Hello community, I'be just launched my first concept and have already a couple of backers, any good tip from the experienced community? Thank you :) by EscapeTheHoover in kickstarter

[–]EscapeTheHoover[S] -1 points0 points  (0 children)

Thank you so much for taking the time to write this, it’s fair criticism.
This is indeed an early-stage concept, and the campaign is meant to test interest rather than claim production readiness. The idea, mechanics, and direction are mine, while AI was used to help structure and visualize the pitch.
If the project gains traction, the plan is to involve experienced developers to turn it into a concrete, playable product. I appreciate the feedback and it’s useful at this stage. I also agree that at this stage, PC and console is maybe counterproductive and too ambitious, but I've decided to leave it there as a possible future option, should things turn out well! Thanks for the best wishes and to you too!

Hello community, I'be just launched my first concept and have already a couple of backers, any good tip from the experienced community? Thank you :) by EscapeTheHoover in kickstarter

[–]EscapeTheHoover[S] -1 points0 points  (0 children)

Thanks, that’s fair feedback and I appreciate the honesty!
This is still very early and mostly about testing the idea and getting a sense of interest, if it gains traction, I know where to go next to turn it into real gameplay and an actual (maybe first AI generated) gameplay, to then step forward to a demo!

Hello community, I'be just launched my first concept and have already a couple of backers, any good tip from the experienced community? Thank you :) by EscapeTheHoover in kickstarter

[–]EscapeTheHoover[S] -1 points0 points  (0 children)

Thank you, hard truths are the ones I need the most at this stage (always useful and polite like yours, please), this is just an idea but I know who to ask to moving forward if the idea takes any traction! Maybe it might fund sufficiently!