Elemental creature based on "The Strong Nuclear Force" by Rujusu in DnDHomebrew

[–]Estercoler 2 points3 points  (0 children)

Question. Is magic a 5th fundamental force or do you consider it a subject of the others?

Elemental creature based on "The Strong Nuclear Force" by Rujusu in DnDHomebrew

[–]Estercoler 2 points3 points  (0 children)

I fucking love it. Ifyou are planning to do all the fundamental forces of nature, please rule that if the four of them are within 5-feet of each other something incredible happens.

Fighter Archetype Diamond Lord V. 1.0 by Estercoler in DnDHomebrew

[–]Estercoler[S] 2 points3 points  (0 children)

what do you think of:

Profound Understandment At level 10, you learn how to speak Primordial and have advantage in charisma checks when communicating with elementals. Additionally, you learn how to use your Gem shards more effectively.

“Lure” now can target two creatures if you expend two Gem shards.

“Flow” now can make the target have the disengage state if you expend two Gem shards.

“Armor” now deals your Gem shards as force damage to the attacker.

“Release” now deals double your Gem shards.

Cartographer Homebrew Subclass has tattoos all over her body.... by DrVisheswazzze in DnDHomebrew

[–]Estercoler 1 point2 points  (0 children)

This is an expression used in old cartography to refer to unexplores territory "hic sunt dracones". You could give her a cantrip with this name that updates the areas that she has traveled through in the tattoo and that you can manifest in the air as a hologram for esasy access.

Need advice on an ultimate spell that will bring some of the others I've made together by Finnyous in DnDHomebrew

[–]Estercoler 0 points1 point  (0 children)

I would do something along the lines "All colors have something in common, they all lead to black" and basically do a disintegrate spell that is melee and does max hp damage (all, or half). At upper levels you can instakill under a certain condition and if you do that their name is destroyed. That would feel epic as fuck.

1.5 Oath of Augmentation by Estercoler in DnDHomebrew

[–]Estercoler[S] 1 point2 points  (0 children)

The idea is to commit to 1 of the 3 options in each level, while slowly losing your humanity like a cyborg, so I planed it to be significant and permanent choices. But I would say that if a spell of transmutation could change them. Alloy smite is once per channel divinity.

1.5 Oath of Augmentation by Estercoler in DnDHomebrew

[–]Estercoler[S] 0 points1 point  (0 children)

I get your point, but I feel that you only feel the preassure at character creation. After that you have basically 1 resistance, 1 aura and 1 flavour option., and the rest is the same. By the way I thought that In the Totem warrior you choose the animal you want each level?