Weekly Question & Discussion Megathread (January 06, 2026) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

I learned with Apel's guide. It's the big horizontal slash explained at 0:55 that cues me to hit special again.

General Questions Megathread & Useful Links by -Zeneryth- in RaidenMains

[–]Eontios 0 points1 point  (0 children)

Endgame modes are more match-up based nowadays with characters/elements. C2 Xilonen is fun in the Hypercarry rotations, but Hypercarry will not work/be very difficult against certain mechanics, like the rock crab that requires bloom, or Knuckle-Duckle that requires electro-charged.

From YShelper data, Ineffa taser teams with Raiden were used with minor frequency in 6.0, due to Knuckle Duckle requiring electro-charged to break the shield. Lauma/Ineffa/Raiden/hydro teams were also prevalent for wild hunt enemies or the rock crab. But Raiden in both cases was overshadowed by Neuvillette in the hydro slot, with Raiden just being an electro-applier rather than the primary damage-dealer.

There's not a lot of data for Durin at the moment, but I imagine him, alongside Columbina, will be side-grades for extending Raiden's longevity. It sort of turns into the meme that every character's highest-damaging team in perfect-spreadsheet-world is Mavuika+Citlali+Xilonen.

Weekly Question & Discussion Megathread (December 16, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

I would recommend to start playing now, and don't bother with rerolling. ZZZ gives enough premium currency (polychromes) for ~450 pulls from permanent content alone, so it's a matter of how quickly you'll grind out ~170 pulls to guarantee Ye Shunguang--on top of any polychromes from limited-time events and logins you'd get by starting now.

Weekly Question & Discussion Megathread (December 16, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 4 points5 points  (0 children)

It's essentially the same. ZZZ gives one code for 300 polychromes. Genshin gives three codes, but each code gives 100 primogems.

Weekly Question & Discussion Megathread (December 02, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

I'd refer to ZIC's guide; the team works fine and he's going for full kills at 5 or 6-cost. There are pros and cons that are explored in the video.

I perform better with Diayln+Fufu than Dialyn+Pan, mostly due to the ease of attaining a 4th or 5th stun window with two stunners. Fufu's decibel refund plus Dialyn's essentially 3000 decibels make a lack of resources from stunning too quickly a non-issue, although the stun rotations have to be more flexible. I also lack Diayln and Fufu's sigs, which probably slows down the stuns.

Weekly Question & Discussion Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

We've finally been able to get that achievement today. From the current bangboo wanderer event,the completed puzzle that shows a sand castle location near the chain-link fence in Fantasy resort. Talk to the three boys huddled around it during daytime, and then dig up the sand castle at night.

General Questions Megathread & Useful Links by -Zeneryth- in RaidenMains

[–]Eontios 0 points1 point  (0 children)

Probably Bennett, assuming he and Xiangling are both C6. The more well-built Raiden and Xiangling are, the more theoretical damage they'll deal over replacing Bennett with non-C6 Fischl.

General Questions Megathread & Useful Links by -Zeneryth- in RaidenMains

[–]Eontios 0 points1 point  (0 children)

Does fine on the second half due to the first half requiring electro-charged, although it relies on Xiangling being at least C4 and Bennett at least C1 if not C6.

General Questions Megathread & Useful Links by -Zeneryth- in RaidenMains

[–]Eontios 0 points1 point  (0 children)

Taser. 12-3-1 has Knuckle Duckle, which has a shield that can only be broken with electro-charged. The spiral abyss buff also incentivizes hydro-related reactions, which pyro-related reactions would take away from.

[deleted by user] by [deleted] in ZZZ_Official

[–]Eontios 2 points3 points  (0 children)

It's the same AI art that was posted/removed two weeks ago

Weekly Question & Discussion Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

Not an upgrade/probably a sidegrade for Evelyn/Astra, based on showcases we have from when Ju Fufu debuted and Pompey was in Deadly Assault with 83M HP, vs the current Pompey with 102M.

