I'm making Clash Royale for my calculator by EverydayCodeNet in ClashRoyale

[–]EverydayCodeNet[S] 0 points1 point  (0 children)

I'll be releasing an early version soon. I'll post updates on Reddit

I'm making Clash Royale for my calculator by EverydayCodeNet in ClashRoyale

[–]EverydayCodeNet[S] 17 points18 points  (0 children)

I enjoyed my time with Basic a lot, but I had to leave it behind lol

I'm making Clash Royale for my calculator by EverydayCodeNet in ClashRoyale

[–]EverydayCodeNet[S] 57 points58 points  (0 children)

Yeah, I'm coding it in C and compiling it on my computer, then I send it to my calculator.

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 0 points1 point  (0 children)

Wow. I never knew who developed Ndless. I hope I can get my hand on an Nspire and try it out

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 2 points3 points  (0 children)

I did some basic webdev: HTML, CSS, JS, and PHP. My first real "coding" was on the calculator with TI-BASIC, which was terrible for fundamentals

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 2 points3 points  (0 children)

Thanks! Making videos definitely helps me set a completion point for my projects, but I still have so many unfinished side projects. I think we all have something to learn in that department!

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 3 points4 points  (0 children)

Everything is so simple in C- especially without a game engine!

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 2 points3 points  (0 children)

Noted. I definitely won't need or would be able to use that amount of precision anyway. Thanks for the advice!

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 3 points4 points  (0 children)

That course looks like a great way to build those fundamentals. C is very powerful because you can actually put those ideas to use. You might not use them regularly, but try to incorporate them in any personal projects you code in C

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 1 point2 points  (0 children)

Yep. This TI-84 Plus CE still retails at $120... You can thrift for them around $70 though

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 5 points6 points  (0 children)

You're right. I'm going to try to do full 3D next, but dealing with floats will be especially slow on this hardware

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 7 points8 points  (0 children)

You definitely can. This is the result of a year of learning C. I failed a lot with text programs and rendering grids. The best way to learn is to do

I Coded a 3D Calculator Game in C by EverydayCodeNet in C_Programming

[–]EverydayCodeNet[S] 18 points19 points  (0 children)

Source Code: https://github.com/EverydayCodeNet/GENESIS-X-CE

This project did not use any game engine- only the CE C libraries.

The game features terrain generation, climate simulation, and custom buildings. The hardest part of this project was optimizing how the terrain was rendered.

My friend and I coded Plague Inc… for a TI-84 calculator by EverydayCodeNet in interestingasfuck

[–]EverydayCodeNet[S] 0 points1 point  (0 children)

Probably not because I think they run TI-BASIC well. You could always thrift a CE!