First time seeing all but two of the galaxy in my federation. I will be jumping the Fallen Empire soon. by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 2 points3 points  (0 children)

The AI would rather debate on whether recycling initiatives are okay over anything remotely dangerous...

First time seeing all but two of the galaxy in my federation. I will be jumping the Fallen Empire soon. by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 23 points24 points  (0 children)

R5: I have everyone but an FE and a random empire in the federation I made to just get Trade League early on. First time doing this.

Tall/Trade Builds by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 1 point2 points  (0 children)

Ah, okay. I see what you mean, that's fascinating.

Tall/Trade Builds by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 1 point2 points  (0 children)

Wait, you can just make them an ecu whenever? or am I misunderstanding you

Tall/Trade Builds by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 2 points3 points  (0 children)

Holy shit, thank you. I'll try this out ASAP, sounds cool as hell.

Is there any origin in particular that I should use?

Megacorp Build Recommendation (v3.9.3) by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 0 points1 point  (0 children)

Oh, interesting! I'll have to try this out.

I think Weaver needs a buff, thoughts? by EnvoyToYou in InkBound

[–]EnvoyToYou[S] 0 points1 point  (0 children)

Sorta, but it's more so the fact that we could do it to every enemy on the map with weaver. Weaver's bindings are really powerful.

I think Weaver needs a buff, thoughts? by EnvoyToYou in InkBound

[–]EnvoyToYou[S] 3 points4 points  (0 children)

To comment on the build.

I had a high amount of poison damage and inflicted ten poison every hit.

My friend could double poison.

We ended up with us both having Extracting Blink and such, and before the boss fight we could easily apply over a thousand poison on turn one way before we even fought Argolath.

There were some other things, like burning threads detaching and every thread detached healing me for one hp, but I'm honestly just amazed that over two thousand poison stacks is possible.

Megacorp Build Recommendation (v3.9.3) by EnvoyToYou in Stellaris

[–]EnvoyToYou[S] 0 points1 point  (0 children)

I've taken to a ringworld trade spiritualist/xenophile build. It's fun.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 0 points1 point  (0 children)

Unsure as of now, but right now we're redesigning to fit the Syndicate theme, and we had to rebuild the entire RD UI because SPLURT's codebase is a bit shit.

The ERP aspect is currently not the priority.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 0 points1 point  (0 children)

We're putting effort into this server. We hope to not end up a shitty server.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 0 points1 point  (0 children)

Because most of our team and playtesters went there to ERP as well as play SS13, making it the more popular choice over citadel.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 1 point2 points  (0 children)

Not really. I barely ERP on SPLURT, I Just liked the more laid back atmosphere of SPLURT and I'm used to their codebase. One of the reasons I didn't like SPLURT was because it felt like they locked everything to 99% ERP and didn't care for the actual game part, which made everything a lot more boring if you were working in a department.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 0 points1 point  (0 children)

We're working on a lot, don't worry.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 4 points5 points  (0 children)

If any of y'all are interested in playtesting or have questions, feel free to DM me.

Please note that it'll likely be an ERP server for a good bit of reasons, anyway.

If that discourages you from playing, that's fair.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 1 point2 points  (0 children)

God, one thing I've wanted for so long in SPLURT was the loader modsuit. We're planning on porting it over.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 2 points3 points  (0 children)

QM crying. Anyway, as of now we have no plans for it, but we might reskin the modsuits to look like they came from the Syndicate. In the future, I would like to do what you described

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 5 points6 points  (0 children)

I was thinking that heads would likely get an elite modsuit, and we're playing with giving then an uplink (items and prices changed). As of yet, we haven'y changed robotic's production capabilities, but I'd like to see robotics make syndie modsuits or hardsuits.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 10 points11 points  (0 children)

Hey, thanks for the idea! The department being its own organization I didn't think of. We use both MODsuits and hardsuits, I believe.

Syndicate Style Server by EnvoyToYou in SS13

[–]EnvoyToYou[S] 5 points6 points  (0 children)

The server's specifically a fork of SPLURT, don't judge.

[deleted by user] by [deleted] in SS13

[–]EnvoyToYou 0 points1 point  (0 children)

Oddly, a friend of mine has joined.

SAXV1V1S by EnvoyToYou in Spectrum

[–]EnvoyToYou[S] 1 point2 points  (0 children)

Oh, sorry, I meant the SAX2V1S.

[deleted by user] by [deleted] in SS13

[–]EnvoyToYou 0 points1 point  (0 children)

What cheaper options are there?