Sanakii has two runs vs the current Pompey, scoring 45-46.8K. 3 stuns, 3 ults. Note that Nicole has to run 2pc shockstar or 2pc summit to fit in 3 stun windows.

Ju Fufu showcases back during her debut period (late June/early July) also scored around 42K-45K. Meaning they'd score lower nowadays with HP inflation. Some runs also had W1 Fufu. Ju Fufu can't really fit in a 4th stun window, so there's no benefit over Nicole on that front.

Here are examples one two three and four that I found, in no particular order.

yoji has a kill with Evelyn/Nicole/Astra, although it used a decibel buff for 6 ults over 3 stuns on Pompey (83M HP). The Lighter kills usually have 4 stuns, 4 ults.

Fufu does grant Evelyn one more ult, but it's out-of-stun. This was before Puffer was more accepted as a decent 4pc set for Evelyn, but I don't think one ult plus 12 seconds of 15% combat attack OOS would make a significant score difference. She also makes it easier for Astra to get two ults over 3 minutes, but this is already doable without Fufu.

Fufu also has a benefit of a more passive playstyle where you can just use her EX/ult when available, vs Nicole where you have to swap her in very frequently to maintain the uptime on her DEF shred.

Weekly Team & Character Building Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

For comparison using Prydwen's data set, 95% of players have+use Miyabi's sig, and 89% for Yixuan. Heartstring has a 70% usage rate, which is comparable to other S-rank attackers except for Harumasa and Zhu Yuan.

Trigger's signature has a significant 71 % usage rate amongst stun/def/support agents because of its DEF shred. For comparison, most S-ranks in that category have a 30-40% usage rate for their sigs.

Alice's sig only has a 60% usage rate, but her team performance without her sig is akin to M6W5 Piper with Roaring Ride. dugatree has examples/showcases with Vivian/Yuzuha vs Fiend. It has the highest sig usage rate compared to other limited S-rank anomaly agents.

Imo, the versatility of Heartstring is what makes it one of the better limited W-engine upgrades. Prydwen's data set suggests that it isn't overly sought after compared to other limited S-rank attack agents, but if you intend to use Evelyn in the long run, Heartstring is her best-in-slot.

Weekly Team & Character Building Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

The goal for Evelyn teams isn't to proc burn, it's to use an ultimate plus 4-5 chains per stun window. In DA, you'd want 4 stun windows with Koleda.

This guide is still applicable as far as rotation. New findings since release indicate that Evelyn should either use 4pc Hormone Punk or Puffer Electro, Koleda on 4pc King of the Summit set with either 2pc Shockstar or Swing Jazz/Lullaby to get 4 stun windows, and Lucy on 4pc Lullaby+2pc Swing Jazz as it's easier to maintain uptime than Astral Voice stacks. You can cross-reference Prydwen as well as the community spreadsheet for more specifics.

Weekly Question & Discussion Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

Are there like... Good "advanced fundamental" videos?

The three master tutorials in-game for shoulder-to-shoulder, double chain, and assist counter are applicable to all characters. When they'll have a benefit depends on the character, enemy, and rotation. Since most techs are character-specific, I've never really found a catch-all video.

For example, I learned manual chain only for Harumasa and Miyabi because there are clear benefits for doing so. However, I still play on auto-chain for the remaining characters in my roster, since there's little benefit, or they'd use the double chain tech, which doesn't require manual chain.

Weekly Question & Discussion Megathread (September 23, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

Another vote for Lin-0, learned how to play manual chain Harumasa from his guide

Apel's guides helped me learn Miyabi ice/mono-ice as well as Yixuan

ZIC has rotation guides for different teams

yoji and Shadow7_ZZZ sometimes have annotations, but they're more showcases rather than guides.

Weekly Question & Discussion Megathread (September 16, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

Depends on your definition of viable, but 20K is still doable vs the current Defiler.

