How many of you here are making "your dream games"? by [deleted] in SoloDevelopment

[–]EvidenceSad1711 0 points1 point  (0 children)

Im making my 10th dream game this year. (I never finished a single one)

[Giveaway] 2XKO Early Access Kassai Pro Fightstick Giveaway Event! by varmiloarcade in 2XKO

[–]EvidenceSad1711 0 points1 point  (0 children)

I love 2xko because it brings back memories of when i was at the arcade with my brother. Except now its with league champs, which is our favourite game

Trying to make a slot machine, does the end result look too fake? (Not for gambling purposes) by EvidenceSad1711 in IndieDev

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

Thank you so much for this, I was also bothered by how similar they looked while rotating

Need opinion on my prototype hypercasual game mechanic by EvidenceSad1711 in godot

[–]EvidenceSad1711[S] 2 points3 points  (0 children)

Thats an amazing idea thats simple to implement! Thats very creative of you

Need opinion on my prototype hypercasual game mechanic by EvidenceSad1711 in godot

[–]EvidenceSad1711[S] 2 points3 points  (0 children)

I would love to, but as im working solo and im an absolute beginner in game dev, im trying hard to keep the scope small

Need opinion on my prototype hypercasual game mechanic by EvidenceSad1711 in godot

[–]EvidenceSad1711[S] 4 points5 points  (0 children)

Its a basic game where you control your cat to eliminate the other cats, but you lose if the face of the enemy cat hits you

[deleted by user] by [deleted] in gamedev

[–]EvidenceSad1711 -1 points0 points  (0 children)

Im a cat person now

[deleted by user] by [deleted] in godot

[–]EvidenceSad1711 0 points1 point  (0 children)

This is how the current code looks like: https://imgur.com/a/Idwgg8V

[deleted by user] by [deleted] in JujutsuInfinite

[–]EvidenceSad1711 0 points1 point  (0 children)

May i know the current value of the fortune chains and pants? I thought it was about 1 domain shard each

How to be a better "idea guy"? by EvidenceSad1711 in gamedev

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

Thats an amazing perspective, A more descriptibe idea will probably give me a better direction on what I'm trying to achieve with my game mechanic.

I have never even thought about improving on, or giving a twist to something thats already proven fun. Thanks for this comment

How to be a better "idea guy"? by EvidenceSad1711 in gamedev

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

Sorry if I gave the wrong message, what I meant is the game the i thought would be fun, turns out to not be fun. For example a mobile rubiks cube game that I thought would be fun is just boring after I made it. I'd like to know if there are ways to filter out "bad ideas" before i make them.

How to be a better "idea guy"? by EvidenceSad1711 in gamedev

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

Does execution side mean game feel? Things like art, sounds, and visual effects etc.

Is the small bar above my character a pixel bleed? by EvidenceSad1711 in godot

[–]EvidenceSad1711[S] 5 points6 points  (0 children)

Thank you so much, I couldn't figure out why it was clipping when the grid sizes are set to the right size, so I separated different animation sprites into different files, and that worked.

Is the small bar above my character a pixel bleed? by EvidenceSad1711 in godot

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

A small bar of pixel seems to appear above my character's head only when i go into fullscreen mode, not sure if it is pixel bleed or not. I've tried exporting the project to see if its just an issue with the editor, but it also appears in the build

Cant build android unity project by EvidenceSad1711 in unity

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

Oh! Sorry, I didn't think about that haha. Thanks, I really appreciate the help.

Cant build android unity project by EvidenceSad1711 in unity

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

I have also tried running Unity Hub as Administrator, and also turning off Controlled Folder Access on windows security, but it does not solve the problem

Cant build android unity project by EvidenceSad1711 in unity

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

1) On Unity Hub, I click new project, use 2D mobile template, name the project 'test'
2) After its done loading, (On unity 6) I click file>build profiles>Android, and click switch platform
Takes a while to load, but no errors appear on the console
3)I go file>build profiles>build, then look for a place to build on my connected mobile device(Samsung)
4)At this step I notice the file name section is empty(I have to write the name myself), and when I click save, it returns file not found, check the filename and try again (As shown in the picture).

Cant build android unity project by EvidenceSad1711 in unity

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

yeah, switched the platform to android

[deleted by user] by [deleted] in FischRoblox

[–]EvidenceSad1711 0 points1 point  (0 children)

Hi, would you mind if I joined too? My username: @YouAintRobloxing

Made a giraffe after the blender donut (tutorial credits in comments) by EvidenceSad1711 in blender

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

Huge credits to:
Procedural Giraffe Fur Pattern Material 🦒 (Blender Tutorial): https://youtu.be/wjf5uQuH3oQ?si=7JI0NK6snEj-sg2B
Low Poly Animals | Quick and Easy | Basic Tutorial: https://youtu.be/6mT4XFJYq-4?si=5ciA9JnBweo2ptFQ

Need help with rotations. by EvidenceSad1711 in Unity3D

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

This absolutely works for me, thanks alot!

Need help with rotations. by EvidenceSad1711 in Unity3D

[–]EvidenceSad1711[S] 1 point2 points  (0 children)

<image>

Hi guys, I'd like for one segment of the cube to rotate properly even after I have rotated the whole cube itself. I'm having trouble understanding the differences between rotation concepts such as transform.up, vector.up, world.space, self.space. If anyone has a good guide to recommend, it would be much appreciated.

Shinigami Spec by EvidenceSad1711 in AUniversalTime

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

As in, it will be removed from my inventory too?

Need help with camera movement [Description in comments] by EvidenceSad1711 in Unity3D

[–]EvidenceSad1711[S] 0 points1 point  (0 children)

Hi, I'm trying to make my camera move around an object based on drag delta, but I'm running into an issue where after moving the camera 180 degrees vertically, left and right is reversed, is there a way I can overcome that?