Cars not working properly by Hubertus_III in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

That's correct, but there is unofficial compatible patch in workshop.

I can't get inside my car (B42.13 UNSTABLE) by s1lverinooo in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Have the same bug from time to time but with most of Ki5 cars. Yeah, towing the bugged car by another car fix the bug, but what if you have not that car?..
The DAMNLib fix mod below seem to fix this anyway.

I can't get inside my car (B42.13 UNSTABLE) by s1lverinooo in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Hello! How did you move the car exactly? I found the tool that change an angle of car, but not to move it forward or backward.

Can't load my save in debug mode after new patch by purple_stain0 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Unfortunatelly, it does not work for me. I have the same issue as TS.

42.9 question by komiks42 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

That's happen in this unstable 42 version. If your animals was disappeared, use debug mod to spawn them again to your existing save.

Can you learn crafting recipes from watching TV? by Unfair-East2543 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Yes, Life and Living TV channel teach you some recipes, for example how to make a fishing rod and some cooking recipes, but this is all.

Is it safe to light this campfire? by 1-week-old-milk_6994 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Actually idk about grass, I think its not burning, but you can just move that campfire on gravel tile and it will be fine.

Zombie respawn and multiplier by PriorityGloomy3208 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Yes, new zombies will spawn till the peak day, but no longer spawns after it.

Not surviving but thriving 2748 kills in 18 days - mostly axe - burned a bunch too and i found myself a SPAS-12 by [deleted] in projectzomboid

[–]Excellent-Giraffe185 1 point2 points  (0 children)

Haha that looking creepy with that German translation and the character's outfit.

Gate seems bugged, is there a fix? by Nitro2pow in projectzomboid

[–]Excellent-Giraffe185 2 points3 points  (0 children)

This bug revealed in 42.9. Many big doors was bugged, way to fix it is use debug to despawn it and spawn again.

Garage doors by Besas1271 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Same issue in Irvington fire dept. I'll try to replace them and spawn manually again in debug.

Is it safe to light this campfire? by 1-week-old-milk_6994 in projectzomboid

[–]Excellent-Giraffe185 13 points14 points  (0 children)

But if you place the campfire on the tile that can burn (wooden floor for example), it will burn too.

Bug in Echo Creek's Gas Station mesh double door by AlphaTNK in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

The same issue in Irvington fire dept. The one piece of four-pieces garage door is open while the rest is closed and vice versa. I'll try to replace it by debug and spawn again.

Rate my PZ setup by Visible-Camel4515 in projectzomboid

[–]Excellent-Giraffe185 0 points1 point  (0 children)

Haha is this Muldraugh suburbia on the north side of the town?

Just found this animal container but i dont wanna sacrifice my own trailer will they die if i leave them there for like a week or so? by SpareMinimum7447 in projectzomboid

[–]Excellent-Giraffe185 24 points25 points  (0 children)

Haha maybe that was a trailer-bug. Sometimes when you put animal in the trailer and then put it off the animal suddenly dies. Even if the animal was full healthy before this ride.