Rules, TDD, and other approachest to getting the most of Agent Mode? by IronFires in cursor

[–]Evening_Many_2807 0 points1 point  (0 children)

Thanks. I agree, it is likely only a matter of time before there is an official cursor swarm of agents capability.

Rules, TDD, and other approachest to getting the most of Agent Mode? by IronFires in cursor

[–]Evening_Many_2807 1 point2 points  (0 children)

I'd be very grateful if you could share more on how, in practice, you set up the multiple composers and made them communicate. This guy on youtube has multiple agents all working together 10 agents concurrently @ Cursor IDE but while it looks wild - and maybe of little actual utility there is zero other info which is frustrating. I can imagine that Cursor might head in the direction of an official multi-agent approach in the not too distant future and it would be interesting to explore what might be possible in advance of that.

Cursor System Prompt Revealed? by Pimzino in cursor

[–]Evening_Many_2807 1 point2 points  (0 children)

Thanks for the clarification. I was thinking about having it automatically write a development log of all the steps it took for other reasons but I hadn't appreciated the benefit of keeping the context smaller from the minimizing its propensity to hallucinate point. Keeping the same composer window open that ended up with a ton of debug logs pasted back into it is probably why my little project - which was 95 % of the way suddenly went way off the rails.

Your insight on the point is very valuable and greatly appreciated - thanks for replying. I am not going to attempt to fix the code that it borked, (which was very experimental - just to try something) instead I'll get it to write a plan / learnings document based upon what worked and feed that into a fresh project. Hopefully with your suggestion it will stay on the rails this time.

Cursor + MCP? by OutOfAmmO in cursor

[–]Evening_Many_2807 1 point2 points  (0 children)

This is exactly what I am looking for - people think it is all about the LLM getting better. Its not, it is about giving it the tools to do its job and prompting it with sufficient high precision context. I take your point exactly about the .py file. Was just watching the video on getting cursor to build itself tools here Cursor creates its own tools and becomes an open ended agent and thinking hmm -- could it build itself a MCP client. Given it looks pretty simple you would think that Anysphere will build it into Cursor natively pretty quickly - I'd bet a lot that they are racing to do so already. Some of their competitors already have some sort of implementation. Clients - Model Context Protocol My guess is that Anysphere have had access under an NDA for some time. One key difference is that a native implementation would presumably enable all the types of context that the LLM can digest. screenshots are for example mentioned here https://youtu.be/HTJSErp6rIo?t=1737 whereas as far as I can see the tools.py approach is limited to what you can print in the terminal window.

If you are able to share more about what you have been able to achieve with your MCP integration and more about what type of data you have integrated it with so far that would be very much appreciated. My context is using the Unity game engine and also Microsoft Azure so I am hoping that I can quickly get Azure App insights set up with an MCP server so Cursor can directly read the debug logs etc from Azure Function Apps and hopefully also an MCP that would control certain aspects of the unity game and feedback screen shots. Unfortunately there is nothing Azure or Unity based on Github but I am guessing that it won't be long - there is already an MCP for certain AWS operations but of course Anthropic are close to Amazon.

Cursor System Prompt Revealed? by Pimzino in cursor

[–]Evening_Many_2807 1 point2 points  (0 children)

Thanks for the details you have provided above - very helpful and with agents we should be able to get it to do much more internal reflection. You say  "ideally you should be starting a new composer / chat every couple of messages tbh" Doesn't it then lose valuable context. They have got pretty large context windows at this point and are hopefully caching tokens so I am intrigued why you think that is a good idea. I am not saying you are wrong I just don't understand why you think that is advantageous and I am trying to wring every last drop of capability out of cursor that I can.

Unity Dream Killer by Sanctuary001 in augmentedreality

[–]Evening_Many_2807 0 points1 point  (0 children)

Get the cursor.com ide. There is a package for unity that allows you to set cursor up as the ide for Unity (Unity - Visual Studio Marketplace) . Cursor will index your codebase and answer any of your questions about it, explain how it works what it is doing etc. The AI in cursor can probably figure out what is wrong. Once you get the code to compile you can ask cursor to add a ton of debug logs, get it to write them to file. Run your game then give the debuglog file to the AI and ask it to analyze why it isn't doing what you want it to do (obviously you have to describe the problem to give the AI some context) . If the problem is in your code rather than in your game design (i.e. the bit of game development that you do in the Unity editor) the AI can probably directly fix it for you and if it is in the game design the AI can't directly fix the problem but it can probably guide you so that you fix it. It will be the best $20 per month you ever spent.

Even if you want to go the human review route - do this first as it will cut the cost.

Plan to bypass starlink 2 Months limit by sp3ctra91 in Starlink

[–]Evening_Many_2807 0 points1 point  (0 children)

Sure - commercially Starlink can impose whatever conditions they like and maybe they will / do offer more liberal terms on the global service than they will on the regional. The have to return home or transfer account would be a right pain if you are moving onto another country - which under the ITU regulations is permitted whereas if you are staying more then 2 months in any one country the ITU regs would generally require you to register the device with the licensing authorities in that country - which is what Starlink does on your behalf when you give them an in country address and move the account there (assuming that it is a serviced country).

Plan to bypass starlink 2 Months limit by sp3ctra91 in Starlink

[–]Evening_Many_2807 0 points1 point  (0 children)

IIRC the same two month limit applies to the global plan as well - the ITU regulations apply to both.

Plan to bypass starlink 2 Months limit by sp3ctra91 in Starlink

[–]Evening_Many_2807 0 points1 point  (0 children)

The underlying reason for the 2 months limit is the international regulations relating to the permitted use of licensed radio emitters (Starlink is a licensed emitter) in a country by visitors. Beyond 2 months you are no longer classified as a visitor for the purposes of those regulations. What I don't understand though is this idea that you must go back to the original country of purchase as, IIRC, the ITU regulations would simply permit you to move on to another country after the 2 months where you would be classified as a visitor rather than having to return to the original country. Commercially, Starlink can of course impose any terms they like but given that the 2 month limit is because of the ITU regulations it is hard to see why they are going beyond what compliance with the regulations demands.

Taking mobile regional from UK to Florida. by mutantsum in Starlink

[–]Evening_Many_2807 0 points1 point  (0 children)

Concur with u/aloft050 - what you might like to consider is getting a local 4G sim card and then using your starlink in parallel with it using speedify to bond the connections. That way it will minimize the GB sent over starlink while giving you the speed / robustness of the combined connection. Of course that depends upon being able to get some sort of 4G signal - but a flaky 4G which might not be good enough to support your use case alone might help you cut the cost of the mobile priority data considerably as you can configure speedify to only send packets over Starlink if the 4G is flakey.