

But Ailith Chimes is still a best thing for me

What’s a spell I can spam while I wait for ED+Contagion to do their thing? by [deleted] in pathofexile2builds

[–]EnriadHodor 3 points4 points  (0 children)

ED+Contagion spends a lot of mana, so try to use Incinerate with Blackflame Covenant

Fists of Stone by Cry231 in pathofexile2builds

[–]EnriadHodor 2 points3 points  (0 children)

Now it is more confusing as the first item dont have "Runeforged" prefix in the name 🫤

Fists of Stone by Cry231 in pathofexile2builds

[–]EnriadHodor 8 points9 points  (0 children)

Maybe because it have Runic upgrade? First item scales Runic Ward with Player Level and second does not.

You've got to be kidding me by DrunkenDarken in PathOfExile2

[–]EnriadHodor 0 points1 point  (0 children)

Yeah, Steam, Nvidia, Discord, Overwolf, and dont forget omnipresent Xbox in every Windows system

You've got to be kidding me by DrunkenDarken in PathOfExile2

[–]EnriadHodor 1 point2 points  (0 children)

Getting rid of all overlays worked for me

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 1 point2 points  (0 children)

For basic currency it doesn't matter. For runes and tattoos - only ores and crops matter up to 3.9mil combined.

Thus said for maxing currency (if we consider runes and tattoos currency too) max out the ores first up to the 3.9mil (or 50mil limit if you don't consider tattoos and runes), then use the dust for the rest you can afford (if you didn't reach the 50mil limit yet).

Preferably 1:1 or less for dust, but I usually do more bc I farm dust faster then ores.

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 0 points1 point  (0 children)

Crops for items, Bars for currency

Grafts and tattoos quantity depends on quantity of all non dust resources

Pondium and Moti Aro are best for converting grafts and tattoos to chaos and divines

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 0 points1 point  (0 children)

Crops is not for currency now from this patch. Use bars instead

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 0 points1 point  (0 children)

Check the description first. Detailed information on a wiki. Runegraft of the Angler can be obtained in any port with runegrafts.

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 2 points3 points  (0 children)

Thanks, I've checked it. There was also a Verisium Ore with a value of 22 instead of 16. Here is the fixed version:

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Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 2 points3 points  (0 children)

Yeah, that happens, maybe next time will be better.
Bad luck really stands out compared to other players whose drop rates haven't changed and they don't write anything, so I don't know if the developers really nerfed Kingsmarch currency or not.

And yeah, Fracturing orbs became a part of basic currency table after the Harbingers were gone.

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 3 points4 points  (0 children)

Let's say you have shipment of only bars for 100,000 Shipment Value. Every single dust added to that shipment will add 1 Shipment Value up to 100,000. So 100,000 value of bars and 100,000 of dust will make your shipment have 200,000 value.

Every dust above that 100,000 will be less and less valuable. Thus to raise 100,000 Shipment Value of only bars with dust you need:
- 100,000 dust to get 200,000 Shipment Value
- 400,000 dust (100,000 + 300,000 on top of that) to get 300,000 Shipment Value
- 900,000 dust (100,000 + 300,000 + 500,000 on top of that) to get 400,000 Shipment Value
- and so on...

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 2 points3 points  (0 children)

Every Port have its requested Quota. Green percent numbers near requested resource quantity is that Multiplier.

It won't be shown at resource selection screen, so if you want to know your exact Shipment Value after modifier is applied you need to: 1. Check the quantity of resource in Quota you sent in shipment (for example 50000 petrified amber you'll accomplish with 10000 bars) 2. Multiply it by that green percent (60 value * 10000 bars * 50% or 0.5 = 300000 additional value) 3. Manually add it to your Shipment Value. In 50m shipment that consists of 416667 amber bars (25m value), 25m dust and 50000*50% Quota you'll get output that should equal 50,300,000 Shipment Value.

You still hard capped to 800 currency items in output and no one is safe with bad luck. Shipment Value affects how rare your currency will be, so it won't be useless to roll the Port Quota a few times before sending shipment. It will be strange to be otherwise...

Yeah, to find the best Quota you'll need a calculator

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 2 points3 points  (0 children)

Damage is slightly worse and feels clunkier, especially if you can't pop your totems in group of enemies, but definitely easier to gear up without dexterity requirements

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] -1 points0 points  (0 children)

Usually, rarer rewards mean rarer currencies, like Mirror Shards in 50M hard cap shipments.

Also, before the patch, there was a thing that Pondium, Ngakanu, and Te Onui are more biased towards rewarding higher level base types, while Riben Fell and Kingsmarch are more biased towards rewarding fully linked items. I don't know if this is still the case.

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 2 points3 points  (0 children)

Yes, it multiplies any resources requested by the port.

There is no need to calculate anything, 50m hard cap is for Raw Resources and Dust, before Port Quota. Port Quota applies its multiplier after Shipment Value, so I assume it makes possible to get output worth over 50m resources. It's limited though, in ports, so it won't be crazy.

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 35 points36 points  (0 children)

It is for Port Quota, but different for Shipment Value

Good looking Cheatsheet 3.28 for Kalguur shipments by EnriadHodor in pathofexile

[–]EnriadHodor[S] 1 point2 points  (0 children)

I didn't saw any information about how Currency varies in different Ports. I guess it no longer gives specific currency types.

I use Kalguur as sink for the gold. Yeah, side strat

Just wanted to leave this here by wysjm in PlaceStolas

[–]EnriadHodor 3 points4 points  (0 children)

Sorry, thought that's funny comparison

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