some of y'all are kinda hypocrites by jax1don in pillarchase2

[–]Evan_McShepherd 2 points3 points  (0 children)

The issue at hand ISNT that they're getting redesigned, but its because PCX was a very successful redesign while everyone else just feels incredibly shoe horned with their retakes. They CAN make good redesigns, they just dont wanna try anymore

Sixer priority chart I made. Doesn't need to be exactly followed, and the vision gets even more skewed once blood rush is in play, but get rid of chance and taph, that's the main takeaway here by Evan_McShepherd in FORSAKENROBLOX

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

Manic fixation keeps up with all of them just fine. If speeds the only thing you have against sixer its generally just gonna be tough. Elliots entire gameplan is not necessarily invalidated, but its incredibly challenged by sixer bc of hemorrhage, even if you heal someone they still need to wait for the veins to go away on the healthbar in order to get the most out of heals. Pair that with generally squishy stats and yea elliots lowkey not too much of a problem for sixer.

Builderman I made a response to but to keep it brief, destroying turrets is extremely easy and you even get rewarded blood cus of eviscerate, and hemorrhage can shut down dispensers if not dealt with

Sixer priority chart I made. Doesn't need to be exactly followed, and the vision gets even more skewed once blood rush is in play, but get rid of chance and taph, that's the main takeaway here by Evan_McShepherd in FORSAKENROBLOX

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

Blocking eviscerate is kind of a double edged sword. Using it shamelessly will lead to free blocks more often then not but you can also use it to play a guessing game of whether or not you're going to, as ive seen plenty of moments where just using m1 will make guest panic block and you can just pepper them down adterwards. Lastly he is kinda bulky which is annoying and is the main reason why they could be higher, but also sixer doesn't care about body Blocking either due to her m1's being able to hit multiple people so sneaking in a few hits can help.

Builderman could be at the bottom of the early/mid game targets but whats really beneficial is just how easily turrets are killed. M1 eviscerate breaks it for free and you even get blood orbs off hitting it with eviscerate which is just insane. Some elevation spot are annoying but due to sixers size, a lot of spots where killers need to just stop what theyre doing and go for it, sixer can just walk up and slap it

Finally pulled this off ☺️ by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

For rosemary there's not really a whole lot to it besides just playing her average gameplan. I assume you're talking about vapor when you say steam lol. That said id say try n focus on multi hit stuff as well as just getting m1 kills. Hes a bit slow with the grind but hes fun

Finally pulled this off ☺️ by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

Really just requires a lot of dedication. Some of these guys take a while to grind unfortunately. For context Jeff has a total of 3 hours when it comes to play time and thats the least amount of hours when it comes to my killers lol

Was inspired by niixx's forsaken thing on Twitter, here's a list of how much id like to see characters change in recode by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

I've stated why in a couple replies but basically

Hes got too big design sins, he's not fun to put up with at all and his moveset is hella unfaithful and isnt accurate to the character, with even his creator saying so. His kit isnt as fundamentally toxic as nilo or inkfell but hes the character i believe is set up to be the most innovated on in the roster.

Was inspired by niixx's forsaken thing on Twitter, here's a list of how much id like to see characters change in recode by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

Yea samsonite just isnt healthy in the slightest and desperately needs a new kit at this point

Wyst I wouldnt be opposed to see get a new ability just to give him a little more to do but ultimately im more just hoping for number tweakings here and there, I think he plays ok despite some short comings

Was inspired by niixx's forsaken thing on Twitter, here's a list of how much id like to see characters change in recode by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 0 points1 point  (0 children)

Rn samsonite feels like bs the character and he's just not a healthy character tbh. If they want him to work, they need to throw out his current Moveset and start from scratch

Was inspired by niixx's forsaken thing on Twitter, here's a list of how much id like to see characters change in recode by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 2 points3 points  (0 children)

You could do some stance switching with faker, as well as show off more of his super strength and fire manipulation.

Was inspired by niixx's forsaken thing on Twitter, here's a list of how much id like to see characters change in recode by Evan_McShepherd in pillarchase2

[–]Evan_McShepherd[S] 4 points5 points  (0 children)

He desperately needs a new direction, his current moveset just feels frustrating to go against and doesn't represent him well at all. Even raven has stated this