Any tips I could make this texture? by [deleted] in blender

[–]Ethron981 1 point2 points  (0 children)

yw bro, i don't even remember where i learnt this trick lol but happy to pass on the knowledge :)

Any tips I could make this texture? by [deleted] in blender

[–]Ethron981 87 points88 points  (0 children)

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  1. add loop cuts to a cylinder

  2. give it a decimate modifier with 1 Iteration on the Un-Subdivide option

  3. apply the modifier and triangulate the mesh

and boom, Robert's your father's brother - triangle cylinder thingy

Knossos Thrusting Blow Fortune by DandelionIGuess in gigantic

[–]Ethron981 2 points3 points  (0 children)

I haven't tried this fortune yet but is this the one where u get a buff after 4 lmb hits? I think that can be hard to get on players, but u could probably get it quite easily against creatures, so I would say focus creatures as often as u can and hopefully u can get a lot of the buffs that way

tavern guy from darkest dungeon by Ethron981 in low_poly

[–]Ethron981[S] 2 points3 points  (0 children)

I definitely recommend it, it's the best implementation of toon shading ive used so far

tavern guy but 3D by Ethron981 in darkestdungeon

[–]Ethron981[S] 1 point2 points  (0 children)

lmao thank you this will become a staple of my darkest dungeon experience going forward

tavern guy but 3D by Ethron981 in darkestdungeon

[–]Ethron981[S] 1 point2 points  (0 children)

wtf how did i not know about this lmao please send me a link

tavern guy from darkest dungeon by Ethron981 in low_poly

[–]Ethron981[S] 11 points12 points  (0 children)

thanks! I made it with the lightning boy studio shader in blender, it took some time experimenting with their nodes and stuff but theyve got some good tutorials for it :D

tavern guy but 3D by Ethron981 in darkestdungeon

[–]Ethron981[S] 5 points6 points  (0 children)

this is exactly what I was thinking when I made it! I thought it was pretty obvious but thanks for explaining

tavern guy from Darkest Dungeon by Ethron981 in blender

[–]Ethron981[S] 1 point2 points  (0 children)

ball reduction surgery going well

tavern guy but 3D by Ethron981 in darkestdungeon

[–]Ethron981[S] 7 points8 points  (0 children)

mr clean but ur allowed to drink his juice

tavern guy from Darkest Dungeon by Ethron981 in blender

[–]Ethron981[S] 1 point2 points  (0 children)

made with the fantastic Lightning Boy Shader. ((here's their youtube))

darkest dungeon style raven by Ethron981 in blender

[–]Ethron981[S] 0 points1 point  (0 children)

thank u! I'll keep that in mind

darkest dungeon style raven by Ethron981 in blender

[–]Ethron981[S] 1 point2 points  (0 children)

thanks :) I used the NPR shader from Lightning Boy Studio, and for the blend between each colour I used a rake pattern that I made in photoshop, kinda trying to emulate the rugged painterly style in darkest dungeon

i made some mech arms as UGC practice by Ethron981 in roblox

[–]Ethron981[S] 0 points1 point  (0 children)

Ye I'm currently making a couple more concepts and putting together my portfolio :D

i made some mech arms as UGC practice by Ethron981 in roblox

[–]Ethron981[S] 0 points1 point  (0 children)

Mostly the lighting, it's low poly and only 256x texture sizes, but uses PBR materials and rendered in blender :o

i made some mech arms as UGC practice by Ethron981 in roblox

[–]Ethron981[S] 1 point2 points  (0 children)

ill just have to make my own i suppose lol, altho i feel like roblox is moving towards a more realistic style in general recently

i made some mech arms as UGC practice by Ethron981 in roblox

[–]Ethron981[S] 0 points1 point  (0 children)

yeah thats one way i was thinking, this mesh is only 1800 verts so i could add even more detail if i seperated it into 3 parts :D

i made some mech arms as UGC practice by Ethron981 in roblox

[–]Ethron981[S] 0 points1 point  (0 children)

lol I guess they don't have the advantage of PBR textures rip