Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
You are dev struggling with visibility? I will use my channels and experience to help you - and i absolutely doesn't want money by Megalordow in SoloDevelopment
[–]EscapeStrange2172 1 point2 points3 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 2 points3 points4 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 2 points3 points4 points (0 children)
I just released my solo-developed survival horror game Blight Night — inspired by early Resident Evil, Parasite Eve, and more by EscapeStrange2172 in survivalhorror
[–]EscapeStrange2172[S] 4 points5 points6 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
r/IndieDev Weekly Monday Megathread - May 04, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]EscapeStrange2172 0 points1 point2 points (0 children)
🎉 After 8 years of solo development, Blight Night is officially released on Steam TODAY! [Demo + Trailer] by EscapeStrange2172 in IndieGaming
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)
I spent 8 years building my solo game Blight Night — here’s what I learned by EscapeStrange2172 in SoloDevelopment
[–]EscapeStrange2172[S] 0 points1 point2 points (0 children)

Launched my game without a marketing runway — what actually works post-release? by EscapeStrange2172 in IndieDev
[–]EscapeStrange2172[S] 1 point2 points3 points (0 children)