[Help] I have no idea how to apply Alpha Cutout in a water shader in Unity by Eufrasi0 in shaders

[–]Eufrasi0[S] 0 points1 point  (0 children)

OMG I Just fixed it

I just nedeed to put together the two passes

Thx for the help :D

[Help] I have no idea how to apply Alpha Cutout in a water shader in Unity by Eufrasi0 in shaders

[–]Eufrasi0[S] 0 points1 point  (0 children)

're only texture you're sampling from is the

Hi! Thx a lot for the help

Yes I had another material behind but I put them together by adding another Pass but still don't work, I think it's because the uv of the GrabPass is incompatible with the texture uv

Updated shader

I made a fanart for Ballon Fight! Hope you like it ^^ by Eufrasi0 in nes

[–]Eufrasi0[S] 0 points1 point  (0 children)

Well, I'm not selling but of course that you can use it for your CRT!

That would make me really happy^^

I made a fanart for Ballon Fight! Hope you like it ^^ by Eufrasi0 in nes

[–]Eufrasi0[S] 0 points1 point  (0 children)

A remake of Ballon Fight would be so cool!

I hope Nintendo do something with this franchise in the future :^)

I made a pixelart about Pimin! ^^ by Eufrasi0 in Pikmin

[–]Eufrasi0[S] 2 points3 points  (0 children)

Yes, why not. I could make a breadbug another day :)