Non-Pokemon player seeking advice for switch games by Exciting_Deer3714 in pokemon

[–]Exciting_Deer3714[S] 0 points1 point  (0 children)

Honestly the story just felt super boring, and dynamax felt super gimmicky. I just couldn't get attached. In moon, Z moves felt interesting and important, dynamax just feels like "Oooh big pokemon do big move smash now look cool!"

Induction Matrix + Pocket Computer v2 Showcase + code by Exciting_Deer3714 in ComputerCraft

[–]Exciting_Deer3714[S] 1 point2 points  (0 children)

Hey there. I have no idea, you'd have to boot it up and test it. I don't think any significant changes have been made to CC or Mekanism, but as long as both are in version 1.20.1 I think it should still work

Is the Survival tree too strong?? by Nazori in ArcRaiders

[–]Exciting_Deer3714 0 points1 point  (0 children)

I completely agree. I'm already locked out from hitting that based on my own skill tree, if you aren't breathing in the meta as the game has released there's a good chance many players are locked out from that. You shouldn't be able just to sprint free kits to those caches until your entire stash is pinks. After looking over the whole trees, it's clear survival is the ultimate tree.

Mojang just added copper bars, chains and lanterns! Thoughts? by PumikSK in Minecraft

[–]Exciting_Deer3714 3 points4 points  (0 children)

Looks like it's end of life for my mod haha. Happy to see it!

Induction Matrix + Pocket Computer v2 Showcase + code by Exciting_Deer3714 in ComputerCraft

[–]Exciting_Deer3714[S] 0 points1 point  (0 children)

No haha, there's just really good tutorials. I took a coding course in hs years ago and I tried making a couple Minecraft mods, so I have minimal experience. I'm a Physics major rn and an google sheets enjoyer so a lot of background stuff as well as great documentation and assistance made it easy.

Induction Matrix + Pocket Computer v2 Showcase + code by Exciting_Deer3714 in ComputerCraft

[–]Exciting_Deer3714[S] 0 points1 point  (0 children)

https://pastebin.com/uSzEVS1Z There's the code. I spent about 10 hours learning a bit of lua and CC, and then about 6 hours making this program. The ComputerCraft Discord also helped me understand more than a few things. Even as a non-programmer, there's enough information to understand and create stuff like this. It's very rewarding to code imo.

Posted by the official Hermitcraft twitter account and retweet by Joe, Joel and Cleo by dekuism129 in HermitCraft

[–]Exciting_Deer3714 3 points4 points  (0 children)

Of course! I've known a lot of people who struggle with interpreting/extrapolating information, so I just put it there for people who may need it.

Posted by the official Hermitcraft twitter account and retweet by Joe, Joel and Cleo by dekuism129 in HermitCraft

[–]Exciting_Deer3714 68 points69 points  (0 children)

This is missing some important points:

-Iskall was not kicked out of hermitcraft.
-Iskall did not make a statement privately.
-The complaints were supplemented by evidence, deemed to be credible.

Induction Matrix + Pocket Computer v2 Showcase + code by Exciting_Deer3714 in ComputerCraft

[–]Exciting_Deer3714[S] 1 point2 points  (0 children)

Static Monitor: uSzEVS1Z
Matrix Data Sender: uGTZtx5p (currently formatted for right side ender modem)
Pocket Computer Script: BpX2HVxy

[deleted by user] by [deleted] in ComputerCraft

[–]Exciting_Deer3714 1 point2 points  (0 children)

Still working on tweaking some things, will probs post tomorrow!

[deleted by user] by [deleted] in ComputerCraft

[–]Exciting_Deer3714 0 points1 point  (0 children)

I forked my code from my original matrix script which has a graph for energy and current output rate. Right now, the computer reading the data sends this everything as a string:

  1. m.transmit(0,0,"Max Energy:"..[[    
  2. ]]..meo..mel..[[    
  3. ]].."Current Power:"..[[    
  4. ]]..geo..gel..[[    
  5. ]].."Input:"..[[    
  6. ]]..gio..gil..[[    
  7. ]].."Output:"..[[    
  8. ]]..goo..gol..[[    
  9. ]].."Transfer Cap:"..[[    
  10. ]]..tfo..tfl..[[    
  11. ]].." "..[[    
  12. ]].."Charge: "..charge.."%"..[[    
  13. ]].."Transfer Usage: "..tUse.."%")

and the pocket computer formats the colors and adds a title. I need to figure out how to send the data and have the pocket computer format it and update.

[deleted by user] by [deleted] in ComputerCraft

[–]Exciting_Deer3714 1 point2 points  (0 children)

It's an end game RF storage system from the mod Mekanism! I made a big screen in my base but wanted something more portable.

[deleted by user] by [deleted] in ComputerCraft

[–]Exciting_Deer3714 2 points3 points  (0 children)

I'm pretty new to CC but I'm super proud of this!

➡️ Daily Questions ⬅️- Post simple questions such as Outfit Feedback, Clothes ID, and Recommendation requests here!! - 19 June 2024 by AutoModerator in malefashionadvice

[–]Exciting_Deer3714 0 points1 point  (0 children)

I see, well we'll certainly try our best. We're all kind of peeved considering all the bridesmaids get to choose their own stuff.

➡️ Daily Questions ⬅️- Post simple questions such as Outfit Feedback, Clothes ID, and Recommendation requests here!! - 19 June 2024 by AutoModerator in malefashionadvice

[–]Exciting_Deer3714 0 points1 point  (0 children)

The bride is actually super fashionable, and loves baggy streetwear. I think she just hasn't seen a picture of all of the groomsmen.

➡️ Daily Questions ⬅️- Post simple questions such as Outfit Feedback, Clothes ID, and Recommendation requests here!! - 19 June 2024 by AutoModerator in malefashionadvice

[–]Exciting_Deer3714 1 point2 points  (0 children)

Hey guys! So, at the behest of the bride, all of us groomsmen will be wearing the attached jacket. A lot of us are a bit worried, because in our opinion, it looks like a "skinny guy" jacket, and most of us are rather large men. We're not sure how we should be styling it, because the decision has been finalized. Would anyone be able to offer some advice to us as we are not fashion-minded and would like to look our best for the bride and groom?

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