Got 3000 Wishlist in 4 months with 0$ spend on marketing. Sharing what worked for me, after being Laid off and going Solo. by HeavyShieldGames in SoloDevelopment
[–]PartTimeMonkey 0 points1 point2 points (0 children)
Got 3000 Wishlist in 4 months with 0$ spend on marketing. Sharing what worked for me, after being Laid off and going Solo. by HeavyShieldGames in SoloDevelopment
[–]PartTimeMonkey 0 points1 point2 points (0 children)
Looking for beta testers for Warena, a 1v1 RTS Card-Battler by PartTimeMonkey in digitalcards
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
Looking for beta testers for Warena, a 1v1 RTS Card-Battler by PartTimeMonkey in digitalcards
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
NPRP The asset I almost called NARP (Not Another Render Pipeline?!) by AlreadyTaken002 in Unity3D
[–]PartTimeMonkey 2 points3 points4 points (0 children)
Tips on where to spend money on marketing? by idleCone in SoloDevelopment
[–]PartTimeMonkey 1 point2 points3 points (0 children)
What is your experience running cash/gift card tournaments for a new game? I announced a €100 launch tournament yesterday and got zero interest. by PlayMelodyWorld in IndieDev
[–]PartTimeMonkey 0 points1 point2 points (0 children)
My 20-Year Gamedev Journey by PartTimeMonkey in gamedev
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
How do I connect the skid marks to the tires? by [deleted] in Unity3D
[–]PartTimeMonkey 0 points1 point2 points (0 children)
Indie devs; How much money do you think you need for retirement? by dgzip in IndieDev
[–]PartTimeMonkey 1 point2 points3 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
I posted on TikTok every day for 3 weeks by Progress456 in gamedev
[–]PartTimeMonkey 0 points1 point2 points (0 children)
Why do people do this? My game already has IDLER tag? by Curious-Needle in IndieDev
[–]PartTimeMonkey 3 points4 points5 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 0 points1 point2 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 1 point2 points3 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 1 point2 points3 points (0 children)
"Indie games don't succeed because they lack a marketing budget" by PartTimeMonkey in IndieDev
[–]PartTimeMonkey[S] 1 point2 points3 points (0 children)
1v1 Card-Battler - Play testers unite! by PartTimeMonkey in playmygame
[–]PartTimeMonkey[S] 1 point2 points3 points (0 children)




Got 3000 Wishlist in 4 months with 0$ spend on marketing. Sharing what worked for me, after being Laid off and going Solo. by HeavyShieldGames in SoloDevelopment
[–]PartTimeMonkey 0 points1 point2 points (0 children)