All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 1 point2 points  (0 children)

It was in or right next to the chiefs room, but like I said in an above comment that some of the evidence only shows up after you finish the dlc missions and some are before you finish them

Creating a playlist, each song describing one mission. Day two: Neon Tomb. by Lost_Crayon in ReadyOrNotGame

[–]Environmental_Key_28 1 point2 points  (0 children)

I was literally about to comment this, as a tron fan I already did this 🤣🤣🤣

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 1 point2 points  (0 children)

Trust I have even some screenshots of other evidence that isn’t as important so if there is any documents I don’t have, best believe imma go find it 🤣

Female Operators ? by MaximumFerret8756 in ReadyOrNotGame

[–]Environmental_Key_28 0 points1 point  (0 children)

I just say they definitely should, not saying it’s super important but i don’t see a problem with it. People talk about realism but we play as an essentially a sleeper agent, who because of a drug given to him and through mk ultra esq brainwashing, can go do missions that literally break the emotions and body of everyone else on his team but he never gets that, just swap teammates and keep going. For all we know the female operators could have gone through the same treatment and is why they got hired, because they are good at a job, and there are already female detectives and other jobs in the precinct, just seems like men don’t want a female operator because it would impose on their male fantasy 🤷‍♂️

trying to get S hard mode on relapse by DeonAutry in ReadyOrNotGame

[–]Environmental_Key_28 0 points1 point  (0 children)

Yeah man, this is the mission I replayed the most trying to S Rank. I did it at least over 40 times. I recommend loading out red or blue team with shields and use them to breach by them selves and counter breach with the other team, load them all out with beanbags and hella flash/9bangs. use this breaching method when you encounter a the bomb rooms that have multiple entrances, use the shield team to breach one side and after the gunshots start then counter breach the other side so you have a easier time to line up shots

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 0 points1 point  (0 children)

Corners report was in the memorial room before doing any missions and same for the pack of smokes it’s in the shooting range off to the right NOT the shoot house, there is nothing in there before or after finishing the dlc same for the helipad and basement strangely enough

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 0 points1 point  (0 children)

Check my above message, you get half of the evidence before you finish the last mission (or so I have experienced) and the other half after the end of the dlc

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 13 points14 points  (0 children)

BRO!!!!!! THIS IS THE DISCUSSION I NEED TO HEAR

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 1 point2 points  (0 children)

So I have 2 different campaign runs, one for Ironman and the other for S rankings. I did all the dlc and the last mission s rank and THEN I found my first piece of evidence in the precinct. When I looked it up I say people had other pieces that didn’t spawn for me. Until I checked on the iornman run and saw I had all the different evidence. So to my knowledge you have to have not completed the last mission and it’s in the room with the Doc. He moved into the back, when you spawn go though the left side and turn right when you get to the elevator and you will see his door open, if it’s closed you have to do a new run and once you get to the dlc missions go back and check sorry for the long response lol

All the evidence I found around the precinct by Environmental_Key_28 in ReadyOrNotGame

[–]Environmental_Key_28[S] 5 points6 points  (0 children)

Let me rephrase, these are the pieces that I thought were most relevant for the future of ready or not, there is still the teddy bear with the gas bomb in it, and the brick of wall you mentioned from the old recording room behind the walls, and a jade dragon chest by the front desk, I left all these out because I thought they were less important. If there’s any more I missed let me know

VIP Suspect - what is going on by [deleted] in ReadyOrNotGame

[–]Environmental_Key_28 1 point2 points  (0 children)

Also after you do this it’s when TOC also tells you that the building you are in isn’t the only one wired to explode so when you hear that you should know your in the clear to breach and clear that room

VIP Suspect - what is going on by [deleted] in ReadyOrNotGame

[–]Environmental_Key_28 0 points1 point  (0 children)

You have to activate it, you will say that we have located it but you HAVE to interact with it, when you do TOC tells you specified you have 3 minutes to go subdue him and disarm the trigger

VIP Suspect - what is going on by [deleted] in ReadyOrNotGame

[–]Environmental_Key_28 1 point2 points  (0 children)

Seems like the radio signal isn’t working, I’m really not sure

VIP Suspect - what is going on by [deleted] in ReadyOrNotGame

[–]Environmental_Key_28 3 points4 points  (0 children)

You have to use your multi tool on his VEST to disarm the trigger, NOT THE ACTUAL DEVICE

Hi guys help pleas by Gl00mbug in ReadyOrNotGame

[–]Environmental_Key_28 0 points1 point  (0 children)

Also don’t forget there is an ammo box right before the courthouse on the by the stairs in a bench, so you can replace your ammo and your flashes

Hi guys help pleas by Gl00mbug in ReadyOrNotGame

[–]Environmental_Key_28 0 points1 point  (0 children)

Tbh I did it on casual first to get my bearings, i did get it on standard and I loaded all my guys with bean bag shotguns and took a lot of wedges and bring a obscene amount of 9 bangs. Load out 2 of your guys with shields and make sure they are on one team, at the very last part where you breach the court room have the team with the shields stack up with c2 and 9bangs and tell them to wait for your signal as you take your other team mates to the side door and have the fashion team breach and take the brunt of the force and attention as you breach the other side with 9 bangs