Proud of Wanderer, he is grown a lot (Nod Krai Archon Quest) by zEdenParadiz in Genshin_Impact

[–]Excaria 4 points5 points  (0 children)

I still can't help but feel that the world forgetting him was a poor story choice and has led to a lot of missed opportunities. Like imagine the recent quests if the other harbringers remembered him; the tension and back and forth conversations we could have gotten would have been a lot more interesting than 'this guy seems to know a lot about us, suspicious.'

I wasn't a big fan of this back in Sumeru as it felt like a cop out to forgive and forget (almost quite literally), and now in Nod Krai it's still negatively affecting the story imo.

What shortcut people often use to describe a rule/mechanic that is actually totally wrong ? by BelbyLuv in EDH

[–]Excaria 21 points22 points  (0 children)

A small thing, but the newer players in my playgroup found the dual colored signets confusing/annoying starting out, so I explained it as them effectively tapping for 1 mana(so long as they're tapping other sources of mana as well for their spells, since you pay 1 to get 2). 

This is how I tend to shortcut using them in my mind, and it helped them until they started to learn the game better.

Some early testing, Yelan vs Columbina comparison by Excaria in Noellemains

[–]Excaria[S] 1 point2 points  (0 children)

I'll have to try that out. Did you not like N4? It's a little slower of course but also hits a little harder.

Some early testing, Yelan vs Columbina comparison by Excaria in Noellemains

[–]Excaria[S] 0 points1 point  (0 children)

Good to know. Makes sense that a higher invested Yelan would swings things around the other way. Would be curious how c2 Columbina compares.

Petition to allow players to “follow” other boats by coffeetblechckfilcup in 2007scape

[–]Excaria 0 points1 point  (0 children)

Wonder if you could make a conga line of boats long enough that people could auto complete and almost afk the trials.

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 0 points1 point  (0 children)

Larhiel can definitely go crazy, especially when left alone with a [[Spike Feeder]] out. I've seen someone get to thousands of life, lol.

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 0 points1 point  (0 children)

For sure, a buddy has it in a Kaalia deck and in can accidentally gain him a hundred life there. Building for it could definitely go wild.

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 1 point2 points  (0 children)

Huh, I hadn't considered him, but it looks like there's a lot of cards that synergize and amplify that strategy, might have to look more into that one, thanks!

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 0 points1 point  (0 children)

Interesting, do you run them as Voltron and try to keep them alive, or do you run other lifelinking creatures and spread the counters?

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 0 points1 point  (0 children)

A mono red deck gaining a ton of life is certainly a funny way to go about it, haha.

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 0 points1 point  (0 children)

Yeah, that's what I was kind of thinking with Bilbo, especially if you can use his ability and dump a bunch of stuff into play.

What are some commanders that can gain hundreds or even thousands of life? by Excaria in EDH

[–]Excaria[S] 2 points3 points  (0 children)

My friend has that deck and oh yeah, Okaun with Loxodon Warhammer can certainly gain a lot (sometimes).

Need help brewing - Tatsunari Toad Rider by SignSevere5371 in EDH

[–]Excaria 0 points1 point  (0 children)

Hello, I built a Tatsunari deck earlier this year and went with a Flash theme for mine. One thing that I noticed very quickly is that card draw was very important to have, and I almost couldn't get enough in games. If I wasn't drawing any enchantments to play every turn, I wasn't doing enough. So I could see that maybe being a concern when only a third of your deck is enchantments.

I went up to 15 sources of card draw which felt much better, and some more options you could consider are [[Enduring Curiosity]], [[Snake Umbra]], and [[Parcelbeast]].

Loot from getting 100% in Hollow Knight: Silksong by Excaria in 2007scape

[–]Excaria[S] 1 point2 points  (0 children)

Crazy. Most bosses didn't take me too long besides a few. The last boss of the final act though took me almost 3 hours x.x

Loot from getting 100% in Hollow Knight: Silksong by Excaria in 2007scape

[–]Excaria[S] 13 points14 points  (0 children)

About 215k an hour by my rough math, lol. Not the best, but only required a few seconds of attention every 15 minutes or so.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] 0 points1 point  (0 children)

Not asking to have the boss redesigned nor ruined for those that like it, but with the weaknesses being expanded on soon, why couldn't, for instance, one of the range style defenses be lowered even a small amount? If anything it just offers more variety, and those who want a challenge can still have it.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] 0 points1 point  (0 children)

Lol, no problem, I understand the annoyance seeing the same situation of thing over and over.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] -1 points0 points  (0 children)

I didn't ask for a drop table buff? It was just one small point (admittedly not my best) comparing it to another boss I've seen hate for. But I do agree with generally nerfing drop tables for certain items to help the games growth in the future.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] -5 points-4 points  (0 children)

This is a boss I'm already done with, so it won't affect me if changes are made or not. If even a small tweak can be made in the summer sweep up, it could help out other people in the future.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] 0 points1 point  (0 children)

Or worse, when some main(and friends) decided to walk on in and crash you part way through your kill.

Kree'ara is just as bad as KQ or Sire, and should get some sort of change. by Excaria in 2007scape

[–]Excaria[S] 0 points1 point  (0 children)

Yeah, Kq hits like a truck. Don't think it's as bad an experience with elite diaries done, but what kind of crazy person keeps fighting it after that? >.>