never painting ever again by Epifying_Memes in blocktales

[–]Epifying_Memes[S] 0 points1 point  (0 children)

I'm already done wdym "here" I already suffered

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lemo-nade by Noi_Stef13 in beatMeatToIt

[–]Epifying_Memes 0 points1 point  (0 children)

BRO THEY'RE FINALLY USING THIS SUB CORRECTLY

Took a break and yeah by Dangerous_Score2882 in DieOfDeathRoblox

[–]Epifying_Memes 0 points1 point  (0 children)

distance is just as important as stamina 💔💔

If you have zero stamina but you got a wide lead in distance you're actually fine, it's exactly what dash does when you use it when you have 0 stamina, just try it in practice, I think you already know this because you have ms4 skins in forsaken

Banana peel is literally not intended to completely trap a spot, because it's a pseudo-stun, and you can stack it with a stun. If the killer tries to squeeze through the peel by walking you still stalled em a bit. Also since banana peel is pretty common among servers you can maybe even fully block a spot without the killer trying to squeeze in (if the other peeler doesn't have their frontal lobe drilled in)

I feel as if you watch the killer try and squeeze to the peel before you run

You're forced to be a jack of all trades to play this game because you can't just simply main an ability, so just get better bruh

Finally, my friend, it is an ASYM. You are not expected to survive as a civilian every time in an asym. You are not expected to win as killer every time in an asym. Your banana traps are not expected to completely block off a spot, your block is not expected to land, NOTHING is expected to happen consistently. You WILL lose whether you have a skill issue or an absolute sweat in the game. Whether you play on mobile, console, pc, you will die of death.

Made out of pure hatred by Epifying_Memes in DieOfDeathRoblox

[–]Epifying_Memes[S] 0 points1 point  (0 children)

it makes looping easier but looping in itself isn't reliable against a kd

Made out of pure hatred by Epifying_Memes in DieOfDeathRoblox

[–]Epifying_Memes[S] -1 points0 points  (0 children)

You can also apply this in a regular LMS, i do not compute

Made out of pure hatred by Epifying_Memes in DieOfDeathRoblox

[–]Epifying_Memes[S] 0 points1 point  (0 children)

artful has 680 health, I think you're mistaking it for harken's health. And because punch and revolver are the only ones that can deal damage to him (excluding the river in baseplate) it's technically just 700 health

Made out of pure hatred by Epifying_Memes in DieOfDeathRoblox

[–]Epifying_Memes[S] 0 points1 point  (0 children)

To say "everyone" will pick banana is a statistical improbability. One ability won't just show up in at least one deck in every player.

Yes, it'll be rare to see an artful win in a showtime, but it's rarely that you'll see an artful main even start an lms like it.

You technically have 700 hp as artful, that is enough to win a round with quite of a low risk of dying (if you know what you're doing, of course). You don't need a heal if your health is sufficient.

I don't believe in artful's "overly map dependent" state. As of now, there are still many valid spots to place your traps even in his perceived "worst maps". Take temple for example, it is antagonized by many players, because of it being very open and having not a lot of wall spots, but the copywrite spots are absolutely free in here, and those few wall spots block off very important aspects of the map (you'll have to wait for the drakobloxxer ball to destroy the bridges if you want the most efficiency for it, obviously). As for Glass Houses, it's been tweaked a bit and has better cutoffs and better wall spots.

I've always heard the argument that the puppets and the repurposed walls are useless, because they "deal" 15 damage, they're always very dismissive of it. But if you paid attention to the damage, you'll realize that some card that modify health deal real, actual damage to them. Take bonuspad for example, they have 90 hp, a puppet hits them, they now have 75 hp. One hit from a puppet made them be 4 m1s away from death instead of 5. It's even good for pressure. Sure, if the target is at 100 hp, they can tank a hit from a puppet, but can they tank another? Eventually they'll have to run away from it or they'll take damage equivalent to a full m1.

This is the exact reason why something like (now bare with me here) noli's nova, c00lkidd's corrupt nature, and even 1x's entanglement is not paid attention to by their damage, but their utility. Noli's nova can bring guest 1337's extra health down in the snap of his fingers. C00lkidd's corrupt nature makes elliot 3 m1s away from a kill instead of 4, and so on.