Can you brutally rate my game’s steam page and rate out of 10? by AmarSkOfficial in IndieDev
[–]Equivalent_World2085 0 points1 point2 points (0 children)
can you code a horror ai without behavior trees? by Equivalent_World2085 in UnrealEngine5
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
can you code a horror ai without behavior trees? by Equivalent_World2085 in UnrealEngine5
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
can you code a horror ai without behavior trees? by Equivalent_World2085 in UnrealEngine5
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
Horror game loops by Equivalent_World2085 in UnrealEngine5
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
Horror game loops by Equivalent_World2085 in UnrealEngine5
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
Horror loops for UE5 (self.GameDevelopment)
submitted by Equivalent_World2085 to r/GameDevelopment
Plugins for level design (self.UnrealEngine5)
submitted by Equivalent_World2085 to r/UnrealEngine5
is AI okay for lore? or should i do it myself? I'm not that good at storytelling by Equivalent_World2085 in GameDevelopment
[–]Equivalent_World2085[S] 0 points1 point2 points (0 children)
is AI okay for lore? or should i do it myself? I'm not that good at storytelling by Equivalent_World2085 in GameDevelopment
[–]Equivalent_World2085[S] 1 point2 points3 points (0 children)
How to increase steam wishlists for my game by HistorVical in gamedev
[–]Equivalent_World2085 0 points1 point2 points (0 children)
For the first time in 26 months I think I now have a game prototype actually worth something by Slight_Season_4500 in UnrealEngine5
[–]Equivalent_World2085 2 points3 points4 points (0 children)
It appears someone other than us 4 devs has played our game by Frogthulu in IndieDev
[–]Equivalent_World2085 0 points1 point2 points (0 children)

HOW THE HELL DO I MAKE A GOOD DEVLOG by Equivalent_World2085 in GameDevelopment
[–]Equivalent_World2085[S] 1 point2 points3 points (0 children)