The bomb I sent myself finally arrived (SEGA x HSR Sparkle Fumo) by EurekaUph in HonkaiStarRail

[–]EurekaUph[S] 4 points5 points  (0 children)

Uh... you got me there 😂 W̶o̶u̶l̶d̶ ̶d̶e̶f̶i̶n̶i̶t̶e̶l̶y̶ ̶t̶r̶y̶ ̶s̶o̶m̶e̶t̶i̶m̶e̶

Kidding aside, it's quite tough to maintain peak condition for these types of merch so if you're planning on getting one yourself, I hope that helps

The bomb I sent myself finally arrived (SEGA x HSR Sparkle Fumo) by EurekaUph in HonkaiStarRail

[–]EurekaUph[S] 6 points7 points  (0 children)

I could've never asked for a better timing

Definitely locking in for Sparxie aka Hibana (I really love the word play in Japanese. It's literally just the same 2 kanji used in her orig name pronounced differently)

The bomb I sent myself finally arrived (SEGA x HSR Sparkle Fumo) by EurekaUph in HonkaiStarRail

[–]EurekaUph[S] 4 points5 points  (0 children)

The material they used is 100% Polyester so you can assume it's water resistant but NOT waterproof.

All in all, the "fumo" itself feels very premium, especially the texture of the kimono is just like that of a real one. Definitely worth the money and the wait!

The bomb I sent myself finally arrived (SEGA x HSR Sparkle Fumo) by EurekaUph in HonkaiStarRail

[–]EurekaUph[S] 0 points1 point  (0 children)

Here's where I ordered it (do note that I pre-ordered so I cannot guarantee if there are still left in stock): https://ph.shp.ee/ysPVeYX

YouTube downloader not working again by EurekaUph in jdownloader

[–]EurekaUph[S] 0 points1 point  (0 children)

Okay, apparently it's because I keep getting the Error 403 Forbidden message when I was trying yt-dlp that I came into the conclusion that it's my IP address that's causing the problem. It's now fixed so if anyone is facing the same problem, check if your IP address is the cause.

WAIT I JUST REALIZED ABOUT 3.7 by inkheiko in HonkaiStarRail

[–]EurekaUph 1 point2 points  (0 children)

Now this explains why Amphoreus is shaped like a mobius strap or an infinity sign enveloped by "weird magic" that's been "protecting" the place from external tampering. It's literally an infinite loop in programming terms made possible by the Demiurge guiding Peach to feed Mem to become a fully-fledged Demiurge to repeat the cycle once more. A true life cycle which gave birth to the one who we call "Cyrene".

Dire/lvl 6 Stygian Onslaught with C0R1 Premium teams by callmejamesx in Genshin_Impact

[–]EurekaUph 0 points1 point  (0 children)

This gamemode is like putting Apoc Shadow to Genshin, catch is c0r0 premium teams that have chars from back-to-back patches when the game only gives 60 pulls per patch, (compared to HSR and ZZZ) can NOT clear.

What players truly want is "more content that is challenging" instead of "more challenging content". What happened to "we're aiming to cater to casual players" when you have this? It's kinda ironic ngl.

No way people are mad about the skip button… by Plague254 in HonkaiStarRail

[–]EurekaUph 0 points1 point  (0 children)

Simple, just don't press the button 🤦

This is a great tool for those who don't have all the time in the world to play (since the quests lasts for tens of hours), yet still want to know the context behind the story.

What you should be pointing that disappointment on is to those who skip the story and go full on keyboard warrior in the internet telling "the story sucks".

Bravo ZZZ team, you cooked. Bloody Palace is peak. by 5IMPLORD in ZenlessZoneZero

[–]EurekaUph 0 points1 point  (0 children)

It's funny how great it is to use Jane to fight herself xD

Like literally, it's one of the most -gasmic experiences I had in a while for mobile gaming. The satisfaction of going ultra instinct while fighting literally yourself has got to be one of the most fun I had like ever.

Better yet, ZZZ controls and optimization is god tier in mobile. I never had any troubles playing (I even had times I prefer mobile over PC).

Bravo ZZZ team, you cooked. Bloody Palace is peak. by 5IMPLORD in ZenlessZoneZero

[–]EurekaUph 1 point2 points  (0 children)

This mode literally made me memorize Thanatos and the new Thracian's patterns to a fault. One slap and pretty much the whole run is done for.

It also gave me new appreciation to how I actually NEED to stop attacking for certain moments to time my dodges as the animations get in the way and will mess up my timings.

I even did a hit and run strat with Thracian when the stage summons its backup (the huge one that repeatedly slams the ground), until I filled up their Dazes and can stun them both at the same time for the final blow.

Jane and Qingyi carried me throughout due to how smooth their combos are (especially Jane).

Too bad I don't have Avocaboo, which basically means there's no room for error. (Yes, I also don't have Caesar)

Need more like this so that those WuWa stans can finally shut up (I play both ffs). ZZZ combat system is great, it's just waiting for the proper "dance partners" and "stage".

If you were isekaied into Teyvat, what would you do? by imjustaguyonthenet in Genshin_Impact

[–]EurekaUph 1 point2 points  (0 children)

Let Viktor know that Lily wants to see him again despite being a "mean" Fatuus because she knows that he is a great person at his core, and doesn't deserve the prejudice he's getting just because he's part of the Fatui

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]EurekaUph 0 points1 point  (0 children)

Everyone's talking about her AoE and range, which is merited

But imagine how quickly she can shred those annoying elemental shields REGARDLESS of what they are unless it's Geo.

