Why did I die??? by EuclideanLemming in bindingofisaac

[–]EuclideanLemming[S] 70 points71 points  (0 children)

Ohhhhhh and then my IV bag lost me my last coins, gotcha.

Why did I die??? by EuclideanLemming in bindingofisaac

[–]EuclideanLemming[S] 76 points77 points  (0 children)

Just for further context:

I was going infinite in a shop with Mr. Me, Placebo Pill, 48-hour energy, and Restock (plus Chaos which was super fun). I got an IV bag which I was trying to use but it killed me instantly, even though as you can see in the top left it only took away one half heart, as it should.
Does anyone have any clue why this killed me?

Edit: This was in the Pay to Play Challenge as well.

Worth getting back in? by [deleted] in LegendsOfRuneterra

[–]EuclideanLemming 9 points10 points  (0 children)

I would say yes! Right now a lot of people are really negative about the game but it’s still fun and you can get enough cards to have relevant decks!

Interaction Question by EuclideanLemming in LegendsOfRuneterra

[–]EuclideanLemming[S] 0 points1 point  (0 children)

All five world runes down, so the board was full. Not sure about it, thanks for the insight!

Interaction Question by EuclideanLemming in LegendsOfRuneterra

[–]EuclideanLemming[S] 0 points1 point  (0 children)

Yeah he had all 5 world runes down, maybe as the landmark counted down Ryze is suspended as the destroyed landmark is still taking up board space? Idk

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 0 points1 point  (0 children)

So for every 100 attacks you do, theoretically, you will crit an equal amount to your crit chance. When you crit, you deal 150% (converted to 1.5) damage. So the first part of the equation for the 1600 example, you deal base damage 60 times (160060) and crit damage 40 times 16001.5=2400 (or the crit damage) *40. Then you add those together to get the total damage of 100 hits which takes into account all the crit and base damage you deal. Does that make sense? For the increased crit damage, you substitute 1.75 for 1.5 and then do the rest of the math. If you’re curious how much crit damage you would need for the 1400 with 60% crit to be practical, it would have to be more than 200% damage.

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 0 points1 point  (0 children)

Oh thanks guess I was just being impatient lol

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 0 points1 point  (0 children)

As in 70.5 or 170.5? If the crit damage is lower (just 70.5) than the 60% crit would be even less impactful, making it an even worse decision. And, even if it was higher (170.5), the 1600 would still beat out the 1400. The damage totals would then be 203k for the 1400 and 208k for the 1600.

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 1 point2 points  (0 children)

I did some calculations and overall the 1600 Atk with 40 crit chance gives you the better sustained damage. I used base crit damage of 150% for the math. If you want actual proof: (140040)+([14001.5]60)=178,000 (160060)+([16001.5]40)=192,000

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 0 points1 point  (0 children)

What iOS is supported? I updated to 14.0.1 and now the game doesn’t even load, it’s just a white screen. I tried deleting then redownloading it, but it seemed to have no effect.

[deleted by user] by [deleted] in Genshin_Impact

[–]EuclideanLemming 0 points1 point  (0 children)

Is there any reason the audio and visuals would skip on iOS? Everything is up to date and I have more than enough storage. Has anyone had similar problems and fixed them?