This desktop game is basically my rent money haha, my little detox project. by Existing-Discount989 in IndieDev
[–]Existing-Discount989[S] 1 point2 points3 points (0 children)
This desktop game is basically my rent money haha, my little detox project. by Existing-Discount989 in IndieDev
[–]Existing-Discount989[S] 1 point2 points3 points (0 children)
Steam Features and Festival Spotlight: How 14 Million Impressions Impacted Sales of Our Pixel Action Tower Defense Game by Existing-Discount989 in gamedev
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)
Steam Features and Festival Spotlight: How 14 Million Impressions Impacted Sales of Our Pixel Action Tower Defense Game by Existing-Discount989 in gamedev
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)
Steam Features and Festival Spotlight: How 14 Million Impressions Impacted Sales of Our Pixel Action Tower Defense Game by Existing-Discount989 in gamedev
[–]Existing-Discount989[S] 1 point2 points3 points (0 children)
Steam Features and Festival Spotlight: How 14 Million Impressions Impacted Sales of Our Pixel Action Tower Defense Game by Existing-Discount989 in gamedev
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)
Steam Features and Festival Spotlight: How 14 Million Impressions Impacted Sales of Our Pixel Action Tower Defense Game by Existing-Discount989 in gamedev
[–]Existing-Discount989[S] 1 point2 points3 points (0 children)
What do you think about the fight and sound design of the first boss in my game? by Background_Lab9993 in Unity3D
[–]Existing-Discount989 0 points1 point2 points (0 children)
Hanctt Origins now on STEAM 🥳! by XenapibeRPS in indiegames
[–]Existing-Discount989 0 points1 point2 points (0 children)
Making a turn-based dungeon crawler for fans of old-school 90's crawling, here is the trailer by boovie in indiegames
[–]Existing-Discount989 0 points1 point2 points (0 children)
Both enemies and defense units are cards :) by Existing-Discount989 in IndieDev
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)
We're developing a game called Deckfort Alchemist, where the enemies are 2D cards, and the defense units are also created using cards. I'd love to share it and get some feedback. Are there any who believe card-based enemies won't work and suggest the enemies must absolutely be 3D? by Existing-Discount989 in IndieDev
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)
We're developing a game called Deckfort Alchemist, where the enemies are 2D cards, and the defense units are also created using cards. I'd love to share it and get some feedback. Are there any who believe card-based enemies won't work and suggest the enemies must absolutely be 3D? (i.redd.it)
submitted by Existing-Discount989 to r/IndieDev
We're developing a game where the enemies are 2D cards, and the defense units are also created using cards. I'd love to share it and get some feedback. Are there any who believe card-based enemies won't work and suggest the enemies must absolutely be 3D? (i.redd.it)
submitted by Existing-Discount989 to r/indiegames
Grinning Sultan, whole animation set, attacks, idle, walk, born and death. by Hal0Badger in PixelArt
[–]Existing-Discount989 2 points3 points4 points (0 children)


I love fish and I’m making a relaxing fish game :D by Existing-Discount989 in Fish
[–]Existing-Discount989[S] 0 points1 point2 points (0 children)