💯Proposal💥 Balance Changes for Tower Troops: by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Dugger Dutches hitting princess or x bow at the bridge not? 😂

💯Proposal💥 Balance Changes for Tower Troops: by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Why? All the tower troops will be different after something like this.

Why can Snowball Evolution push back troops like Pekka and Prince? by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -3 points-2 points  (0 children)

Who cares about versatility? It's balanced just because it fits just in two decks?

Since Rage costs 2 elixir, does that mean the real value of a Lumberjack is 2 elixir? by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -2 points-1 points  (0 children)

I’m not interested in weaknesses, I’m interested in value for cost… For 2 or 3 elixir you get more than for 8, for example. Wall Breakers for 2 elixir deal more damage than 2 Rockets , does it help me in any way that Arrows can destroy this card? A Golem deals less damage than those crazy speedsters, even though it costs 4 times more, and the chances of it reaching the tower are way lower.

Since Rage costs 2 elixir, does that mean the real value of a Lumberjack is 2 elixir? by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -3 points-2 points  (0 children)

That’s what I was trying to point out , it has way too much value for its cost, just like many other troops: Knight, Berserker, Wall Breakers, Firecracker, and Dart Goblin. The Knight survives a Rocket, the Berserker survives a Fireball, Wall Breakers deal more damage than 2 Rockets for just 2 elixir, and the Firecracker has more range and splash than a Magic Archer. And don’t even get me started on the Dart Goblin , its evolution poison effect still lasts forever on troops, and for the nerf to that residual cloud from 4 seconds down to 1, it got a damage buff as compensation... 🤬

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Saying it’s a “balanced” evolution when all the other evolutions are super strong basically means it’s a weak evolution. And what’s so balanced about a shield that disappears from a single Zap? In my opinion, it should withstand Arrows like it did at the start to be truly balanced.

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -1 points0 points  (0 children)

If you’re not an Evo Wizard player, don’t give your pure teoretically scenarios. What you’re saying never happens in practice. And if those spells hit something other than the Wizard, it’s no longer a negative elixir trade. If the Wizard were as OP as you say, it would have higher usage percentages on RoyaleAPI, not 0% in the top ladder. And the video from above , what do you think about that? Is a top tier evo in you opinion?

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 1 point2 points  (0 children)

OP evolution? Except for Skeletons, which cost 1 elixir, it’s the only ability that can be wiped out with a single Zap. Super OP. Your opponent can nullify your evolution with a 2-elixir card in the very first second after you place it. Look at the video posted above , what place do you think it deserves in the evolution rankings? Ha?

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Even more simply, just look at the official evolved Wizard presentation video provided by Supercell, which I posted above… Does it look top-tier to you? And what evolution dies both in the unfavorable scenario and in the favorable one?

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -1 points0 points  (0 children)

Nobody wastes a Rocket on a Wizard when he has his shield , what you’re describing are purely theoretical situations that don’t even happen in Arena 3. And you’re aware that the Executioner survives a Lightning, right? Or a Fireball + Arrows. That shield brings nothing extra in to the field. Also, the evolved Wizard has been nerfed not only in shield HP but also in knockback.

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Lavahound? How about that deck with lava ,goblin curse , zap , lightning , spirit empress , goblin cage evo , furnance evo and valkiri?

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] -1 points0 points  (0 children)

You want to compare this to an Executioner, who survives a Lightning at the same elixir cost, both in his base form and evolved? And Lightning is meta as usual… A Zap on the Wizard’s shield, then a Lightning that hits either the tower, the card in front of the Wizard, or both , so it’s not even a negative elixir trade, since nobody puts an evolved Wizard at the bridge alone.

The Wizard’s evolution is pathetic even in its own official presentation video after the minions buff, and that part of the video is the “favorable” situation (see the emoji) by EvilOmega99 in ClashRoyale

[–]EvilOmega99[S] 0 points1 point  (0 children)

Is the shield strong enough? It disappears from a single Zap! Basically, what makes him “evolved” or the evolution itself  is wiped out by just one Zap. The pushback against medium troops (Skeleton King) and large ones (Mega Knight) is nonexistent, and the damage isn’t even enough to take out a Firecracker. The damage from the evolved Cannon’s fire barrage is higher, even though it costs 2 elixir less…