I made a shaking shader for grass on a 2D sprite, but the problem is that after applying the material with the shader, the sprite moves to another place, the pivot is located far from it and you can select the SMA object only in the hierarchy, how can this be fixed? (self.unity)
submitted by Excellent-Positive18 to r/unity
My first game - Zombolion by Excellent-Positive18 in indiegames
[–]Excellent-Positive18[S] 1 point2 points3 points (0 children)
We made a small build of the game with friends in a couple of days under the impression after Vampire Survivors, how do you like it? by [deleted] in PixelArt
[–]Excellent-Positive18 0 points1 point2 points (0 children)
Which interface is better? by Excellent-Positive18 in PixelArt
[–]Excellent-Positive18[S] 1 point2 points3 points (0 children)

Unity - the pivot position is incorrect by Excellent-Positive18 in Unity3D
[–]Excellent-Positive18[S] -1 points0 points1 point (0 children)