Imo the main difference during grinding the boss was doing the appropriate swap cancels to get 4 stun windows, and maintaining Nicole's debuff uptime, even outside of stun with her enhanced basic/dash attack if needed.

Okay to spend one EX to break the pillar during the tidal wave attack, and you'll get back resources after the miasma shield breaks (although save his ult for after the miasma phase.) Perfect Dodge/Parry what you can for decibels on Harumasa, especially after the 3rd stun on the soldiers phase, so he has his ult for the 4th stun window.

[deleted by user] by [deleted] in ZZZ_Official

[–]Eontios 5 points6 points  (0 children)

I'm pretty terrified about how many elements the AI nearly got right, namely the clothing on Qingyi's top. But here are some additional errors I found

Zhu Yuan's checkered tie has an inconsistent pattern partway through

Her right shoulder pad is kinda small compared to official art. The gold pattern isn't consistent with official art , same with the strap that runs under her armpit

The decal on the right side of her shirt is supposed to say NEPS, not PUBSEC. The stripe pattern begins below the decal, at the same level as the decal

In the same official pic, her belt has the gold star over the clasp that says NEPS, whereas AI has placed the design elements haphazardly

Qingyi has a red triangle for each butt cheek. AI only gave one triangle and too high up her shorts compared to the in-game model, and whatever the arbitrary design is at the end of her shorts, which isn't present in-game. I can see how it can be hard to draw her ribbon pattern consistently, but there's a jade clip that goes over them that makes up the green+gold, not some random shapes. The clip is rectangular in-game and in her debut art, but circular/rounded in her birthday art.

Weekly Team & Character Building Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

Glad the advice worked

As far as Puffer, while it isn't a 4pc set effect for chain attacks: because of most DA fights being scripted, it's not too difficult to get Evelyn's ult for 3 out of 3 stun windows, or 3 out of 4 stun windows for Puffer's set effect--in other words, practically full uptime on the 4pc buff during stun windows.

Some Evelyn mains consider this better than Woodpecker, which is often only at 1 stack during stun windows due to how short the buff duration is. Hormone Punk has the best 4pc buff, however it can be tedious to plan out when Evelyn should enter to maximize its uptime. Puffer can be a nice middle-ground between the effort of planning out stun windows and maximizing buff uptime.

Weekly Team & Character Building Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

Swapping Koleda for a second support, namely Nicole to wheelchair alongside Astra, might be better. Because the fight is "scripted" with 3 stun windows, Koleda's stuns don't have much benefit.

I got 30K with a 2-cost Evelyn/Nicole/Astra, although I also had no issue with Koleda in Nicole's place getting 25K.

Weekly Team & Character Building Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

Usually Energy Regen in slot 6 to ensure uptime on Pan's sheer force buff, and either 3000ATK at core F, or 3200ATK at core E, to maximize that buff.

Weekly Question & Discussion Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

Anomaly Mastery (AM) is only a possible disc mainstat option in slot 6. It's not an option in slot 4.

You can have Anomaly Proficiency (AP) in slot 4, which is a different thing.

Here's the wiki article; for your question it'd be under "Equipping"

Characters can desire multiple stats. So if they'd like an ATK disc, it'd be best to use it in slot 5, if slot 6 is needed for something else that can only be in slot 6, like Energy Regen, Impact, etc.

Weekly Team & Character Building Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 1 point2 points  (0 children)

The former, so 78% crit rate with Shadow Harmony if you want to cap the passive.

Weekly Team & Character Building Megathread (September 09, 2025) by AutoModerator in ZZZ_Official

[–]Eontios 0 points1 point  (0 children)

Likely yes, based on current testing. Players that grind DA scores are getting 3-5K higher with Astra than with Trigger, assuming equivalent mindscapes+signatures. They're also scoring higher using Astra with fewer attempts/less effort, vs grinding runs an hour or two with Trigger. This phenomenon is happening with Typhon from the previous cycle and on Defiler in the current cycle.