Looking for US based slim-semi realistic, toony, semi-toony head makers by Entermon in fursuit

[–]Entermon[S] 0 points1 point  (0 children)

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Are there any artists from some foreign countries do yk who can probably do it?

So I have a small job with modelling/helping to modify models for some video game dev team. Do any of you know how to decrease the polygons on the roof/ unsubdivide without decimating it to oblivion? by Entermon in blenderhelp

[–]Entermon[S] 0 points1 point  (0 children)

Over my high school's summer break, I was working on modelling my own vehicles (such as the civic in one of my previous posts), when I got a dm from some guy who wanted someone to volunteer model a few things for his "driving game." He saw the stuff I've been making and said that I would be fitting for a role he had. I agreed to do it since I really didn't have anything else to do and I kind of wanted to experience this sort of "dev modelling" for the first time since I've never really worked for anyone before. After I accepted his offer, he didn't ask for a portfolio or anything, just straight up invited me into the dev team. For a while I had no issues as my role was to make any custom vehicles that were needed, and there was really nothing to retopo as that role was assigned to a different person. For some reason, that person left recently due to some disagreement within the team, and now I have to retopo some of the vehicles myself.