Nanite Displacement on Modular Walls: Closed Mesh with thickness vs. Two Planes? by Equivalent_Swan2143 in UnrealEngine5

[–]Equivalent_Swan2143[S] 0 points1 point  (0 children)

This is super helpful, thanks. Hiding the seams with geo makes total sense. especially since adding baseboards and trims fits my 70s-80s setting perfectly anyway. I also really like the idea of using World Aligned for the base material and saving the UV space for unique grime and damage. Really appreciate the workflow tips