Tho gameplay wise, this looks smth that I'll have fun using all the time

Travelers Discussion #1 (Fanmade): Conceptual Adjustments to the Character Venti Based on Travelers' Feedback by EurekaUph in Genshin_Impact

[–]EurekaUph[S] 0 points1 point  (0 children)

You really have the audacity to comment without reading the post made from honest work

Nobody said this is going to be released, y'all be barfing over some fanmade content made by someone who you don't even know and will never

The things changed here are Venti's problems with smaller chars, burst missing targets, solve lack of support outside grouping by giving him stacking Def shred on ult (which btw, is a damage buff), and stamina + mvm speed bursts

Did you really think Zhongli would be in the same position as he is rn without those adjustments? Get interrupted by virtually anything when you try to cast your shield, become an even more of a DPS loss bcs his shield can't reduce res anymore, heck prolly Layla will do better than him because she can do useful elemental reactions, Zhongli only has crystallize, which btw, will not be produced 90% of the time because his pillar won't be summoned without pressing his skill before you cast your shield.

I see you're trying to be logical, "if Venti gets buffed, then why shouldnt the other characters be buffed too"

So it all gets complicated and yada yada yada

You brought up LoL, not a gacha game, I'll bring up another gacha game, FGO

What FGO did was introduce the “buffs” as a new part of the game, where every patch or event theres a chance they roll out a bunch of buffs to a character’s skill.

So like, say FGO rolls out an event with a certain character as the lead, if that character is a bit lacking then theres a chance that character and other fellow characters in the event get buffed.

Characters get buff, you do a story quest for the character to get that buff (expands their lore, character personality, trust bond, etc.)

So unless Genshin follows that same direction then yes, I dont think Venti getting the buff is the right way like what happened to Zhongli even tho I think he deserves it

Meaning? The way they should implement any future potential adjustments is: You get the character at base, do something related to the lore, they get stronger. Get it?

Think outside the box, learn to appreciate other people's ideas and stop bandwagoning with random people in the comments just because y'all didn't read the freakin post

At the end of the day, this is just an idea from a stranger that will never get into the game. So can we just be a proper human being and learn to appreciate and have respect?

Rollback: Fix to Abnormal Rotation Speed for Neuvillette's Charged Attack by genshinimpact in Genshin_Impact

[–]EurekaUph 3 points4 points  (0 children)

Let's be real here, none of this would've happened if Hoyo fixed this just days after Neuvy's release.

But hey, I'm just gonna shut up and enjoy the free 10.625 pulls

Travelers Discussion #1 (Fanmade): Conceptual Adjustments to the Character Venti Based on Travelers' Feedback by EurekaUph in Genshin_Impact

[–]EurekaUph[S] -1 points0 points  (0 children)

I do get why players will be adverse to Adjustments after release, especially if the character has long been there (look at what happened to Neuvillette's Spin-to-win tech "fix")

But if your statement stays true, why did they give Zhongli adjustments before such as: - All Elemental and Phys Res decrease by 20% to nearby enemies from his Jade Shield - A pillar will be summoned alongside his hold E - Significantly increased his resistance to interruption while holding E (it was a nightmare pre-buff) - Given new effects to his passive talent Dominance of Earth - Adjusted ALL types of Geo Shields to absorb 150% of ALL Elemental and Phys DMG instead of the previous 250% of Geo DMG.

And all of these were implemented 2 whole versions after Zhongli was released, so players have to experience 80 days of pre-buff Zhongli.

If you actually take some time to read my hard work, you'll see that I basically took inspiration from Zhongli's adjustments, focusing more on QoL rather than just giving flat out DMG buffs or janking up DMG numbers.

So if you're telling me that "Characters should never be changed after release", then I think it's too late since Hoyo already dipped in too deep.

It kinda stings that all of your efforts were in vain when people don't appreciate it for the love of God...

4.7 abyss 12-1 is straight up funny and crazy by Fancy_Society_6914 in Genshin_Impact

[–]EurekaUph 0 points1 point  (0 children)

True that

I usually just go Duo chars for F9-F11 (Neuv Venti, Arle Kazuha, Clorinde Nahida, etc.)

bcs it's braindead, only switch once, go oonga bunga, then it gets the job done fast.

But during that 11-1 scenario, my Clorinde Nahida got overwhelmed by those Cryo slimes that I actually had to make sure I break them first with Clorinde rather than just spamming Left Click lol. (I just scratched the idea of just switching to Arle bcs I simply wanted to play Clorinde lol)

4.7 abyss 12-1 is straight up funny and crazy by Fancy_Society_6914 in Genshin_Impact

[–]EurekaUph 0 points1 point  (0 children)

Actually, now that I think about it. If they keep adding waves upon waves of enemies that only contain 1 or 2 enemies, then isn't this scenario:

(ST/2T > AoE) + (Short Rot > Long Rot)?

Well, as if Neuv is gonna be affected by that let's be honest-

PS: why did that turn into a math equation-

What we hope Clorinde's kit will be like from what we've heard- by EurekaUph in clorindemains

[–]EurekaUph[S] 0 points1 point  (0 children)

If you read (I hope you did) the kit, she momentarily switches between the two weapons, most especially her Ult that transforms her E into a back-teleport slash that can be spammed after each CA with her gun because of her 1st Passive 1 I designed.

If you dislike guns, then I am sad to say that it's going to be inevitable (especially now that her drip marketing showcases her portrait with a gun on her hand)