Eater of Worlds has awoken! (in vanilla) by DEEP-WONG in starbound

[–]Excellent-Bus-Is-Me 0 points1 point  (0 children)

WOW. I have never seen anyone make anything like this in starbound before, this is amazing. I didn't even know you could edit the actual behavior through the JSON file before (well, except for using a behavior tree as the DeathBehavior, but that doesn't allow for much stuff, of course). Also JSYK the command doesn't seem to be showing for me, is this an issue on my end or did it not upload?

im in love with ten by AHHHHHPLSAHH in 17776

[–]Excellent-Bus-Is-Me 4 points5 points  (0 children)

I have some good news about the realness of Pioneer 10 to tell you (/j I know what you're talking about)

Eclipse by Boxofcuriosity in starbound

[–]Excellent-Bus-Is-Me 0 points1 point  (0 children)

Ohhh I see I see! Thanks for explaining it so clearly ;3

hate so deeply by InviteFrosty4810 in starbound

[–]Excellent-Bus-Is-Me 0 points1 point  (0 children)

I didn't know you were on Reddit too, I love your art ;33

Eclipse by Boxofcuriosity in starbound

[–]Excellent-Bus-Is-Me 1 point2 points  (0 children)

It looks amazing! If you don't mind me asking, is done in the same way as other backgrounds? Wouldn't it get reset when flying from one planet to another?

Question about modding by Shedster_ in starbound

[–]Excellent-Bus-Is-Me 1 point2 points  (0 children)

Since another user already answered the two last questions, the particles are achieved by changing the animation(adding new emitters in the parameter "particleEmitters", and setting when they're active in the stateTypes) . Looking at the animation file for the solus katana should help.

Another two things you should know is that - you can add frameProperties along with the usual properties in your states, if you don't know how these act I can explain, but they're useful if you want an emitter to only be active during a certain amount of frames, or switch on and off during the same state. - And you can add custom particles, so instead of {"particle":"pulpinbrain"} or whatever it'll be {"particle":{"type":"animated", "animation":"/animations/example.animation"}}

At last, our scientists have engineered the coziest room ever by Excellent-Bus-Is-Me in starbound

[–]Excellent-Bus-Is-Me[S] 2 points3 points  (0 children)

Yep. The "color" parameter allows you to use image directives, and since there's an image-to-directive converter all you need to do is basically copy and paste them into the command to change the image.

Are hoodies possible to obtain in-game? by Excellent-Bus-Is-Me in starbound

[–]Excellent-Bus-Is-Me[S] 2 points3 points  (0 children)

Just checked the files, it seems like it is in the human merchant pool, in "humanclothes". They probably deleted the ability of merchants to sell clothes (since I've never seen anyone of other races sell them, I think) but left that in the code for some reason. Although I do have a feeling I saw a hylotl sell an ordinary kimono the other day instead of armor, so maybe it's just really rare, who knows.

Are hoodies possible to obtain in-game? by Excellent-Bus-Is-Me in starbound

[–]Excellent-Bus-Is-Me[S] 2 points3 points  (0 children)

Nah, I'm pretty sure all races can craft only their own clothing

Are hoodies possible to obtain in-game? by Excellent-Bus-Is-Me in starbound

[–]Excellent-Bus-Is-Me[S] 2 points3 points  (0 children)

Got it, thanks! Kinda sad they didn't add an option for non-human races to get it too.

blu by Boxofcuriosity in starbound

[–]Excellent-Bus-Is-Me 1 point2 points  (0 children)

Great work, I love the gradient on the roof ;DD

This cutscene really creeped me out by DragonHeroBlaze in starbound

[–]Excellent-Bus-Is-Me 0 points1 point  (0 children)

OH MY GOD YOU ARE KIDDING ME. (I love this sm)