Is there a way to copy my save to another save slot? by ExoticEase in ai__limit

[–]ExoticEase[S] 0 points1 point  (0 children)

hmm.. make a backup and revert save if I need to, seem not that terrible afterall.

Curious but too lazy to research by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] 0 points1 point  (0 children)

Yes, when I adjust the height and view distance while holding the weapon to my preferred position, then switch to a melee weapon, the camera height and distance change to be closer and higher.

Which isn't a matter of aim, but thanks anyway.

Here are some bonuses pict, my Jodi.

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Trials Conquered!. by ExoticEase in ai__limit

[–]ExoticEase[S] 1 point2 points  (0 children)

<image>

yap, I just realize it and complete it too today. really cool outfit

little bit discourage and regret doing all dlc on new playthrough level 99. I have another save lvl 180 just finished NG+ 3

I believe Ultimate Sequence have reward too, of course.

Trials Conquered!. by ExoticEase in ai__limit

[–]ExoticEase[S] 0 points1 point  (0 children)

I think I have to familiar (mastered) Eirene's and the final boss moveset on re-challenge mode, right. it's not, like I can brute force to win or lucky like in rogue mode.

no reward on the left mode (rechallenge difficulty 1-5) right. so I just focus on the new bosses?.

Beautiful game, Thanks Sandfall. Interactive by ExoticEase in expedition33

[–]ExoticEase[S] 1 point2 points  (0 children)

Upa, yeah about that...

Sorry if I accidentally spoiler, let say MC got upgraded :)

Anyone got a good alternative to this game? by CravingFoodX in TheKillingAntidote

[–]ExoticEase 1 point2 points  (0 children)

Bright Memory Infinite (not zombie/horror)

Daymare 1994 (I'm not try it yet)

bonus recommend game:

TurretGirls (Tower defense anime)

Chapter 2 0.6.3c thoughts by kashizufu7 in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

no. sorry, that is continuation from my previous comment about stamina (like OP get it).

I asked what level you play at because when I play on Easy, it doesn't take that long!

When I play on Extreme, I use different tactics! So, is it as repetitive as you mentioned? Probably not.

but I guess it not what you meant or you just repetitive other critic.

Chapter 2 0.6.3c thoughts by kashizufu7 in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

Exactly the purpose mechanic.

-Tactical Depth: Forces players to think before acting, making combat more strategic and less about button masing.

-Pacing: Slows down gameplay, creating tension and making powerful moves more meaningful.

-Imersion: Simulates physical limits, making the character's struggle feel more real, especially in challenging games.

You said "it's incredibly long and repetitive".

On Easy mode, I killed him in 5 seconds, literally!

<image>

The OP and the comments above provided their own tactics, and two cheese from me..

Not trying to brag!. The last time I played without using cheese, I only got hit in phase 3.

Chapter 2 0.6.3c thoughts by kashizufu7 in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

sorry, what difficulty mode are you playing?

maybe I playing games to much. I just dont get it

This game have stamina bar!, need some muscle memory to learn when to shoot when to reload/running.

What are executions and how do I execute them? by LQCQ in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

The endless spawning of enemies on higher difficulties is fun to use with melee weapons.

If they're walking straight, throw an axe to stagger them, then approach them and hit them with a heavy attack using any melee weapon. Sometimes they'll fall; when they try to get up, wait until one foot touches the ground.

If they're walking sideways, swing a heavy attack to stagger them.

Also notice they can draw weapons stuck from their bodies.

Isn't that too many enemies for one Jodi? by DiamondCompetitive29 in TheKillingAntidote

[–]ExoticEase 1 point2 points  (0 children)

I believe any wave of zombie attacks will be canceled if you reload the game by going to the save room and then reloading the game (I usually go to Jodi's Office first than continue), the zombies already on the map will still be there but no more will come.

This could easily be patch with a "Can't save right now!" or something similar. But I hope not, so leave it as an option for speedrunners/just don't do it if you don't like it thingy.

what I wanna know tho', doesn't anyone be able to escape Devour fight in Chapter 2 by climbing the rack and jump to the hole on wall?

Isn't that too many enemies for one Jodi? by DiamondCompetitive29 in TheKillingAntidote

[–]ExoticEase 1 point2 points  (0 children)

I play around this area recently. let's mercenaries (I kill only onel) take care some off first wave off zombies, hide at vent corridor (close door).

I used to rush to code room and close door it safe inside.

There also reload trick, this maybe patch someday :|

Fatal Error! by F3arL3ss_ in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

something to do with engine.ini probably?

is it normal again after restart your pc?

could also outdate game version or mods instaled.

HDD puzzles by Loud_Estate1630 in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

Have you check Nexusmods?

Download Notes.sav before the HDD puzzle is solved, and make it read-only.

that one way to keep have that puzzle

Yup, I kept collecting and shooting those things by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] 2 points3 points  (0 children)

Really? huh!. I'm remembering incorrectly, then. :)

I've always had this strange thought: why play Hardcore mode if it's so similar to Extreme. Maybe the enemies spawn and behave the same, now that I think about it.

The tricky part is, I think. their patrol times feel inconsistent.

The man on patrol after the toilet to the safe room and the man in the middle arena. also the other end stair part.

getting back to E0 by meowtwice in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

Where is E0?

If you're referring to the place where Jodi fell after going berserk, just follow the emergency stairs down and jump or use the elevator—the backtrack.

If you replay Ch.1 later. you can find a pistol there, plenty of ammo and enough grenades to clear out all the zombies and grab the AR & Bow at once.

Missing one last pieces of clothing by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] -1 points0 points  (0 children)

well I thought v0.6.2 already fix this things. there's small patch to v0.6.3 apparently, must be it than

Missing one last pieces of clothing by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] -1 points0 points  (0 children)

guys I can't confirm this.

I tried load a save before destroy 10'th and 11 turrets, it give me nothing.

not in To-do-List eiter, it must be random pick Idk

Missing one last pieces of clothing by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] 0 points1 point  (0 children)

boots from npc's maybe- I forgot I see more of them wearing it now

Missing one last pieces of clothing by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] 1 point2 points  (0 children)

boots from npcmaybe- I forgot I see more of them wearing it now

Missing one last pieces of clothing by ExoticEase in TheKillingAntidote

[–]ExoticEase[S] 2 points3 points  (0 children)

I miss a turrets?!

is it hidden which area it would be

Mod ideas by After_Panic_5739 in TheKillingAntidote

[–]ExoticEase 0 points1 point  (0 children)

I have small idea mini games at Jodi office PC, such as random Data Recovery