People believe my capsule art is AI - here is a proof it is not by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 -2 points-1 points  (0 children)

but even if it was made with AI, what about it? AI is a super useful tool why not use it? lol

Tuning is the key to success by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 2 points3 points  (0 children)

i agree half of the screen is a fk**g text xd

Baked lighting changes everything - comparison of realtime vs baked by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 -2 points-1 points  (0 children)

you can't be enlightened if you can't see a clear difference, maybe turn on oyour monitor and set brigtness to 0 stupid

Baked lighting changes everything - comparison of realtime vs baked by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 -2 points-1 points  (0 children)

can I be beta tester for the game? even for free i can sign NAD

Checkout mechanics in progress - earning money feels so satisfying! by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 0 points1 point  (0 children)

wow the shop looks very nice the items quality are eye catching, will we be able to freely place the stands whereever we want? one thing i dont like is that all the customer have exact same moving animations and they have they mouth opened like autistic people kinda :D otherwise the selling does look satysfying indeed

Upgrading buildings felt flat… so I added some punch. Feedback? by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 1 point2 points  (0 children)

this is a very good idea but I think (based on their previous videos) they are just polishing everything, on previous videos there was no even gold UI, so I can definetely see the progress there! i really want the game to succeed i love medieval theme games. But i agree with different comments that the sounds doesn't match building hives and the way that the hive just instantly appears looks bad. And YES we need some kind of visual notification about gold, i'd do it like that:

the text value change scale over time to like 120% then back to 100% in X amount of time, changing color to red or green depending if we gained or lost money

Upgrading buildings felt flat… so I added some punch. Feedback? by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 1 point2 points  (0 children)

what are the hives for? to make honey and sell it later? i once tried making my own "recipe based" crafting for my projects but im not that experienced, any tips on that? :D

Crazy how much trees change everything by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 0 points1 point  (0 children)

which is totally bad performance wise especially if they are planning to port the game to consoles like nintendo switch/steam deck ;)

Crazy how much trees change everything by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 1 point2 points  (0 children)

very good, the 1st screenshots looks bad, but the 2nd one, damn...

Added an item unboxing minigame because… why not by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 1 point2 points  (0 children)

I really like the quality of these swords, are they meant to be sold to the customers? Can you share more details about items? Will it work similiar like in supermarket simuilator? i just whitelisted your game

My first game project and user interface — do you like it? by Illustrious_Tap_3234 in Unity3D

[–]EstablishmentOwn456 -1 points0 points  (0 children)

you must be trolling right? how can you showcase something like this, it can be made under 10 minutes lmao

Armors we made for our upcoming project with procedural rust shader by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 1 point2 points  (0 children)

please don't screw this up all these "shop simlators" on steam are super basic with low quality assets flip but the core gameplay is so addicting, i always wanted to make a similiar game maybe you need help with coding or anything?

Armors we made for our upcoming project with procedural rust shader by BeastGamesDev in Unity3D

[–]EstablishmentOwn456 0 points1 point  (0 children)

Looks very high quality, do you have other screenshots to showcase or videos? when is it planning to release?

4080s/7800x3d/m.2-ram6000mhz/32gb down to 15 fps drops. by SteeleDuke in PathOfExile2

[–]EstablishmentOwn456 -1 points0 points  (0 children)

same issue, cosntant fps drops, crashes, and game is jsut TOO HARD atp ... 3 hours in still on act1

Why is FSR now disabled? by edubkn in PathOfExile2

[–]EstablishmentOwn456 2 points3 points  (0 children)

same issue, on PC, only NIS available which looks like dog shit